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Diffstat (limited to 'intern/cycles/kernel/kernel_subsurface.h')
-rw-r--r--intern/cycles/kernel/kernel_subsurface.h10
1 files changed, 5 insertions, 5 deletions
diff --git a/intern/cycles/kernel/kernel_subsurface.h b/intern/cycles/kernel/kernel_subsurface.h
index 87e7d7ff398..616ad71af3c 100644
--- a/intern/cycles/kernel/kernel_subsurface.h
+++ b/intern/cycles/kernel/kernel_subsurface.h
@@ -76,11 +76,11 @@ ccl_device_inline float3 subsurface_scatter_eval(ShaderData *sd,
}
/* replace closures with a single diffuse bsdf closure after scatter step */
-ccl_device void subsurface_scatter_setup_diffuse_bsdf(ShaderData *sd, const ShaderClosure *sc, float3 weight, bool hit, float3 N)
+ccl_device void subsurface_scatter_setup_diffuse_bsdf(KernelGlobals *kg, ShaderData *sd, const ShaderClosure *sc, float3 weight, bool hit, float3 N)
{
sd->flag &= ~SD_CLOSURE_FLAGS;
sd->num_closure = 0;
- sd->num_closure_left = MAX_CLOSURE;
+ sd->num_closure_left = kernel_data.integrator.max_closures;
if(hit) {
Bssrdf *bssrdf = (Bssrdf *)sc;
@@ -154,7 +154,7 @@ ccl_device void subsurface_color_bump_blur(KernelGlobals *kg,
if(bump || texture_blur > 0.0f) {
/* average color and normal at incoming point */
- shader_eval_surface(kg, sd, state, state_flag, MAX_CLOSURE);
+ shader_eval_surface(kg, sd, state, state_flag, kernel_data.integrator.max_closures);
float3 in_color = shader_bssrdf_sum(sd, (bump)? N: NULL, NULL);
/* we simply divide out the average color and multiply with the average
@@ -342,7 +342,7 @@ ccl_device_noinline void subsurface_scatter_multi_setup(
subsurface_color_bump_blur(kg, sd, state, state_flag, &weight, &N);
/* Setup diffuse BSDF. */
- subsurface_scatter_setup_diffuse_bsdf(sd, sc, weight, true, N);
+ subsurface_scatter_setup_diffuse_bsdf(kg, sd, sc, weight, true, N);
}
/* subsurface scattering step, from a point on the surface to another nearby point on the same object */
@@ -439,7 +439,7 @@ ccl_device void subsurface_scatter_step(KernelGlobals *kg, ShaderData *sd, ccl_a
subsurface_color_bump_blur(kg, sd, state, state_flag, &eval, &N);
/* setup diffuse bsdf */
- subsurface_scatter_setup_diffuse_bsdf(sd, sc, eval, (ss_isect.num_hits > 0), N);
+ subsurface_scatter_setup_diffuse_bsdf(kg, sd, sc, eval, (ss_isect.num_hits > 0), N);
}
CCL_NAMESPACE_END