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Diffstat (limited to 'intern/cycles/kernel/kernel_globals.h')
-rw-r--r-- | intern/cycles/kernel/kernel_globals.h | 88 |
1 files changed, 88 insertions, 0 deletions
diff --git a/intern/cycles/kernel/kernel_globals.h b/intern/cycles/kernel/kernel_globals.h new file mode 100644 index 00000000000..a1b23128b38 --- /dev/null +++ b/intern/cycles/kernel/kernel_globals.h @@ -0,0 +1,88 @@ +/* + * Copyright 2011, Blender Foundation. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + */ + +/* Constant Globals */ + +#ifdef __KERNEL_CPU__ + +#ifdef __OSL__ +#include "osl_globals.h" +#endif + +#endif + +CCL_NAMESPACE_BEGIN + +/* On the CPU, we pass along the struct KernelGlobals to nearly everywhere in + the kernel, to access constant data. These are all stored as "textures", but + these are really just standard arrays. We can't use actually globals because + multiple renders may be running inside the same process. */ + +#ifdef __KERNEL_CPU__ + +typedef struct KernelGlobals { + +#define KERNEL_TEX(type, ttype, name) ttype name; +#define KERNEL_IMAGE_TEX(type, ttype, name) ttype name; +#include "kernel_textures.h" + + KernelData __data; + +#ifdef __OSL__ + /* On the CPU, we also have the OSL globals here. Most data structures are shared + with SVM, the difference is in the shaders and object/mesh attributes. */ + OSLGlobals osl; +#endif + +} KernelGLobals; + +#endif + +/* For CUDA, constant memory textures must be globals, so we can't put them + into a struct. As a result we don't actually use this struct and use actual + globals and simply pass along a NULL pointer everywhere, which we hope gets + optimized out. */ + +#ifdef __KERNEL_CUDA__ + +__constant__ KernelData __data; +typedef struct KernelGlobals {} KernelGlobals; + +#define KERNEL_TEX(type, ttype, name) ttype name; +#define KERNEL_IMAGE_TEX(type, ttype, name) ttype name; +#include "kernel_textures.h" + +#endif + +/* OpenCL */ + +#ifdef __KERNEL_OPENCL__ + +typedef struct KernelGlobals { + __constant KernelData *data; + +#define KERNEL_TEX(type, ttype, name) \ + __global type *name; \ + int name##_width; +#include "kernel_textures.h" +} KernelGlobals; + +#endif + +CCL_NAMESPACE_END + |