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Diffstat (limited to 'intern/cycles/kernel/osl/nodes/node_stucci_texture.osl')
-rw-r--r--intern/cycles/kernel/osl/nodes/node_stucci_texture.osl49
1 files changed, 49 insertions, 0 deletions
diff --git a/intern/cycles/kernel/osl/nodes/node_stucci_texture.osl b/intern/cycles/kernel/osl/nodes/node_stucci_texture.osl
new file mode 100644
index 00000000000..f03e03d9a98
--- /dev/null
+++ b/intern/cycles/kernel/osl/nodes/node_stucci_texture.osl
@@ -0,0 +1,49 @@
+/*
+ * Copyright 2011, Blender Foundation.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#include "stdosl.h"
+#include "node_texture.h"
+
+/* Stucci */
+
+shader node_stucci_texture(
+ string Type = "Plastic",
+ string Basis = "Perlin",
+ int Hard = 0,
+ float Turbulence = 1.0,
+ float Size = 0.25,
+ point Vector = P,
+ output float Fac = 0.0)
+{
+ float size = nonzero(Size, 1e-5);
+ point p = Vector/size;
+
+ float b2 = noise_basis_hard(p, Basis, Hard);
+ float ofs = Turbulence/200.0;
+
+ if(Type != "Plastic")
+ ofs *= b2*b2;
+
+ Fac = noise_basis_hard(point(p[0], p[1], p[2]+ofs), Basis, Hard);
+
+ if(Type == "Wall Out")
+ Fac = 1.0 - Fac;
+
+ Fac = max(Fac, 0.0);
+}
+