diff options
Diffstat (limited to 'intern/cycles/kernel/kernels/opencl/kernel_holdout_emission_blurring_pathtermination_ao.cl')
-rw-r--r-- | intern/cycles/kernel/kernels/opencl/kernel_holdout_emission_blurring_pathtermination_ao.cl | 113 |
1 files changed, 8 insertions, 105 deletions
diff --git a/intern/cycles/kernel/kernels/opencl/kernel_holdout_emission_blurring_pathtermination_ao.cl b/intern/cycles/kernel/kernels/opencl/kernel_holdout_emission_blurring_pathtermination_ao.cl index e063614da1a..9e1e57beba6 100644 --- a/intern/cycles/kernel/kernels/opencl/kernel_holdout_emission_blurring_pathtermination_ao.cl +++ b/intern/cycles/kernel/kernels/opencl/kernel_holdout_emission_blurring_pathtermination_ao.cl @@ -14,110 +14,13 @@ * limitations under the License. */ -#include "split/kernel_holdout_emission_blurring_pathtermination_ao.h" +#include "kernel/kernel_compat_opencl.h" +#include "kernel/split/kernel_split_common.h" +#include "kernel/split/kernel_holdout_emission_blurring_pathtermination_ao.h" -__kernel void kernel_ocl_path_trace_holdout_emission_blurring_pathtermination_ao( - ccl_global char *kg, - ccl_constant KernelData *data, - ccl_global char *sd, /* Required throughout the kernel except probabilistic path termination and AO */ - ccl_global float *per_sample_output_buffers, - ccl_global uint *rng_coop, /* Required for "kernel_write_data_passes" and AO */ - ccl_global float3 *throughput_coop, /* Required for handling holdout material and AO */ - ccl_global float *L_transparent_coop, /* Required for handling holdout material */ - PathRadiance *PathRadiance_coop, /* Required for "kernel_write_data_passes" and indirect primitive emission */ - ccl_global PathState *PathState_coop, /* Required throughout the kernel and AO */ - Intersection *Intersection_coop, /* Required for indirect primitive emission */ - ccl_global float3 *AOAlpha_coop, /* Required for AO */ - ccl_global float3 *AOBSDF_coop, /* Required for AO */ - ccl_global Ray *AOLightRay_coop, /* Required for AO */ - int sw, int sh, int sx, int sy, int stride, - ccl_global char *ray_state, /* Denotes the state of each ray */ - ccl_global unsigned int *work_array, /* Denotes the work that each ray belongs to */ - ccl_global int *Queue_data, /* Queue memory */ - ccl_global int *Queue_index, /* Tracks the number of elements in each queue */ - int queuesize, /* Size (capacity) of each queue */ -#ifdef __WORK_STEALING__ - unsigned int start_sample, -#endif - int parallel_samples) /* Number of samples to be processed in parallel */ -{ - ccl_local unsigned int local_queue_atomics_bg; - ccl_local unsigned int local_queue_atomics_ao; - if(get_local_id(0) == 0 && get_local_id(1) == 0) { - local_queue_atomics_bg = 0; - local_queue_atomics_ao = 0; - } - barrier(CLK_LOCAL_MEM_FENCE); +#define KERNEL_NAME holdout_emission_blurring_pathtermination_ao +#define LOCALS_TYPE BackgroundAOLocals +#include "kernel/kernels/opencl/kernel_split_function.h" +#undef KERNEL_NAME +#undef LOCALS_TYPE - char enqueue_flag = 0; - char enqueue_flag_AO_SHADOW_RAY_CAST = 0; - int ray_index = get_global_id(1) * get_global_size(0) + get_global_id(0); - ray_index = get_ray_index(ray_index, - QUEUE_ACTIVE_AND_REGENERATED_RAYS, - Queue_data, - queuesize, - 0); - -#ifdef __COMPUTE_DEVICE_GPU__ - /* If we are executing on a GPU device, we exit all threads that are not - * required. - * - * If we are executing on a CPU device, then we need to keep all threads - * active since we have barrier() calls later in the kernel. CPU devices, - * expect all threads to execute barrier statement. - */ - if(ray_index == QUEUE_EMPTY_SLOT) { - return; - } -#endif /* __COMPUTE_DEVICE_GPU__ */ - -#ifndef __COMPUTE_DEVICE_GPU__ - if(ray_index != QUEUE_EMPTY_SLOT) { -#endif - kernel_holdout_emission_blurring_pathtermination_ao( - (KernelGlobals *)kg, - (ShaderData *)sd, - per_sample_output_buffers, - rng_coop, - throughput_coop, - L_transparent_coop, - PathRadiance_coop, - PathState_coop, - Intersection_coop, - AOAlpha_coop, - AOBSDF_coop, - AOLightRay_coop, - sw, sh, sx, sy, stride, - ray_state, - work_array, -#ifdef __WORK_STEALING__ - start_sample, -#endif - parallel_samples, - ray_index, - &enqueue_flag, - &enqueue_flag_AO_SHADOW_RAY_CAST); -#ifndef __COMPUTE_DEVICE_GPU__ - } -#endif - - /* Enqueue RAY_UPDATE_BUFFER rays. */ - enqueue_ray_index_local(ray_index, - QUEUE_HITBG_BUFF_UPDATE_TOREGEN_RAYS, - enqueue_flag, - queuesize, - &local_queue_atomics_bg, - Queue_data, - Queue_index); - -#ifdef __AO__ - /* Enqueue to-shadow-ray-cast rays. */ - enqueue_ray_index_local(ray_index, - QUEUE_SHADOW_RAY_CAST_AO_RAYS, - enqueue_flag_AO_SHADOW_RAY_CAST, - queuesize, - &local_queue_atomics_ao, - Queue_data, - Queue_index); -#endif -} |