diff options
Diffstat (limited to 'intern/cycles/kernel/kernel_shader.h')
-rw-r--r-- | intern/cycles/kernel/kernel_shader.h | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/intern/cycles/kernel/kernel_shader.h b/intern/cycles/kernel/kernel_shader.h index 8c0c5e90a3e..c66f52255f0 100644 --- a/intern/cycles/kernel/kernel_shader.h +++ b/intern/cycles/kernel/kernel_shader.h @@ -99,7 +99,7 @@ ccl_device_noinline void shader_setup_from_ray(KernelGlobals *kg, /* smooth normal */ if(sd->shader & SHADER_SMOOTH_NORMAL) - sd->N = triangle_smooth_normal(kg, sd->prim, sd->u, sd->v); + sd->N = triangle_smooth_normal(kg, Ng, sd->prim, sd->u, sd->v); #ifdef __DPDU__ /* dPdu/dPdv */ @@ -186,7 +186,7 @@ void shader_setup_from_subsurface( sd->N = Ng; if(sd->shader & SHADER_SMOOTH_NORMAL) - sd->N = triangle_smooth_normal(kg, sd->prim, sd->u, sd->v); + sd->N = triangle_smooth_normal(kg, Ng, sd->prim, sd->u, sd->v); # ifdef __DPDU__ /* dPdu/dPdv */ @@ -300,7 +300,7 @@ ccl_device_inline void shader_setup_from_sample(KernelGlobals *kg, if(sd->type & PRIMITIVE_TRIANGLE) { /* smooth normal */ if(sd->shader & SHADER_SMOOTH_NORMAL) { - sd->N = triangle_smooth_normal(kg, sd->prim, sd->u, sd->v); + sd->N = triangle_smooth_normal(kg, Ng, sd->prim, sd->u, sd->v); #ifdef __INSTANCING__ if(!(sd->object_flag & SD_OBJECT_TRANSFORM_APPLIED)) { |