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Diffstat (limited to 'intern/cycles/kernel/kernel_shadow.h')
-rw-r--r--intern/cycles/kernel/kernel_shadow.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/intern/cycles/kernel/kernel_shadow.h b/intern/cycles/kernel/kernel_shadow.h
index 06a77a208cb..6abfa9c3873 100644
--- a/intern/cycles/kernel/kernel_shadow.h
+++ b/intern/cycles/kernel/kernel_shadow.h
@@ -248,7 +248,7 @@ ccl_device bool shadow_blocked_transparent_all(KernelGlobals *kg,
}
# endif /* __SHADOW_RECORD_ALL__ */
-# ifdef __KERNEL_GPU__
+# if defined(__KERNEL_GPU__) || !defined(__SHADOW_RECORD_ALL__)
/* Shadow function to compute how much light is blocked,
*
* Here we raytrace from one transparent surface to the next step by step.
@@ -359,7 +359,7 @@ ccl_device bool shadow_blocked_transparent_stepped(
shadow);
}
-# endif /* __KERNEL_GPU__ */
+# endif /* __KERNEL_GPU__ || !__SHADOW_RECORD_ALL__ */
#endif /* __TRANSPARENT_SHADOWS__ */
ccl_device_inline bool shadow_blocked(KernelGlobals *kg,
@@ -374,7 +374,7 @@ ccl_device_inline bool shadow_blocked(KernelGlobals *kg,
#ifdef __SPLIT_KERNEL__
Ray private_ray = *ray_input;
Ray *ray = &private_ray;
- Intersection *isect = &kg->isect_shadow[SD_THREAD];
+ Intersection *isect = &kernel_split_state.isect_shadow[SD_THREAD];
#else /* __SPLIT_KERNEL__ */
Ray *ray = ray_input;
Intersection isect_object;