diff options
Diffstat (limited to 'intern/cycles/kernel/light/sample.h')
-rw-r--r-- | intern/cycles/kernel/light/sample.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/intern/cycles/kernel/light/sample.h b/intern/cycles/kernel/light/sample.h index 83f6d733d3a..b6662c7f6b3 100644 --- a/intern/cycles/kernel/light/sample.h +++ b/intern/cycles/kernel/light/sample.h @@ -191,7 +191,7 @@ ccl_device_inline float3 shadow_ray_offset(KernelGlobals kg, float3 Ng = (transmit ? -sd->Ng : sd->Ng); float3 P = ray_offset(sd->P, Ng); - if ((sd->type & PRIMITIVE_ALL_TRIANGLE) && (sd->shader & SHADER_SMOOTH_NORMAL)) { + if ((sd->type & PRIMITIVE_TRIANGLE) && (sd->shader & SHADER_SMOOTH_NORMAL)) { const float offset_cutoff = kernel_tex_fetch(__objects, sd->object).shadow_terminator_geometry_offset; /* Do ray offset (heavy stuff) only for close to be terminated triangles: |