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Diffstat (limited to 'intern/cycles/kernel/kernel_globals.h')
-rw-r--r--intern/cycles/kernel/kernel_globals.h88
1 files changed, 88 insertions, 0 deletions
diff --git a/intern/cycles/kernel/kernel_globals.h b/intern/cycles/kernel/kernel_globals.h
new file mode 100644
index 00000000000..a1b23128b38
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+++ b/intern/cycles/kernel/kernel_globals.h
@@ -0,0 +1,88 @@
+/*
+ * Copyright 2011, Blender Foundation.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+/* Constant Globals */
+
+#ifdef __KERNEL_CPU__
+
+#ifdef __OSL__
+#include "osl_globals.h"
+#endif
+
+#endif
+
+CCL_NAMESPACE_BEGIN
+
+/* On the CPU, we pass along the struct KernelGlobals to nearly everywhere in
+ the kernel, to access constant data. These are all stored as "textures", but
+ these are really just standard arrays. We can't use actually globals because
+ multiple renders may be running inside the same process. */
+
+#ifdef __KERNEL_CPU__
+
+typedef struct KernelGlobals {
+
+#define KERNEL_TEX(type, ttype, name) ttype name;
+#define KERNEL_IMAGE_TEX(type, ttype, name) ttype name;
+#include "kernel_textures.h"
+
+ KernelData __data;
+
+#ifdef __OSL__
+ /* On the CPU, we also have the OSL globals here. Most data structures are shared
+ with SVM, the difference is in the shaders and object/mesh attributes. */
+ OSLGlobals osl;
+#endif
+
+} KernelGLobals;
+
+#endif
+
+/* For CUDA, constant memory textures must be globals, so we can't put them
+ into a struct. As a result we don't actually use this struct and use actual
+ globals and simply pass along a NULL pointer everywhere, which we hope gets
+ optimized out. */
+
+#ifdef __KERNEL_CUDA__
+
+__constant__ KernelData __data;
+typedef struct KernelGlobals {} KernelGlobals;
+
+#define KERNEL_TEX(type, ttype, name) ttype name;
+#define KERNEL_IMAGE_TEX(type, ttype, name) ttype name;
+#include "kernel_textures.h"
+
+#endif
+
+/* OpenCL */
+
+#ifdef __KERNEL_OPENCL__
+
+typedef struct KernelGlobals {
+ __constant KernelData *data;
+
+#define KERNEL_TEX(type, ttype, name) \
+ __global type *name; \
+ int name##_width;
+#include "kernel_textures.h"
+} KernelGlobals;
+
+#endif
+
+CCL_NAMESPACE_END
+