diff options
Diffstat (limited to 'intern/cycles/kernel/kernel_path_volume.h')
-rw-r--r-- | intern/cycles/kernel/kernel_path_volume.h | 12 |
1 files changed, 8 insertions, 4 deletions
diff --git a/intern/cycles/kernel/kernel_path_volume.h b/intern/cycles/kernel/kernel_path_volume.h index 5ee1912c913..3d3b7385d8b 100644 --- a/intern/cycles/kernel/kernel_path_volume.h +++ b/intern/cycles/kernel/kernel_path_volume.h @@ -48,7 +48,8 @@ ccl_device_inline void kernel_path_volume_connect_light( if(light_sample(kg, light_t, light_u, light_v, sd->time, sd->P, state->bounce, &ls)) { - if(direct_emission(kg, sd, emission_sd, &ls, state, &light_ray, &L_light, &is_lamp)) { + float terminate = path_state_rng_light_termination(kg, rng, state); + if(direct_emission(kg, sd, emission_sd, &ls, state, &light_ray, &L_light, &is_lamp, terminate)) { /* trace shadow ray */ float3 shadow; @@ -161,7 +162,8 @@ ccl_device void kernel_branched_path_volume_connect_light(KernelGlobals *kg, RNG if(kernel_data.integrator.pdf_triangles != 0.0f) ls.pdf *= 2.0f; - if(direct_emission(kg, sd, emission_sd, &ls, state, &light_ray, &L_light, &is_lamp)) { + float terminate = path_branched_rng_light_termination(kg, rng, state, j, num_samples); + if(direct_emission(kg, sd, emission_sd, &ls, state, &light_ray, &L_light, &is_lamp, terminate)) { /* trace shadow ray */ float3 shadow; @@ -209,7 +211,8 @@ ccl_device void kernel_branched_path_volume_connect_light(KernelGlobals *kg, RNG if(kernel_data.integrator.num_all_lights) ls.pdf *= 2.0f; - if(direct_emission(kg, sd, emission_sd, &ls, state, &light_ray, &L_light, &is_lamp)) { + float terminate = path_branched_rng_light_termination(kg, rng, state, j, num_samples); + if(direct_emission(kg, sd, emission_sd, &ls, state, &light_ray, &L_light, &is_lamp, terminate)) { /* trace shadow ray */ float3 shadow; @@ -246,7 +249,8 @@ ccl_device void kernel_branched_path_volume_connect_light(KernelGlobals *kg, RNG /* todo: split up light_sample so we don't have to call it again with new position */ if(light_sample(kg, light_t, light_u, light_v, sd->time, sd->P, state->bounce, &ls)) { /* sample random light */ - if(direct_emission(kg, sd, emission_sd, &ls, state, &light_ray, &L_light, &is_lamp)) { + float terminate = path_state_rng_light_termination(kg, rng, state); + if(direct_emission(kg, sd, emission_sd, &ls, state, &light_ray, &L_light, &is_lamp, terminate)) { /* trace shadow ray */ float3 shadow; |