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Diffstat (limited to 'intern/cycles/kernel/kernel_primitive.h')
-rw-r--r--intern/cycles/kernel/kernel_primitive.h12
1 files changed, 6 insertions, 6 deletions
diff --git a/intern/cycles/kernel/kernel_primitive.h b/intern/cycles/kernel/kernel_primitive.h
index 636cfd06532..ababad28f35 100644
--- a/intern/cycles/kernel/kernel_primitive.h
+++ b/intern/cycles/kernel/kernel_primitive.h
@@ -21,7 +21,7 @@ CCL_NAMESPACE_BEGIN
/* attribute lookup */
-__device_inline int find_attribute(KernelGlobals *kg, ShaderData *sd, uint id, AttributeElement *elem)
+ccl_device_inline int find_attribute(KernelGlobals *kg, ShaderData *sd, uint id, AttributeElement *elem)
{
if(sd->object == ~0)
return (int)ATTR_STD_NOT_FOUND;
@@ -52,7 +52,7 @@ __device_inline int find_attribute(KernelGlobals *kg, ShaderData *sd, uint id, A
}
}
-__device float primitive_attribute_float(KernelGlobals *kg, const ShaderData *sd, AttributeElement elem, int offset, float *dx, float *dy)
+ccl_device float primitive_attribute_float(KernelGlobals *kg, const ShaderData *sd, AttributeElement elem, int offset, float *dx, float *dy)
{
#ifdef __HAIR__
if(sd->segment == ~0)
@@ -64,7 +64,7 @@ __device float primitive_attribute_float(KernelGlobals *kg, const ShaderData *sd
#endif
}
-__device float3 primitive_attribute_float3(KernelGlobals *kg, const ShaderData *sd, AttributeElement elem, int offset, float3 *dx, float3 *dy)
+ccl_device float3 primitive_attribute_float3(KernelGlobals *kg, const ShaderData *sd, AttributeElement elem, int offset, float3 *dx, float3 *dy)
{
#ifdef __HAIR__
if(sd->segment == ~0)
@@ -76,7 +76,7 @@ __device float3 primitive_attribute_float3(KernelGlobals *kg, const ShaderData *
#endif
}
-__device float3 primitive_uv(KernelGlobals *kg, ShaderData *sd)
+ccl_device float3 primitive_uv(KernelGlobals *kg, ShaderData *sd)
{
AttributeElement elem_uv;
int offset_uv = find_attribute(kg, sd, ATTR_STD_UV, &elem_uv);
@@ -89,7 +89,7 @@ __device float3 primitive_uv(KernelGlobals *kg, ShaderData *sd)
return uv;
}
-__device float3 primitive_tangent(KernelGlobals *kg, ShaderData *sd)
+ccl_device float3 primitive_tangent(KernelGlobals *kg, ShaderData *sd)
{
#ifdef __HAIR__
if(sd->segment != ~0)
@@ -122,7 +122,7 @@ __device float3 primitive_tangent(KernelGlobals *kg, ShaderData *sd)
/* motion */
-__device float4 primitive_motion_vector(KernelGlobals *kg, ShaderData *sd)
+ccl_device float4 primitive_motion_vector(KernelGlobals *kg, ShaderData *sd)
{
float3 motion_pre = sd->P, motion_post = sd->P;