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Diffstat (limited to 'intern/cycles/kernel/kernel_passes.h')
-rw-r--r--intern/cycles/kernel/kernel_passes.h8
1 files changed, 8 insertions, 0 deletions
diff --git a/intern/cycles/kernel/kernel_passes.h b/intern/cycles/kernel/kernel_passes.h
index f07e1b1fc64..0b45e243283 100644
--- a/intern/cycles/kernel/kernel_passes.h
+++ b/intern/cycles/kernel/kernel_passes.h
@@ -86,6 +86,8 @@ __device_inline void kernel_write_data_passes(KernelGlobals *kg, __global float
L->color_glossy += shader_bsdf_glossy(kg, sd)*throughput;
if(flag & (PASS_TRANSMISSION_INDIRECT|PASS_TRANSMISSION_COLOR|PASS_TRANSMISSION_DIRECT))
L->color_transmission += shader_bsdf_transmission(kg, sd)*throughput;
+ if(flag & (PASS_SUBSURFACE_INDIRECT|PASS_SUBSURFACE_COLOR|PASS_SUBSURFACE_DIRECT))
+ L->color_subsurface += shader_bsdf_subsurface(kg, sd)*throughput;
if(flag & PASS_MIST) {
/* bring depth into 0..1 range */
@@ -128,12 +130,16 @@ __device_inline void kernel_write_light_passes(KernelGlobals *kg, __global float
kernel_write_pass_float3(buffer + kernel_data.film.pass_glossy_indirect, sample, L->indirect_glossy);
if(flag & PASS_TRANSMISSION_INDIRECT)
kernel_write_pass_float3(buffer + kernel_data.film.pass_transmission_indirect, sample, L->indirect_transmission);
+ if(flag & PASS_SUBSURFACE_INDIRECT)
+ kernel_write_pass_float3(buffer + kernel_data.film.pass_subsurface_indirect, sample, L->indirect_subsurface);
if(flag & PASS_DIFFUSE_DIRECT)
kernel_write_pass_float3(buffer + kernel_data.film.pass_diffuse_direct, sample, L->direct_diffuse);
if(flag & PASS_GLOSSY_DIRECT)
kernel_write_pass_float3(buffer + kernel_data.film.pass_glossy_direct, sample, L->direct_glossy);
if(flag & PASS_TRANSMISSION_DIRECT)
kernel_write_pass_float3(buffer + kernel_data.film.pass_transmission_direct, sample, L->direct_transmission);
+ if(flag & PASS_SUBSURFACE_DIRECT)
+ kernel_write_pass_float3(buffer + kernel_data.film.pass_subsurface_direct, sample, L->direct_subsurface);
if(flag & PASS_EMISSION)
kernel_write_pass_float3(buffer + kernel_data.film.pass_emission, sample, L->emission);
@@ -148,6 +154,8 @@ __device_inline void kernel_write_light_passes(KernelGlobals *kg, __global float
kernel_write_pass_float3(buffer + kernel_data.film.pass_glossy_color, sample, L->color_glossy);
if(flag & PASS_TRANSMISSION_COLOR)
kernel_write_pass_float3(buffer + kernel_data.film.pass_transmission_color, sample, L->color_transmission);
+ if(flag & PASS_SUBSURFACE_COLOR)
+ kernel_write_pass_float3(buffer + kernel_data.film.pass_subsurface_color, sample, L->color_subsurface);
if(flag & PASS_SHADOW) {
float4 shadow = L->shadow;
shadow.w = kernel_data.film.pass_shadow_scale;