diff options
Diffstat (limited to 'intern/cycles/kernel/kernels/cpu/kernel_cpu_impl.h')
-rw-r--r-- | intern/cycles/kernel/kernels/cpu/kernel_cpu_impl.h | 79 |
1 files changed, 38 insertions, 41 deletions
diff --git a/intern/cycles/kernel/kernels/cpu/kernel_cpu_impl.h b/intern/cycles/kernel/kernels/cpu/kernel_cpu_impl.h index 8c05dd1d9ef..b9d82781840 100644 --- a/intern/cycles/kernel/kernels/cpu/kernel_cpu_impl.h +++ b/intern/cycles/kernel/kernels/cpu/kernel_cpu_impl.h @@ -57,6 +57,11 @@ # include "kernel/split/kernel_buffer_update.h" #endif +#ifdef KERNEL_STUB +# include "util/util_debug.h" +# define STUB_ASSERT(arch, name) assert(!(#name " kernel stub for architecture " #arch " was called!")) +#endif + CCL_NAMESPACE_BEGIN #ifndef __SPLIT_KERNEL__ @@ -71,7 +76,10 @@ void KERNEL_FUNCTION_FULL_NAME(path_trace)(KernelGlobals *kg, int offset, int stride) { -#ifdef __BRANCHED_PATH__ +#ifdef KERNEL_STUB + STUB_ASSERT(KERNEL_ARCH, path_trace); +#else +# ifdef __BRANCHED_PATH__ if(kernel_data.integrator.branched) { kernel_branched_path_trace(kg, buffer, @@ -82,10 +90,11 @@ void KERNEL_FUNCTION_FULL_NAME(path_trace)(KernelGlobals *kg, stride); } else -#endif +# endif { kernel_path_trace(kg, buffer, rng_state, sample, x, y, offset, stride); } +#endif /* KERNEL_STUB */ } /* Film */ @@ -98,6 +107,9 @@ void KERNEL_FUNCTION_FULL_NAME(convert_to_byte)(KernelGlobals *kg, int offset, int stride) { +#ifdef KERNEL_STUB + STUB_ASSERT(KERNEL_ARCH, convert_to_byte); +#else kernel_film_convert_to_byte(kg, rgba, buffer, @@ -105,6 +117,7 @@ void KERNEL_FUNCTION_FULL_NAME(convert_to_byte)(KernelGlobals *kg, x, y, offset, stride); +#endif /* KERNEL_STUB */ } void KERNEL_FUNCTION_FULL_NAME(convert_to_half_float)(KernelGlobals *kg, @@ -115,6 +128,9 @@ void KERNEL_FUNCTION_FULL_NAME(convert_to_half_float)(KernelGlobals *kg, int offset, int stride) { +#ifdef KERNEL_STUB + STUB_ASSERT(KERNEL_ARCH, convert_to_half_float); +#else kernel_film_convert_to_half_float(kg, rgba, buffer, @@ -122,6 +138,7 @@ void KERNEL_FUNCTION_FULL_NAME(convert_to_half_float)(KernelGlobals *kg, x, y, offset, stride); +#endif /* KERNEL_STUB */ } /* Shader Evaluate */ @@ -136,9 +153,12 @@ void KERNEL_FUNCTION_FULL_NAME(shader)(KernelGlobals *kg, int offset, int sample) { +#ifdef KERNEL_STUB + STUB_ASSERT(KERNEL_ARCH, shader); +#else if(type >= SHADER_EVAL_BAKE) { kernel_assert(output_luma == NULL); -#ifdef __BAKING__ +# ifdef __BAKING__ kernel_bake_evaluate(kg, input, output, @@ -147,7 +167,7 @@ void KERNEL_FUNCTION_FULL_NAME(shader)(KernelGlobals *kg, i, offset, sample); -#endif +# endif } else { kernel_shader_evaluate(kg, @@ -158,17 +178,26 @@ void KERNEL_FUNCTION_FULL_NAME(shader)(KernelGlobals *kg, i, sample); } +#endif /* KERNEL_STUB */ } #else /* __SPLIT_KERNEL__ */ /* Split Kernel Path Tracing */ -#define DEFINE_SPLIT_KERNEL_FUNCTION(name) \ +#ifdef KERNEL_STUB +# define DEFINE_SPLIT_KERNEL_FUNCTION(name) \ + void KERNEL_FUNCTION_FULL_NAME(name)(KernelGlobals *kg, KernelData* /*data*/) \ + { \ + STUB_ASSERT(KERNEL_ARCH, name); \ + } +#else +# define DEFINE_SPLIT_KERNEL_FUNCTION(name) \ void KERNEL_FUNCTION_FULL_NAME(name)(KernelGlobals *kg, KernelData* /*data*/) \ { \ kernel_##name(kg); \ } +#endif /* KERNEL_STUB */ #define DEFINE_SPLIT_KERNEL_FUNCTION_LOCALS(name, type) \ void KERNEL_FUNCTION_FULL_NAME(name)(KernelGlobals *kg, KernelData* /*data*/) \ @@ -194,42 +223,10 @@ DEFINE_SPLIT_KERNEL_FUNCTION(shadow_blocked_dl) DEFINE_SPLIT_KERNEL_FUNCTION_LOCALS(next_iteration_setup, uint) DEFINE_SPLIT_KERNEL_FUNCTION(indirect_subsurface) DEFINE_SPLIT_KERNEL_FUNCTION_LOCALS(buffer_update, uint) - -void KERNEL_FUNCTION_FULL_NAME(register_functions)(void(*reg)(const char* name, void* func)) -{ -#define REGISTER_NAME_STRING(name) #name -#define REGISTER_EVAL_NAME(name) REGISTER_NAME_STRING(name) -#define REGISTER(name) reg(REGISTER_EVAL_NAME(KERNEL_FUNCTION_FULL_NAME(name)), (void*)KERNEL_FUNCTION_FULL_NAME(name)); - - REGISTER(path_trace); - REGISTER(convert_to_byte); - REGISTER(convert_to_half_float); - REGISTER(shader); - - REGISTER(data_init); - REGISTER(path_init); - REGISTER(scene_intersect); - REGISTER(lamp_emission); - REGISTER(do_volume); - REGISTER(queue_enqueue); - REGISTER(indirect_background); - REGISTER(shader_setup); - REGISTER(shader_sort); - REGISTER(shader_eval); - REGISTER(holdout_emission_blurring_pathtermination_ao); - REGISTER(subsurface_scatter); - REGISTER(direct_lighting); - REGISTER(shadow_blocked_ao); - REGISTER(shadow_blocked_dl); - REGISTER(next_iteration_setup); - REGISTER(indirect_subsurface); - REGISTER(buffer_update); - -#undef REGISTER -#undef REGISTER_EVAL_NAME -#undef REGISTER_NAME_STRING -} - #endif /* __SPLIT_KERNEL__ */ +#undef KERNEL_STUB +#undef STUB_ASSERT +#undef KERNEL_ARCH + CCL_NAMESPACE_END |