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Diffstat (limited to 'intern/cycles/kernel/kernel_shadow.h')
-rw-r--r--intern/cycles/kernel/kernel_shadow.h15
1 files changed, 1 insertions, 14 deletions
diff --git a/intern/cycles/kernel/kernel_shadow.h b/intern/cycles/kernel/kernel_shadow.h
index 8923fcebee5..d7c4fa02bcf 100644
--- a/intern/cycles/kernel/kernel_shadow.h
+++ b/intern/cycles/kernel/kernel_shadow.h
@@ -39,19 +39,6 @@ CCL_NAMESPACE_BEGIN
* This is CPU only because of qsort, and malloc or high stack space usage to
* record all these intersections. */
-ccl_device_noinline int shadow_intersections_compare(const void *a, const void *b)
-{
- const Intersection *isect_a = (const Intersection*)a;
- const Intersection *isect_b = (const Intersection*)b;
-
- if(isect_a->t < isect_b->t)
- return -1;
- else if(isect_a->t > isect_b->t)
- return 1;
- else
- return 0;
-}
-
#define STACK_MAX_HITS 64
ccl_device_inline bool shadow_blocked(KernelGlobals *kg, PathState *state, Ray *ray, float3 *shadow)
@@ -95,7 +82,7 @@ ccl_device_inline bool shadow_blocked(KernelGlobals *kg, PathState *state, Ray *
PathState ps = *state;
#endif
- qsort(hits, num_hits, sizeof(Intersection), shadow_intersections_compare);
+ qsort(hits, num_hits, sizeof(Intersection), intersections_compare);
for(int hit = 0; hit < num_hits; hit++, isect++) {
/* adjust intersection distance for moving ray forward */