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Diffstat (limited to 'intern/cycles/kernel/osl/bsdf_phong.cpp')
-rw-r--r--intern/cycles/kernel/osl/bsdf_phong.cpp287
1 files changed, 0 insertions, 287 deletions
diff --git a/intern/cycles/kernel/osl/bsdf_phong.cpp b/intern/cycles/kernel/osl/bsdf_phong.cpp
deleted file mode 100644
index 1f430cc6f5d..00000000000
--- a/intern/cycles/kernel/osl/bsdf_phong.cpp
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-/*
- * Adapted from Open Shading Language with this license:
- *
- * Copyright (c) 2009-2010 Sony Pictures Imageworks Inc., et al.
- * All Rights Reserved.
- *
- * Modifications Copyright 2012, Blender Foundation.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are
- * met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of Sony Pictures Imageworks nor the names of its
- * contributors may be used to endorse or promote products derived from
- * this software without specific prior written permission.
- * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
- * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
- * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
- * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
- * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
- * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
- * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
- * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
- * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
- * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-
-#include <OpenImageIO/fmath.h>
-
-#include <OSL/genclosure.h>
-#include "osl_closures.h"
-#include "util_math.h"
-
-CCL_NAMESPACE_BEGIN
-
-using namespace OSL;
-
-// vanilla phong - leaks energy at grazing angles
-// see Global Illumination Compendium entry (66)
-class PhongClosure : public BSDFClosure {
-public:
- Vec3 m_N;
- float m_exponent;
- PhongClosure() : BSDFClosure(Labels::GLOSSY) { }
-
- void setup() {};
-
- bool mergeable (const ClosurePrimitive *other) const {
- const PhongClosure *comp = (const PhongClosure *)other;
- return m_N == comp->m_N && m_exponent == comp->m_exponent &&
- BSDFClosure::mergeable(other);
- }
-
- size_t memsize () const { return sizeof(*this); }
-
- const char *name () const { return "phong"; }
-
- void print_on (std::ostream &out) const {
- out << name() << " ((";
- out << m_N[0] << ", " << m_N[1] << ", " << m_N[2] << "), ";
- out << m_exponent << ")";
- }
-
- float albedo (const Vec3 &omega_out) const
- {
- return 1.0f;
- }
-
- Color3 eval_reflect (const Vec3 &omega_out, const Vec3 &omega_in, float& pdf) const
- {
- float cosNI = m_N.dot(omega_in);
- float cosNO = m_N.dot(omega_out);
- if (cosNI > 0 && cosNO > 0) {
- // reflect the view vector
- Vec3 R = (2 * cosNO) * m_N - omega_out;
- float cosRI = R.dot(omega_in);
- if (cosRI > 0) {
- float common = 0.5f * (float) M_1_PI * powf(cosRI, m_exponent);
- float out = cosNI * (m_exponent + 2) * common;
- pdf = (m_exponent + 1) * common;
- return Color3 (out, out, out);
- }
- }
- return Color3 (0, 0, 0);
- }
-
- Color3 eval_transmit (const Vec3 &omega_out, const Vec3 &omega_in, float& pdf) const
- {
- return Color3 (0, 0, 0);
- }
-
- ustring sample (const Vec3 &Ng,
- const Vec3 &omega_out, const Vec3 &domega_out_dx, const Vec3 &domega_out_dy,
- float randu, float randv,
- Vec3 &omega_in, Vec3 &domega_in_dx, Vec3 &domega_in_dy,
- float &pdf, Color3 &eval) const
- {
- float cosNO = m_N.dot(omega_out);
- if (cosNO > 0) {
- // reflect the view vector
- Vec3 R = (2 * cosNO) * m_N - omega_out;
- domega_in_dx = (2 * m_N.dot(domega_out_dx)) * m_N - domega_out_dx;
- domega_in_dy = (2 * m_N.dot(domega_out_dy)) * m_N - domega_out_dy;
- Vec3 T, B;
- make_orthonormals (R, T, B);
- float phi = 2 * (float) M_PI * randu;
- float cosTheta = powf(randv, 1 / (m_exponent + 1));
- float sinTheta2 = 1 - cosTheta * cosTheta;
- float sinTheta = sinTheta2 > 0 ? sqrtf(sinTheta2) : 0;
- omega_in = (cosf(phi) * sinTheta) * T +
- (sinf(phi) * sinTheta) * B +
- ( cosTheta) * R;
- if (Ng.dot(omega_in) > 0)
- {
- // common terms for pdf and eval
- float cosNI = m_N.dot(omega_in);
- // make sure the direction we chose is still in the right hemisphere
- if (cosNI > 0)
- {
- float common = 0.5f * (float) M_1_PI * powf(cosTheta, m_exponent);
- pdf = (m_exponent + 1) * common;
- float out = cosNI * (m_exponent + 2) * common;
- eval.setValue(out, out, out);
- // Since there is some blur to this reflection, make the
- // derivatives a bit bigger. In theory this varies with the
- // exponent but the exact relationship is complex and
- // requires more ops than are practical.
- domega_in_dx *= 10;
- domega_in_dy *= 10;
- }
- }
- }
- return Labels::REFLECT;
- }
-};
-
-
-class PhongRampClosure : public BSDFClosure {
-public:
- static const int MAXCOLORS = 8;
- Vec3 m_N;
- float m_exponent;
- Color3 m_colors[MAXCOLORS];
- PhongRampClosure() : BSDFClosure(Labels::GLOSSY) { }
-
- void setup() {};
-
- bool mergeable (const ClosurePrimitive *other) const {
- const PhongRampClosure *comp = (const PhongRampClosure *)other;
- if (! (m_N == comp->m_N && m_exponent == comp->m_exponent &&
- BSDFClosure::mergeable(other)))
- return false;
- for (int i = 0; i < MAXCOLORS; ++i)
- if (m_colors[i] != comp->m_colors[i])
- return false;
- return true;
- }
-
- size_t memsize () const { return sizeof(*this); }
-
- const char *name () const { return "phong_ramp"; }
-
- void print_on (std::ostream &out) const {
- out << name() << " ((";
- out << m_N[0] << ", " << m_N[1] << ", " << m_N[2] << "), ";
- out << m_exponent << ")";
- }
-
- Color3 get_color (float pos) const
- {
- float npos = pos * (float)(MAXCOLORS - 1);
- int ipos = (int)npos;
- if (ipos >= (MAXCOLORS - 1))
- return m_colors[MAXCOLORS - 1];
- float offset = npos - (float)ipos;
- return m_colors[ipos] * (1.0f - offset) + m_colors[ipos+1] * offset;
- }
-
- float albedo (const Vec3 &omega_out) const
- {
- return 1.0f;
- }
-
- Color3 eval_reflect (const Vec3 &omega_out, const Vec3 &omega_in, float& pdf) const
- {
- float cosNI = m_N.dot(omega_in);
- float cosNO = m_N.dot(omega_out);
- if (cosNI > 0 && cosNO > 0) {
- // reflect the view vector
- Vec3 R = (2 * cosNO) * m_N - omega_out;
- float cosRI = R.dot(omega_in);
- if (cosRI > 0) {
- float cosp = powf(cosRI, m_exponent);
- float common = 0.5f * (float) M_1_PI * cosp;
- float out = cosNI * (m_exponent + 2) * common;
- pdf = (m_exponent + 1) * common;
- return get_color(cosp) * out;
- }
- }
- return Color3 (0, 0, 0);
- }
-
- Color3 eval_transmit (const Vec3 &omega_out, const Vec3 &omega_in, float& pdf) const
- {
- return Color3 (0, 0, 0);
- }
-
- ustring sample (const Vec3 &Ng,
- const Vec3 &omega_out, const Vec3 &domega_out_dx, const Vec3 &domega_out_dy,
- float randu, float randv,
- Vec3 &omega_in, Vec3 &domega_in_dx, Vec3 &domega_in_dy,
- float &pdf, Color3 &eval) const
- {
- float cosNO = m_N.dot(omega_out);
- if (cosNO > 0) {
- // reflect the view vector
- Vec3 R = (2 * cosNO) * m_N - omega_out;
- domega_in_dx = (2 * m_N.dot(domega_out_dx)) * m_N - domega_out_dx;
- domega_in_dy = (2 * m_N.dot(domega_out_dy)) * m_N - domega_out_dy;
- Vec3 T, B;
- make_orthonormals (R, T, B);
- float phi = 2 * (float) M_PI * randu;
- float cosTheta = powf(randv, 1 / (m_exponent + 1));
- float sinTheta2 = 1 - cosTheta * cosTheta;
- float sinTheta = sinTheta2 > 0 ? sqrtf(sinTheta2) : 0;
- omega_in = (cosf(phi) * sinTheta) * T +
- (sinf(phi) * sinTheta) * B +
- ( cosTheta) * R;
- if (Ng.dot(omega_in) > 0)
- {
- // common terms for pdf and eval
- float cosNI = m_N.dot(omega_in);
- // make sure the direction we chose is still in the right hemisphere
- if (cosNI > 0)
- {
- float cosp = powf(cosTheta, m_exponent);
- float common = 0.5f * (float) M_1_PI * cosp;
- pdf = (m_exponent + 1) * common;
- float out = cosNI * (m_exponent + 2) * common;
- eval = get_color(cosp) * out;
- // Since there is some blur to this reflection, make the
- // derivatives a bit bigger. In theory this varies with the
- // exponent but the exact relationship is complex and
- // requires more ops than are practical.
- domega_in_dx *= 10;
- domega_in_dy *= 10;
- }
- }
- }
- return Labels::REFLECT;
- }
-};
-
-
-
-ClosureParam *bsdf_phong_params()
-{
- static ClosureParam params[] = {
- CLOSURE_VECTOR_PARAM(PhongClosure, m_N),
- CLOSURE_FLOAT_PARAM (PhongClosure, m_exponent),
- CLOSURE_STRING_KEYPARAM("label"),
- CLOSURE_FINISH_PARAM(PhongClosure)
- };
- return params;
-}
-
-ClosureParam *bsdf_phong_ramp_params()
-{
- static ClosureParam params[] = {
- CLOSURE_VECTOR_PARAM (PhongRampClosure, m_N),
- CLOSURE_FLOAT_PARAM (PhongRampClosure, m_exponent),
- CLOSURE_COLOR_ARRAY_PARAM(PhongRampClosure, m_colors, PhongRampClosure::MAXCOLORS),
- CLOSURE_STRING_KEYPARAM("label"),
- CLOSURE_FINISH_PARAM (PhongRampClosure)
- };
- return params;
-}
-
-CLOSURE_PREPARE(bsdf_phong_prepare, PhongClosure)
-CLOSURE_PREPARE(bsdf_phong_ramp_prepare, PhongRampClosure)
-
-CCL_NAMESPACE_END