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Diffstat (limited to 'intern/cycles/kernel/kernel_shader.h')
-rw-r--r--intern/cycles/kernel/kernel_shader.h10
1 files changed, 5 insertions, 5 deletions
diff --git a/intern/cycles/kernel/kernel_shader.h b/intern/cycles/kernel/kernel_shader.h
index fc61f1a9c2c..db08c328d7e 100644
--- a/intern/cycles/kernel/kernel_shader.h
+++ b/intern/cycles/kernel/kernel_shader.h
@@ -87,7 +87,7 @@ ccl_device void shader_setup_from_ray(KernelGlobals *kg, ShaderData *sd,
if(sd->type & PRIMITIVE_TRIANGLE) {
/* static triangle */
float3 Ng = triangle_normal(kg, sd);
- sd->shader = __float_as_int(kernel_tex_fetch(__tri_shader, sd->prim));
+ sd->shader = kernel_tex_fetch(__tri_shader, sd->prim);
/* vectors */
sd->P = triangle_refine(kg, sd, isect, ray);
@@ -166,7 +166,7 @@ ccl_device_inline void shader_setup_from_subsurface(KernelGlobals *kg, ShaderDat
/* fetch triangle data */
if(sd->type == PRIMITIVE_TRIANGLE) {
float3 Ng = triangle_normal(kg, sd);
- sd->shader = __float_as_int(kernel_tex_fetch(__tri_shader, sd->prim));
+ sd->shader = kernel_tex_fetch(__tri_shader, sd->prim);
/* static triangle */
sd->P = triangle_refine_subsurface(kg, sd, isect, ray);
@@ -798,8 +798,8 @@ ccl_device void shader_eval_surface(KernelGlobals *kg, ShaderData *sd,
#ifdef __SVM__
svm_eval_nodes(kg, sd, SHADER_TYPE_SURFACE, path_flag);
#else
- sd->closure.weight = make_float3(0.8f, 0.8f, 0.8f);
- sd->closure.N = sd->N;
+ sd->closure->weight = make_float3(0.8f, 0.8f, 0.8f);
+ sd->closure->N = sd->N;
sd->flag |= bsdf_diffuse_setup(&sd->closure);
#endif
}
@@ -1026,7 +1026,7 @@ ccl_device bool shader_transparent_shadow(KernelGlobals *kg, Intersection *isect
#ifdef __HAIR__
if(kernel_tex_fetch(__prim_type, isect->prim) & PRIMITIVE_ALL_TRIANGLE) {
#endif
- shader = __float_as_int(kernel_tex_fetch(__tri_shader, prim));
+ shader = kernel_tex_fetch(__tri_shader, prim);
#ifdef __HAIR__
}
else {