diff options
Diffstat (limited to 'intern/cycles/kernel/kernel_path_subsurface.h')
-rw-r--r-- | intern/cycles/kernel/kernel_path_subsurface.h | 8 |
1 files changed, 7 insertions, 1 deletions
diff --git a/intern/cycles/kernel/kernel_path_subsurface.h b/intern/cycles/kernel/kernel_path_subsurface.h index 962776f21c1..b5a92c74ed5 100644 --- a/intern/cycles/kernel/kernel_path_subsurface.h +++ b/intern/cycles/kernel/kernel_path_subsurface.h @@ -64,6 +64,11 @@ bool kernel_path_subsurface_scatter( sd->object_flag & SD_OBJECT_INTERSECTS_VOLUME; # endif /* __VOLUME__ */ + /* Closure memory will be overwritten, so read required variables now. */ + Bssrdf *bssrdf = (Bssrdf *)sc; + ClosureType bssrdf_type = sc->type; + float bssrdf_roughness = bssrdf->roughness; + /* compute lighting with the BSDF closure */ for(int hit = 0; hit < num_hits; hit++) { /* NOTE: We reuse the existing ShaderData, we assume the path @@ -74,7 +79,8 @@ bool kernel_path_subsurface_scatter( hit, sd, state, - sc); + bssrdf_type, + bssrdf_roughness); kernel_path_surface_connect_light(kg, sd, emission_sd, *throughput, state, L); |