diff options
Diffstat (limited to 'intern/cycles/kernel/kernel_globals.h')
-rw-r--r-- | intern/cycles/kernel/kernel_globals.h | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/intern/cycles/kernel/kernel_globals.h b/intern/cycles/kernel/kernel_globals.h index 1f2fc97e685..a99fffbc519 100644 --- a/intern/cycles/kernel/kernel_globals.h +++ b/intern/cycles/kernel/kernel_globals.h @@ -29,9 +29,9 @@ CCL_NAMESPACE_BEGIN /* On the CPU, we pass along the struct KernelGlobals to nearly everywhere in - the kernel, to access constant data. These are all stored as "textures", but - these are really just standard arrays. We can't use actually globals because - multiple renders may be running inside the same process. */ + * the kernel, to access constant data. These are all stored as "textures", but + * these are really just standard arrays. We can't use actually globals because + * multiple renders may be running inside the same process. */ #ifdef __KERNEL_CPU__ @@ -45,7 +45,7 @@ typedef struct KernelGlobals { #ifdef __OSL__ /* On the CPU, we also have the OSL globals here. Most data structures are shared - with SVM, the difference is in the shaders and object/mesh attributes. */ + * with SVM, the difference is in the shaders and object/mesh attributes. */ OSLGlobals osl; #endif @@ -54,9 +54,9 @@ typedef struct KernelGlobals { #endif /* For CUDA, constant memory textures must be globals, so we can't put them - into a struct. As a result we don't actually use this struct and use actual - globals and simply pass along a NULL pointer everywhere, which we hope gets - optimized out. */ + * into a struct. As a result we don't actually use this struct and use actual + * globals and simply pass along a NULL pointer everywhere, which we hope gets + * optimized out. */ #ifdef __KERNEL_CUDA__ |