diff options
Diffstat (limited to 'intern/cycles/kernel/kernel_shader.h')
-rw-r--r-- | intern/cycles/kernel/kernel_shader.h | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/intern/cycles/kernel/kernel_shader.h b/intern/cycles/kernel/kernel_shader.h index fc61f1a9c2c..db08c328d7e 100644 --- a/intern/cycles/kernel/kernel_shader.h +++ b/intern/cycles/kernel/kernel_shader.h @@ -87,7 +87,7 @@ ccl_device void shader_setup_from_ray(KernelGlobals *kg, ShaderData *sd, if(sd->type & PRIMITIVE_TRIANGLE) { /* static triangle */ float3 Ng = triangle_normal(kg, sd); - sd->shader = __float_as_int(kernel_tex_fetch(__tri_shader, sd->prim)); + sd->shader = kernel_tex_fetch(__tri_shader, sd->prim); /* vectors */ sd->P = triangle_refine(kg, sd, isect, ray); @@ -166,7 +166,7 @@ ccl_device_inline void shader_setup_from_subsurface(KernelGlobals *kg, ShaderDat /* fetch triangle data */ if(sd->type == PRIMITIVE_TRIANGLE) { float3 Ng = triangle_normal(kg, sd); - sd->shader = __float_as_int(kernel_tex_fetch(__tri_shader, sd->prim)); + sd->shader = kernel_tex_fetch(__tri_shader, sd->prim); /* static triangle */ sd->P = triangle_refine_subsurface(kg, sd, isect, ray); @@ -798,8 +798,8 @@ ccl_device void shader_eval_surface(KernelGlobals *kg, ShaderData *sd, #ifdef __SVM__ svm_eval_nodes(kg, sd, SHADER_TYPE_SURFACE, path_flag); #else - sd->closure.weight = make_float3(0.8f, 0.8f, 0.8f); - sd->closure.N = sd->N; + sd->closure->weight = make_float3(0.8f, 0.8f, 0.8f); + sd->closure->N = sd->N; sd->flag |= bsdf_diffuse_setup(&sd->closure); #endif } @@ -1026,7 +1026,7 @@ ccl_device bool shader_transparent_shadow(KernelGlobals *kg, Intersection *isect #ifdef __HAIR__ if(kernel_tex_fetch(__prim_type, isect->prim) & PRIMITIVE_ALL_TRIANGLE) { #endif - shader = __float_as_int(kernel_tex_fetch(__tri_shader, prim)); + shader = kernel_tex_fetch(__tri_shader, prim); #ifdef __HAIR__ } else { |