diff options
Diffstat (limited to 'intern/cycles/kernel/kernels/cpu/kernel_cpu_impl.h')
-rw-r--r-- | intern/cycles/kernel/kernels/cpu/kernel_cpu_impl.h | 232 |
1 files changed, 0 insertions, 232 deletions
diff --git a/intern/cycles/kernel/kernels/cpu/kernel_cpu_impl.h b/intern/cycles/kernel/kernels/cpu/kernel_cpu_impl.h deleted file mode 100644 index 51d6c23f72f..00000000000 --- a/intern/cycles/kernel/kernels/cpu/kernel_cpu_impl.h +++ /dev/null @@ -1,232 +0,0 @@ -/* - * Copyright 2011-2013 Blender Foundation - * - * Licensed under the Apache License, Version 2.0 (the "License"); - * you may not use this file except in compliance with the License. - * You may obtain a copy of the License at - * - * http://www.apache.org/licenses/LICENSE-2.0 - * - * Unless required by applicable law or agreed to in writing, software - * distributed under the License is distributed on an "AS IS" BASIS, - * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. - * See the License for the specific language governing permissions and - * limitations under the License. - */ - -/* Templated common implementation part of all CPU kernels. - * - * The idea is that particular .cpp files sets needed optimization flags and - * simply includes this file without worry of copying actual implementation over. - */ - -// clang-format off -#include "kernel/kernel_compat_cpu.h" - -#ifndef KERNEL_STUB -# ifndef __SPLIT_KERNEL__ -# include "kernel/kernel_math.h" -# include "kernel/kernel_types.h" - -# include "kernel/split/kernel_split_data.h" -# include "kernel/kernel_globals.h" - -# include "kernel/kernel_color.h" -# include "kernel/kernels/cpu/kernel_cpu_image.h" -# include "kernel/kernel_film.h" -# include "kernel/kernel_path.h" -# include "kernel/kernel_path_branched.h" -# include "kernel/kernel_bake.h" -# else -# include "kernel/split/kernel_split_common.h" - -# include "kernel/split/kernel_data_init.h" -# include "kernel/split/kernel_path_init.h" -# include "kernel/split/kernel_scene_intersect.h" -# include "kernel/split/kernel_lamp_emission.h" -# include "kernel/split/kernel_do_volume.h" -# include "kernel/split/kernel_queue_enqueue.h" -# include "kernel/split/kernel_indirect_background.h" -# include "kernel/split/kernel_shader_setup.h" -# include "kernel/split/kernel_shader_sort.h" -# include "kernel/split/kernel_shader_eval.h" -# include "kernel/split/kernel_holdout_emission_blurring_pathtermination_ao.h" -# include "kernel/split/kernel_subsurface_scatter.h" -# include "kernel/split/kernel_direct_lighting.h" -# include "kernel/split/kernel_shadow_blocked_ao.h" -# include "kernel/split/kernel_shadow_blocked_dl.h" -# include "kernel/split/kernel_enqueue_inactive.h" -# include "kernel/split/kernel_next_iteration_setup.h" -# include "kernel/split/kernel_indirect_subsurface.h" -# include "kernel/split/kernel_buffer_update.h" -# include "kernel/split/kernel_adaptive_stopping.h" -# include "kernel/split/kernel_adaptive_filter_x.h" -# include "kernel/split/kernel_adaptive_filter_y.h" -# include "kernel/split/kernel_adaptive_adjust_samples.h" -# endif /* __SPLIT_KERNEL__ */ -#else -# define STUB_ASSERT(arch, name) \ - assert(!(#name " kernel stub for architecture " #arch " was called!")) - -# ifdef __SPLIT_KERNEL__ -# include "kernel/split/kernel_data_init.h" -# endif /* __SPLIT_KERNEL__ */ -#endif /* KERNEL_STUB */ -// clang-format on - -CCL_NAMESPACE_BEGIN - -#ifndef __SPLIT_KERNEL__ - -/* Path Tracing */ - -void KERNEL_FUNCTION_FULL_NAME(path_trace)( - KernelGlobals *kg, float *buffer, int sample, int x, int y, int offset, int stride) -{ -# ifdef KERNEL_STUB - STUB_ASSERT(KERNEL_ARCH, path_trace); -# else -# ifdef __BRANCHED_PATH__ - if (kernel_data.integrator.branched) { - kernel_branched_path_trace(kg, buffer, sample, x, y, offset, stride); - } - else -# endif - { - kernel_path_trace(kg, buffer, sample, x, y, offset, stride); - } -# endif /* KERNEL_STUB */ -} - -/* Film */ - -void KERNEL_FUNCTION_FULL_NAME(convert_to_byte)(KernelGlobals *kg, - uchar4 *rgba, - float *buffer, - float sample_scale, - int x, - int y, - int offset, - int stride) -{ -# ifdef KERNEL_STUB - STUB_ASSERT(KERNEL_ARCH, convert_to_byte); -# else - kernel_film_convert_to_byte(kg, rgba, buffer, sample_scale, x, y, offset, stride); -# endif /* KERNEL_STUB */ -} - -void KERNEL_FUNCTION_FULL_NAME(convert_to_half_float)(KernelGlobals *kg, - uchar4 *rgba, - float *buffer, - float sample_scale, - int x, - int y, - int offset, - int stride) -{ -# ifdef KERNEL_STUB - STUB_ASSERT(KERNEL_ARCH, convert_to_half_float); -# else - kernel_film_convert_to_half_float(kg, rgba, buffer, sample_scale, x, y, offset, stride); -# endif /* KERNEL_STUB */ -} - -/* Bake */ - -void KERNEL_FUNCTION_FULL_NAME(bake)( - KernelGlobals *kg, float *buffer, int sample, int x, int y, int offset, int stride) -{ -# ifdef KERNEL_STUB - STUB_ASSERT(KERNEL_ARCH, bake); -# else -# ifdef __BAKING__ - kernel_bake_evaluate(kg, buffer, sample, x, y, offset, stride); -# endif -# endif /* KERNEL_STUB */ -} - -/* Shader Evaluate */ - -void KERNEL_FUNCTION_FULL_NAME(shader)(KernelGlobals *kg, - uint4 *input, - float4 *output, - int type, - int filter, - int i, - int offset, - int sample) -{ -# ifdef KERNEL_STUB - STUB_ASSERT(KERNEL_ARCH, shader); -# else - if (type == SHADER_EVAL_DISPLACE) { - kernel_displace_evaluate(kg, input, output, i); - } - else { - kernel_background_evaluate(kg, input, output, i); - } -# endif /* KERNEL_STUB */ -} - -#else /* __SPLIT_KERNEL__ */ - -/* Split Kernel Path Tracing */ - -# ifdef KERNEL_STUB -# define DEFINE_SPLIT_KERNEL_FUNCTION(name) \ - void KERNEL_FUNCTION_FULL_NAME(name)(KernelGlobals * kg, KernelData * /*data*/) \ - { \ - STUB_ASSERT(KERNEL_ARCH, name); \ - } - -# define DEFINE_SPLIT_KERNEL_FUNCTION_LOCALS(name, type) \ - void KERNEL_FUNCTION_FULL_NAME(name)(KernelGlobals * kg, KernelData * /*data*/) \ - { \ - STUB_ASSERT(KERNEL_ARCH, name); \ - } -# else -# define DEFINE_SPLIT_KERNEL_FUNCTION(name) \ - void KERNEL_FUNCTION_FULL_NAME(name)(KernelGlobals * kg, KernelData * /*data*/) \ - { \ - kernel_##name(kg); \ - } - -# define DEFINE_SPLIT_KERNEL_FUNCTION_LOCALS(name, type) \ - void KERNEL_FUNCTION_FULL_NAME(name)(KernelGlobals * kg, KernelData * /*data*/) \ - { \ - ccl_local type locals; \ - kernel_##name(kg, &locals); \ - } -# endif /* KERNEL_STUB */ - -DEFINE_SPLIT_KERNEL_FUNCTION(path_init) -DEFINE_SPLIT_KERNEL_FUNCTION(scene_intersect) -DEFINE_SPLIT_KERNEL_FUNCTION(lamp_emission) -DEFINE_SPLIT_KERNEL_FUNCTION(do_volume) -DEFINE_SPLIT_KERNEL_FUNCTION_LOCALS(queue_enqueue, QueueEnqueueLocals) -DEFINE_SPLIT_KERNEL_FUNCTION(indirect_background) -DEFINE_SPLIT_KERNEL_FUNCTION_LOCALS(shader_setup, uint) -DEFINE_SPLIT_KERNEL_FUNCTION_LOCALS(shader_sort, ShaderSortLocals) -DEFINE_SPLIT_KERNEL_FUNCTION(shader_eval) -DEFINE_SPLIT_KERNEL_FUNCTION_LOCALS(holdout_emission_blurring_pathtermination_ao, - BackgroundAOLocals) -DEFINE_SPLIT_KERNEL_FUNCTION(subsurface_scatter) -DEFINE_SPLIT_KERNEL_FUNCTION_LOCALS(direct_lighting, uint) -DEFINE_SPLIT_KERNEL_FUNCTION(shadow_blocked_ao) -DEFINE_SPLIT_KERNEL_FUNCTION(shadow_blocked_dl) -DEFINE_SPLIT_KERNEL_FUNCTION_LOCALS(enqueue_inactive, uint) -DEFINE_SPLIT_KERNEL_FUNCTION_LOCALS(next_iteration_setup, uint) -DEFINE_SPLIT_KERNEL_FUNCTION(indirect_subsurface) -DEFINE_SPLIT_KERNEL_FUNCTION_LOCALS(buffer_update, uint) -DEFINE_SPLIT_KERNEL_FUNCTION(adaptive_stopping) -DEFINE_SPLIT_KERNEL_FUNCTION(adaptive_filter_x) -DEFINE_SPLIT_KERNEL_FUNCTION(adaptive_filter_y) -DEFINE_SPLIT_KERNEL_FUNCTION(adaptive_adjust_samples) -#endif /* __SPLIT_KERNEL__ */ - -#undef KERNEL_STUB -#undef STUB_ASSERT -#undef KERNEL_ARCH - -CCL_NAMESPACE_END |