diff options
Diffstat (limited to 'intern/cycles/kernel/osl/closures.cpp')
-rw-r--r-- | intern/cycles/kernel/osl/closures.cpp | 23 |
1 files changed, 23 insertions, 0 deletions
diff --git a/intern/cycles/kernel/osl/closures.cpp b/intern/cycles/kernel/osl/closures.cpp index 06b91ab9bb7..7c6b48154e4 100644 --- a/intern/cycles/kernel/osl/closures.cpp +++ b/intern/cycles/kernel/osl/closures.cpp @@ -180,6 +180,8 @@ class PrincipledSheenClosure : public CBSDFClosure { void setup(ShaderData *sd, uint32_t path_flag, float3 weight) { if (!skip(sd, path_flag, LABEL_DIFFUSE)) { + params.N = ensure_valid_reflection(sd->Ng, sd->I, params.N); + PrincipledSheenBsdf *bsdf = (PrincipledSheenBsdf *)bsdf_alloc_osl( sd, sizeof(PrincipledSheenBsdf), weight, ¶ms); sd->flag |= (bsdf) ? bsdf_principled_sheen_setup(sd, bsdf) : 0; @@ -223,6 +225,8 @@ class PrincipledHairClosure : public CBSDFClosure { void setup(ShaderData *sd, uint32_t path_flag, float3 weight) { if (!skip(sd, path_flag, LABEL_GLOSSY)) { + params.N = ensure_valid_reflection(sd->Ng, sd->I, params.N); + PrincipledHairBSDF *bsdf = (PrincipledHairBSDF *)alloc(sd, path_flag, weight); if (!bsdf) { return; @@ -282,6 +286,7 @@ class PrincipledClearcoatClosure : public CBSDFClosure { void setup(ShaderData *sd, uint32_t path_flag, float3 weight) { + params.N = ensure_valid_reflection(sd->Ng, sd->I, params.N); MicrofacetBsdf *bsdf = alloc(sd, path_flag, weight); if (!bsdf) { return; @@ -503,6 +508,8 @@ class MicrofacetClosure : public CBSDFClosure { return; } + params.N = ensure_valid_reflection(sd->Ng, sd->I, params.N); + MicrofacetBsdf *bsdf = (MicrofacetBsdf *)bsdf_alloc_osl( sd, sizeof(MicrofacetBsdf), weight, ¶ms); @@ -601,6 +608,8 @@ class MicrofacetGGXFresnelClosure : public MicrofacetFresnelClosure { public: void setup(ShaderData *sd, uint32_t path_flag, float3 weight) { + params.N = ensure_valid_reflection(sd->Ng, sd->I, params.N); + MicrofacetBsdf *bsdf = alloc(sd, path_flag, weight); if (!bsdf) { return; @@ -630,6 +639,8 @@ class MicrofacetGGXAnisoFresnelClosure : public MicrofacetFresnelClosure { public: void setup(ShaderData *sd, uint32_t path_flag, float3 weight) { + params.N = ensure_valid_reflection(sd->Ng, sd->I, params.N); + MicrofacetBsdf *bsdf = alloc(sd, path_flag, weight); if (!bsdf) { return; @@ -695,6 +706,8 @@ class MicrofacetMultiGGXClosure : public MicrofacetMultiClosure { public: void setup(ShaderData *sd, uint32_t path_flag, float3 weight) { + params.N = ensure_valid_reflection(sd->Ng, sd->I, params.N); + MicrofacetBsdf *bsdf = alloc(sd, path_flag, weight); if (!bsdf) { return; @@ -723,6 +736,8 @@ class MicrofacetMultiGGXAnisoClosure : public MicrofacetMultiClosure { public: void setup(ShaderData *sd, uint32_t path_flag, float3 weight) { + params.N = ensure_valid_reflection(sd->Ng, sd->I, params.N); + MicrofacetBsdf *bsdf = alloc(sd, path_flag, weight); if (!bsdf) { return; @@ -755,6 +770,8 @@ class MicrofacetMultiGGXGlassClosure : public MicrofacetMultiClosure { void setup(ShaderData *sd, uint32_t path_flag, float3 weight) { + params.N = ensure_valid_reflection(sd->Ng, sd->I, params.N); + MicrofacetBsdf *bsdf = alloc(sd, path_flag, weight); if (!bsdf) { return; @@ -819,6 +836,8 @@ class MicrofacetMultiGGXFresnelClosure : public MicrofacetMultiFresnelClosure { public: void setup(ShaderData *sd, uint32_t path_flag, float3 weight) { + params.N = ensure_valid_reflection(sd->Ng, sd->I, params.N); + MicrofacetBsdf *bsdf = alloc(sd, path_flag, weight); if (!bsdf) { return; @@ -849,6 +868,8 @@ class MicrofacetMultiGGXAnisoFresnelClosure : public MicrofacetMultiFresnelClosu public: void setup(ShaderData *sd, uint32_t path_flag, float3 weight) { + params.N = ensure_valid_reflection(sd->Ng, sd->I, params.N); + MicrofacetBsdf *bsdf = alloc(sd, path_flag, weight); if (!bsdf) { return; @@ -883,6 +904,8 @@ class MicrofacetMultiGGXGlassFresnelClosure : public MicrofacetMultiFresnelClosu void setup(ShaderData *sd, uint32_t path_flag, float3 weight) { + params.N = ensure_valid_reflection(sd->Ng, sd->I, params.N); + MicrofacetBsdf *bsdf = alloc(sd, path_flag, weight); if (!bsdf) { return; |