diff options
Diffstat (limited to 'intern/cycles/kernel/osl/osl_closures.cpp')
-rw-r--r-- | intern/cycles/kernel/osl/osl_closures.cpp | 1300 |
1 files changed, 689 insertions, 611 deletions
diff --git a/intern/cycles/kernel/osl/osl_closures.cpp b/intern/cycles/kernel/osl/osl_closures.cpp index 169351d5ad9..aa7e2727577 100644 --- a/intern/cycles/kernel/osl/osl_closures.cpp +++ b/intern/cycles/kernel/osl/osl_closures.cpp @@ -71,706 +71,787 @@ using namespace OSL; /* BSDF class definitions */ BSDF_CLOSURE_CLASS_BEGIN(Diffuse, diffuse, DiffuseBsdf, LABEL_DIFFUSE) - CLOSURE_FLOAT3_PARAM(DiffuseClosure, params.N), -BSDF_CLOSURE_CLASS_END(Diffuse, diffuse) - -BSDF_CLOSURE_CLASS_BEGIN(Translucent, translucent, DiffuseBsdf, LABEL_DIFFUSE) - CLOSURE_FLOAT3_PARAM(TranslucentClosure, params.N), -BSDF_CLOSURE_CLASS_END(Translucent, translucent) - -BSDF_CLOSURE_CLASS_BEGIN(OrenNayar, oren_nayar, OrenNayarBsdf, LABEL_DIFFUSE) - CLOSURE_FLOAT3_PARAM(OrenNayarClosure, params.N), - CLOSURE_FLOAT_PARAM(OrenNayarClosure, params.roughness), -BSDF_CLOSURE_CLASS_END(OrenNayar, oren_nayar) - -BSDF_CLOSURE_CLASS_BEGIN(Reflection, reflection, MicrofacetBsdf, LABEL_SINGULAR) - CLOSURE_FLOAT3_PARAM(ReflectionClosure, params.N), -BSDF_CLOSURE_CLASS_END(Reflection, reflection) - -BSDF_CLOSURE_CLASS_BEGIN(Refraction, refraction, MicrofacetBsdf, LABEL_SINGULAR) - CLOSURE_FLOAT3_PARAM(RefractionClosure, params.N), - CLOSURE_FLOAT_PARAM(RefractionClosure, params.ior), -BSDF_CLOSURE_CLASS_END(Refraction, refraction) - -BSDF_CLOSURE_CLASS_BEGIN(AshikhminVelvet, ashikhmin_velvet, VelvetBsdf, LABEL_DIFFUSE) - CLOSURE_FLOAT3_PARAM(AshikhminVelvetClosure, params.N), - CLOSURE_FLOAT_PARAM(AshikhminVelvetClosure, params.sigma), -BSDF_CLOSURE_CLASS_END(AshikhminVelvet, ashikhmin_velvet) - -BSDF_CLOSURE_CLASS_BEGIN(AshikhminShirley, ashikhmin_shirley_aniso, MicrofacetBsdf, LABEL_GLOSSY|LABEL_REFLECT) - CLOSURE_FLOAT3_PARAM(AshikhminShirleyClosure, params.N), - CLOSURE_FLOAT3_PARAM(AshikhminShirleyClosure, params.T), - CLOSURE_FLOAT_PARAM(AshikhminShirleyClosure, params.alpha_x), - CLOSURE_FLOAT_PARAM(AshikhminShirleyClosure, params.alpha_y), -BSDF_CLOSURE_CLASS_END(AshikhminShirley, ashikhmin_shirley_aniso) - -BSDF_CLOSURE_CLASS_BEGIN(DiffuseToon, diffuse_toon, ToonBsdf, LABEL_DIFFUSE) - CLOSURE_FLOAT3_PARAM(DiffuseToonClosure, params.N), - CLOSURE_FLOAT_PARAM(DiffuseToonClosure, params.size), - CLOSURE_FLOAT_PARAM(DiffuseToonClosure, params.smooth), -BSDF_CLOSURE_CLASS_END(DiffuseToon, diffuse_toon) - -BSDF_CLOSURE_CLASS_BEGIN(GlossyToon, glossy_toon, ToonBsdf, LABEL_GLOSSY) - CLOSURE_FLOAT3_PARAM(GlossyToonClosure, params.N), - CLOSURE_FLOAT_PARAM(GlossyToonClosure, params.size), - CLOSURE_FLOAT_PARAM(GlossyToonClosure, params.smooth), -BSDF_CLOSURE_CLASS_END(GlossyToon, glossy_toon) - -BSDF_CLOSURE_CLASS_BEGIN(MicrofacetGGX, microfacet_ggx, MicrofacetBsdf, LABEL_GLOSSY|LABEL_REFLECT) - CLOSURE_FLOAT3_PARAM(MicrofacetGGXClosure, params.N), - CLOSURE_FLOAT_PARAM(MicrofacetGGXClosure, params.alpha_x), -BSDF_CLOSURE_CLASS_END(MicrofacetGGX, microfacet_ggx) - -BSDF_CLOSURE_CLASS_BEGIN(MicrofacetGGXAniso, microfacet_ggx_aniso, MicrofacetBsdf, LABEL_GLOSSY|LABEL_REFLECT) - CLOSURE_FLOAT3_PARAM(MicrofacetGGXAnisoClosure, params.N), - CLOSURE_FLOAT3_PARAM(MicrofacetGGXAnisoClosure, params.T), - CLOSURE_FLOAT_PARAM(MicrofacetGGXAnisoClosure, params.alpha_x), - CLOSURE_FLOAT_PARAM(MicrofacetGGXAnisoClosure, params.alpha_y), -BSDF_CLOSURE_CLASS_END(MicrofacetGGXAniso, microfacet_ggx_aniso) - -BSDF_CLOSURE_CLASS_BEGIN(MicrofacetBeckmann, microfacet_beckmann, MicrofacetBsdf, LABEL_GLOSSY|LABEL_REFLECT) - CLOSURE_FLOAT3_PARAM(MicrofacetBeckmannClosure, params.N), - CLOSURE_FLOAT_PARAM(MicrofacetBeckmannClosure, params.alpha_x), -BSDF_CLOSURE_CLASS_END(MicrofacetBeckmann, microfacet_beckmann) - -BSDF_CLOSURE_CLASS_BEGIN(MicrofacetBeckmannAniso, microfacet_beckmann_aniso, MicrofacetBsdf, LABEL_GLOSSY|LABEL_REFLECT) - CLOSURE_FLOAT3_PARAM(MicrofacetBeckmannAnisoClosure, params.N), - CLOSURE_FLOAT3_PARAM(MicrofacetBeckmannAnisoClosure, params.T), - CLOSURE_FLOAT_PARAM(MicrofacetBeckmannAnisoClosure, params.alpha_x), - CLOSURE_FLOAT_PARAM(MicrofacetBeckmannAnisoClosure, params.alpha_y), -BSDF_CLOSURE_CLASS_END(MicrofacetBeckmannAniso, microfacet_beckmann_aniso) - -BSDF_CLOSURE_CLASS_BEGIN(MicrofacetGGXRefraction, microfacet_ggx_refraction, MicrofacetBsdf, LABEL_GLOSSY|LABEL_TRANSMIT) - CLOSURE_FLOAT3_PARAM(MicrofacetGGXRefractionClosure, params.N), - CLOSURE_FLOAT_PARAM(MicrofacetGGXRefractionClosure, params.alpha_x), - CLOSURE_FLOAT_PARAM(MicrofacetGGXRefractionClosure, params.ior), -BSDF_CLOSURE_CLASS_END(MicrofacetGGXRefraction, microfacet_ggx_refraction) - -BSDF_CLOSURE_CLASS_BEGIN(MicrofacetBeckmannRefraction, microfacet_beckmann_refraction, MicrofacetBsdf, LABEL_GLOSSY|LABEL_TRANSMIT) - CLOSURE_FLOAT3_PARAM(MicrofacetBeckmannRefractionClosure, params.N), - CLOSURE_FLOAT_PARAM(MicrofacetBeckmannRefractionClosure, params.alpha_x), - CLOSURE_FLOAT_PARAM(MicrofacetBeckmannRefractionClosure, params.ior), -BSDF_CLOSURE_CLASS_END(MicrofacetBeckmannRefraction, microfacet_beckmann_refraction) - -BSDF_CLOSURE_CLASS_BEGIN(HairReflection, hair_reflection, HairBsdf, LABEL_GLOSSY) - CLOSURE_FLOAT3_PARAM(HairReflectionClosure, params.N), - CLOSURE_FLOAT_PARAM(HairReflectionClosure, params.roughness1), - CLOSURE_FLOAT_PARAM(HairReflectionClosure, params.roughness2), - CLOSURE_FLOAT3_PARAM(HairReflectionClosure, params.T), - CLOSURE_FLOAT_PARAM(HairReflectionClosure, params.offset), -BSDF_CLOSURE_CLASS_END(HairReflection, hair_reflection) - -BSDF_CLOSURE_CLASS_BEGIN(HairTransmission, hair_transmission, HairBsdf, LABEL_GLOSSY) - CLOSURE_FLOAT3_PARAM(HairTransmissionClosure, params.N), - CLOSURE_FLOAT_PARAM(HairTransmissionClosure, params.roughness1), - CLOSURE_FLOAT_PARAM(HairTransmissionClosure, params.roughness2), - CLOSURE_FLOAT3_PARAM(HairReflectionClosure, params.T), - CLOSURE_FLOAT_PARAM(HairReflectionClosure, params.offset), -BSDF_CLOSURE_CLASS_END(HairTransmission, hair_transmission) - -BSDF_CLOSURE_CLASS_BEGIN(PrincipledDiffuse, principled_diffuse, PrincipledDiffuseBsdf, LABEL_DIFFUSE) - CLOSURE_FLOAT3_PARAM(PrincipledDiffuseClosure, params.N), - CLOSURE_FLOAT_PARAM(PrincipledDiffuseClosure, params.roughness), -BSDF_CLOSURE_CLASS_END(PrincipledDiffuse, principled_diffuse) - -BSDF_CLOSURE_CLASS_BEGIN(PrincipledSheen, principled_sheen, PrincipledSheenBsdf, LABEL_DIFFUSE) - CLOSURE_FLOAT3_PARAM(PrincipledSheenClosure, params.N), -BSDF_CLOSURE_CLASS_END(PrincipledSheen, principled_sheen) - -/* PRINCIPLED HAIR BSDF */ -class PrincipledHairClosure : public CBSDFClosure { -public: - PrincipledHairBSDF params; - - PrincipledHairBSDF *alloc(ShaderData *sd, int path_flag, float3 weight) - { - PrincipledHairBSDF *bsdf = (PrincipledHairBSDF*)bsdf_alloc_osl(sd, sizeof(PrincipledHairBSDF), weight, ¶ms); - if(!bsdf) { - return NULL; - } - - PrincipledHairExtra *extra = (PrincipledHairExtra*)closure_alloc_extra(sd, sizeof(PrincipledHairExtra)); - if(!extra) { - return NULL; - } - - bsdf->extra = extra; - return bsdf; - } - - void setup(ShaderData *sd, int path_flag, float3 weight) - { - if(!skip(sd, path_flag, LABEL_GLOSSY)) { - PrincipledHairBSDF *bsdf = (PrincipledHairBSDF*)alloc(sd, path_flag, weight); - if(!bsdf) { - return; - } - - sd->flag |= (bsdf) ? bsdf_principled_hair_setup(sd, bsdf) : 0; - } - } +CLOSURE_FLOAT3_PARAM(DiffuseClosure, params.N), + BSDF_CLOSURE_CLASS_END(Diffuse, diffuse) + + BSDF_CLOSURE_CLASS_BEGIN(Translucent, translucent, DiffuseBsdf, LABEL_DIFFUSE) + CLOSURE_FLOAT3_PARAM(TranslucentClosure, params.N), + BSDF_CLOSURE_CLASS_END(Translucent, translucent) + + BSDF_CLOSURE_CLASS_BEGIN(OrenNayar, oren_nayar, OrenNayarBsdf, LABEL_DIFFUSE) + CLOSURE_FLOAT3_PARAM(OrenNayarClosure, params.N), + CLOSURE_FLOAT_PARAM(OrenNayarClosure, params.roughness), + BSDF_CLOSURE_CLASS_END(OrenNayar, oren_nayar) + + BSDF_CLOSURE_CLASS_BEGIN(Reflection, reflection, MicrofacetBsdf, LABEL_SINGULAR) + CLOSURE_FLOAT3_PARAM(ReflectionClosure, params.N), + BSDF_CLOSURE_CLASS_END(Reflection, reflection) + + BSDF_CLOSURE_CLASS_BEGIN(Refraction, refraction, MicrofacetBsdf, LABEL_SINGULAR) + CLOSURE_FLOAT3_PARAM(RefractionClosure, params.N), + CLOSURE_FLOAT_PARAM(RefractionClosure, params.ior), + BSDF_CLOSURE_CLASS_END(Refraction, refraction) + + BSDF_CLOSURE_CLASS_BEGIN(AshikhminVelvet, ashikhmin_velvet, VelvetBsdf, LABEL_DIFFUSE) + CLOSURE_FLOAT3_PARAM(AshikhminVelvetClosure, params.N), + CLOSURE_FLOAT_PARAM(AshikhminVelvetClosure, params.sigma), + BSDF_CLOSURE_CLASS_END(AshikhminVelvet, ashikhmin_velvet) + + BSDF_CLOSURE_CLASS_BEGIN(AshikhminShirley, + ashikhmin_shirley_aniso, + MicrofacetBsdf, + LABEL_GLOSSY | LABEL_REFLECT) + CLOSURE_FLOAT3_PARAM(AshikhminShirleyClosure, params.N), + CLOSURE_FLOAT3_PARAM(AshikhminShirleyClosure, params.T), + CLOSURE_FLOAT_PARAM(AshikhminShirleyClosure, params.alpha_x), + CLOSURE_FLOAT_PARAM(AshikhminShirleyClosure, params.alpha_y), + BSDF_CLOSURE_CLASS_END(AshikhminShirley, ashikhmin_shirley_aniso) + + BSDF_CLOSURE_CLASS_BEGIN(DiffuseToon, diffuse_toon, ToonBsdf, LABEL_DIFFUSE) + CLOSURE_FLOAT3_PARAM(DiffuseToonClosure, params.N), + CLOSURE_FLOAT_PARAM(DiffuseToonClosure, params.size), + CLOSURE_FLOAT_PARAM(DiffuseToonClosure, params.smooth), + BSDF_CLOSURE_CLASS_END(DiffuseToon, diffuse_toon) + + BSDF_CLOSURE_CLASS_BEGIN(GlossyToon, glossy_toon, ToonBsdf, LABEL_GLOSSY) + CLOSURE_FLOAT3_PARAM(GlossyToonClosure, params.N), + CLOSURE_FLOAT_PARAM(GlossyToonClosure, params.size), + CLOSURE_FLOAT_PARAM(GlossyToonClosure, params.smooth), + BSDF_CLOSURE_CLASS_END(GlossyToon, glossy_toon) + + BSDF_CLOSURE_CLASS_BEGIN(MicrofacetGGX, + microfacet_ggx, + MicrofacetBsdf, + LABEL_GLOSSY | LABEL_REFLECT) + CLOSURE_FLOAT3_PARAM(MicrofacetGGXClosure, params.N), + CLOSURE_FLOAT_PARAM(MicrofacetGGXClosure, params.alpha_x), + BSDF_CLOSURE_CLASS_END(MicrofacetGGX, microfacet_ggx) + + BSDF_CLOSURE_CLASS_BEGIN(MicrofacetGGXAniso, + microfacet_ggx_aniso, + MicrofacetBsdf, + LABEL_GLOSSY | LABEL_REFLECT) + CLOSURE_FLOAT3_PARAM(MicrofacetGGXAnisoClosure, params.N), + CLOSURE_FLOAT3_PARAM(MicrofacetGGXAnisoClosure, params.T), + CLOSURE_FLOAT_PARAM(MicrofacetGGXAnisoClosure, params.alpha_x), + CLOSURE_FLOAT_PARAM(MicrofacetGGXAnisoClosure, params.alpha_y), + BSDF_CLOSURE_CLASS_END(MicrofacetGGXAniso, microfacet_ggx_aniso) + + BSDF_CLOSURE_CLASS_BEGIN(MicrofacetBeckmann, + microfacet_beckmann, + MicrofacetBsdf, + LABEL_GLOSSY | LABEL_REFLECT) + CLOSURE_FLOAT3_PARAM(MicrofacetBeckmannClosure, params.N), + CLOSURE_FLOAT_PARAM(MicrofacetBeckmannClosure, params.alpha_x), + BSDF_CLOSURE_CLASS_END(MicrofacetBeckmann, microfacet_beckmann) + + BSDF_CLOSURE_CLASS_BEGIN(MicrofacetBeckmannAniso, + microfacet_beckmann_aniso, + MicrofacetBsdf, + LABEL_GLOSSY | LABEL_REFLECT) + CLOSURE_FLOAT3_PARAM(MicrofacetBeckmannAnisoClosure, params.N), + CLOSURE_FLOAT3_PARAM(MicrofacetBeckmannAnisoClosure, params.T), + CLOSURE_FLOAT_PARAM(MicrofacetBeckmannAnisoClosure, params.alpha_x), + CLOSURE_FLOAT_PARAM(MicrofacetBeckmannAnisoClosure, params.alpha_y), + BSDF_CLOSURE_CLASS_END(MicrofacetBeckmannAniso, microfacet_beckmann_aniso) + + BSDF_CLOSURE_CLASS_BEGIN(MicrofacetGGXRefraction, + microfacet_ggx_refraction, + MicrofacetBsdf, + LABEL_GLOSSY | LABEL_TRANSMIT) + CLOSURE_FLOAT3_PARAM(MicrofacetGGXRefractionClosure, params.N), + CLOSURE_FLOAT_PARAM(MicrofacetGGXRefractionClosure, params.alpha_x), + CLOSURE_FLOAT_PARAM(MicrofacetGGXRefractionClosure, params.ior), + BSDF_CLOSURE_CLASS_END(MicrofacetGGXRefraction, microfacet_ggx_refraction) + + BSDF_CLOSURE_CLASS_BEGIN(MicrofacetBeckmannRefraction, + microfacet_beckmann_refraction, + MicrofacetBsdf, + LABEL_GLOSSY | LABEL_TRANSMIT) + CLOSURE_FLOAT3_PARAM(MicrofacetBeckmannRefractionClosure, params.N), + CLOSURE_FLOAT_PARAM(MicrofacetBeckmannRefractionClosure, params.alpha_x), + CLOSURE_FLOAT_PARAM(MicrofacetBeckmannRefractionClosure, params.ior), + BSDF_CLOSURE_CLASS_END(MicrofacetBeckmannRefraction, microfacet_beckmann_refraction) + + BSDF_CLOSURE_CLASS_BEGIN(HairReflection, hair_reflection, HairBsdf, LABEL_GLOSSY) + CLOSURE_FLOAT3_PARAM(HairReflectionClosure, params.N), + CLOSURE_FLOAT_PARAM(HairReflectionClosure, params.roughness1), + CLOSURE_FLOAT_PARAM(HairReflectionClosure, params.roughness2), + CLOSURE_FLOAT3_PARAM(HairReflectionClosure, params.T), + CLOSURE_FLOAT_PARAM(HairReflectionClosure, params.offset), + BSDF_CLOSURE_CLASS_END(HairReflection, hair_reflection) + + BSDF_CLOSURE_CLASS_BEGIN(HairTransmission, hair_transmission, HairBsdf, LABEL_GLOSSY) + CLOSURE_FLOAT3_PARAM(HairTransmissionClosure, params.N), + CLOSURE_FLOAT_PARAM(HairTransmissionClosure, params.roughness1), + CLOSURE_FLOAT_PARAM(HairTransmissionClosure, params.roughness2), + CLOSURE_FLOAT3_PARAM(HairReflectionClosure, params.T), + CLOSURE_FLOAT_PARAM(HairReflectionClosure, params.offset), + BSDF_CLOSURE_CLASS_END(HairTransmission, hair_transmission) + + BSDF_CLOSURE_CLASS_BEGIN(PrincipledDiffuse, + principled_diffuse, + PrincipledDiffuseBsdf, + LABEL_DIFFUSE) + CLOSURE_FLOAT3_PARAM(PrincipledDiffuseClosure, params.N), + CLOSURE_FLOAT_PARAM(PrincipledDiffuseClosure, params.roughness), + BSDF_CLOSURE_CLASS_END(PrincipledDiffuse, principled_diffuse) + + BSDF_CLOSURE_CLASS_BEGIN(PrincipledSheen, + principled_sheen, + PrincipledSheenBsdf, + LABEL_DIFFUSE) + CLOSURE_FLOAT3_PARAM(PrincipledSheenClosure, params.N), + BSDF_CLOSURE_CLASS_END(PrincipledSheen, principled_sheen) + + /* PRINCIPLED HAIR BSDF */ + class PrincipledHairClosure : public CBSDFClosure { + public: + PrincipledHairBSDF params; + + PrincipledHairBSDF *alloc(ShaderData *sd, int path_flag, float3 weight) + { + PrincipledHairBSDF *bsdf = (PrincipledHairBSDF *)bsdf_alloc_osl( + sd, sizeof(PrincipledHairBSDF), weight, ¶ms); + if (!bsdf) { + return NULL; + } + + PrincipledHairExtra *extra = (PrincipledHairExtra *)closure_alloc_extra( + sd, sizeof(PrincipledHairExtra)); + if (!extra) { + return NULL; + } + + bsdf->extra = extra; + return bsdf; + } + + void setup(ShaderData *sd, int path_flag, float3 weight) + { + if (!skip(sd, path_flag, LABEL_GLOSSY)) { + PrincipledHairBSDF *bsdf = (PrincipledHairBSDF *)alloc(sd, path_flag, weight); + if (!bsdf) { + return; + } + + sd->flag |= (bsdf) ? bsdf_principled_hair_setup(sd, bsdf) : 0; + } + } }; static ClosureParam *closure_bsdf_principled_hair_params() { - static ClosureParam params[] = { - CLOSURE_FLOAT3_PARAM(PrincipledHairClosure, params.N), - CLOSURE_FLOAT3_PARAM(PrincipledHairClosure, params.sigma), - CLOSURE_FLOAT_PARAM(PrincipledHairClosure, params.v), - CLOSURE_FLOAT_PARAM(PrincipledHairClosure, params.s), - CLOSURE_FLOAT_PARAM(PrincipledHairClosure, params.m0_roughness), - CLOSURE_FLOAT_PARAM(PrincipledHairClosure, params.alpha), - CLOSURE_FLOAT_PARAM(PrincipledHairClosure, params.eta), - CLOSURE_STRING_KEYPARAM(PrincipledHairClosure, label, "label"), - CLOSURE_FINISH_PARAM(PrincipledHairClosure) - }; - - return params; + static ClosureParam params[] = {CLOSURE_FLOAT3_PARAM(PrincipledHairClosure, params.N), + CLOSURE_FLOAT3_PARAM(PrincipledHairClosure, params.sigma), + CLOSURE_FLOAT_PARAM(PrincipledHairClosure, params.v), + CLOSURE_FLOAT_PARAM(PrincipledHairClosure, params.s), + CLOSURE_FLOAT_PARAM(PrincipledHairClosure, params.m0_roughness), + CLOSURE_FLOAT_PARAM(PrincipledHairClosure, params.alpha), + CLOSURE_FLOAT_PARAM(PrincipledHairClosure, params.eta), + CLOSURE_STRING_KEYPARAM(PrincipledHairClosure, label, "label"), + CLOSURE_FINISH_PARAM(PrincipledHairClosure)}; + + return params; } CCLOSURE_PREPARE(closure_bsdf_principled_hair_prepare, PrincipledHairClosure) /* DISNEY PRINCIPLED CLEARCOAT */ class PrincipledClearcoatClosure : public CBSDFClosure { -public: - MicrofacetBsdf params; - float clearcoat, clearcoat_roughness; - - MicrofacetBsdf *alloc(ShaderData *sd, int path_flag, float3 weight) - { - MicrofacetBsdf *bsdf = (MicrofacetBsdf*)bsdf_alloc_osl(sd, sizeof(MicrofacetBsdf), weight, ¶ms); - if(!bsdf) { - return NULL; - } - - MicrofacetExtra *extra = (MicrofacetExtra*)closure_alloc_extra(sd, sizeof(MicrofacetExtra)); - if(!extra) { - return NULL; - } - - bsdf->T = make_float3(0.0f, 0.0f, 0.0f); - bsdf->extra = extra; - bsdf->ior = 1.5f; - bsdf->alpha_x = clearcoat_roughness; - bsdf->alpha_y = clearcoat_roughness; - bsdf->extra->color = make_float3(0.0f, 0.0f, 0.0f); - bsdf->extra->cspec0 = make_float3(0.04f, 0.04f, 0.04f); - bsdf->extra->clearcoat = clearcoat; - return bsdf; - } - - void setup(ShaderData *sd, int path_flag, float3 weight) - { - MicrofacetBsdf *bsdf = alloc(sd, path_flag, weight); - if(!bsdf) { - return; - } - - sd->flag |= bsdf_microfacet_ggx_clearcoat_setup(bsdf, sd); - } + public: + MicrofacetBsdf params; + float clearcoat, clearcoat_roughness; + + MicrofacetBsdf *alloc(ShaderData *sd, int path_flag, float3 weight) + { + MicrofacetBsdf *bsdf = (MicrofacetBsdf *)bsdf_alloc_osl( + sd, sizeof(MicrofacetBsdf), weight, ¶ms); + if (!bsdf) { + return NULL; + } + + MicrofacetExtra *extra = (MicrofacetExtra *)closure_alloc_extra(sd, sizeof(MicrofacetExtra)); + if (!extra) { + return NULL; + } + + bsdf->T = make_float3(0.0f, 0.0f, 0.0f); + bsdf->extra = extra; + bsdf->ior = 1.5f; + bsdf->alpha_x = clearcoat_roughness; + bsdf->alpha_y = clearcoat_roughness; + bsdf->extra->color = make_float3(0.0f, 0.0f, 0.0f); + bsdf->extra->cspec0 = make_float3(0.04f, 0.04f, 0.04f); + bsdf->extra->clearcoat = clearcoat; + return bsdf; + } + + void setup(ShaderData *sd, int path_flag, float3 weight) + { + MicrofacetBsdf *bsdf = alloc(sd, path_flag, weight); + if (!bsdf) { + return; + } + + sd->flag |= bsdf_microfacet_ggx_clearcoat_setup(bsdf, sd); + } }; ClosureParam *closure_bsdf_principled_clearcoat_params() { - static ClosureParam params[] = { - CLOSURE_FLOAT3_PARAM(PrincipledClearcoatClosure, params.N), - CLOSURE_FLOAT_PARAM(PrincipledClearcoatClosure, clearcoat), - CLOSURE_FLOAT_PARAM(PrincipledClearcoatClosure, clearcoat_roughness), - CLOSURE_STRING_KEYPARAM(PrincipledClearcoatClosure, label, "label"), - CLOSURE_FINISH_PARAM(PrincipledClearcoatClosure) - }; - return params; + static ClosureParam params[] = { + CLOSURE_FLOAT3_PARAM(PrincipledClearcoatClosure, params.N), + CLOSURE_FLOAT_PARAM(PrincipledClearcoatClosure, clearcoat), + CLOSURE_FLOAT_PARAM(PrincipledClearcoatClosure, clearcoat_roughness), + CLOSURE_STRING_KEYPARAM(PrincipledClearcoatClosure, label, "label"), + CLOSURE_FINISH_PARAM(PrincipledClearcoatClosure)}; + return params; } CCLOSURE_PREPARE(closure_bsdf_principled_clearcoat_prepare, PrincipledClearcoatClosure) - /* Registration */ -static void register_closure(OSL::ShadingSystem *ss, const char *name, int id, OSL::ClosureParam *params, OSL::PrepareClosureFunc prepare) +static void register_closure(OSL::ShadingSystem *ss, + const char *name, + int id, + OSL::ClosureParam *params, + OSL::PrepareClosureFunc prepare) { - /* optimization: it's possible to not use a prepare function at all and - * only initialize the actual class when accessing the closure component - * data, but then we need to map the id to the class somehow */ + /* optimization: it's possible to not use a prepare function at all and + * only initialize the actual class when accessing the closure component + * data, but then we need to map the id to the class somehow */ #if OSL_LIBRARY_VERSION_CODE >= 10900 - ss->register_closure(name, id, params, prepare, NULL); + ss->register_closure(name, id, params, prepare, NULL); #else - ss->register_closure(name, id, params, prepare, NULL, 16); + ss->register_closure(name, id, params, prepare, NULL, 16); #endif } void OSLShader::register_closures(OSLShadingSystem *ss_) { - OSL::ShadingSystem *ss = (OSL::ShadingSystem*)ss_; - int id = 0; - - register_closure(ss, "diffuse", id++, - bsdf_diffuse_params(), bsdf_diffuse_prepare); - register_closure(ss, "oren_nayar", id++, - bsdf_oren_nayar_params(), bsdf_oren_nayar_prepare); - register_closure(ss, "translucent", id++, - bsdf_translucent_params(), bsdf_translucent_prepare); - register_closure(ss, "reflection", id++, - bsdf_reflection_params(), bsdf_reflection_prepare); - register_closure(ss, "refraction", id++, - bsdf_refraction_params(), bsdf_refraction_prepare); - register_closure(ss, "transparent", id++, - closure_bsdf_transparent_params(), closure_bsdf_transparent_prepare); - register_closure(ss, "microfacet_ggx", id++, - bsdf_microfacet_ggx_params(), bsdf_microfacet_ggx_prepare); - register_closure(ss, "microfacet_ggx_aniso", id++, - bsdf_microfacet_ggx_aniso_params(), bsdf_microfacet_ggx_aniso_prepare); - register_closure(ss, "microfacet_ggx_refraction", id++, - bsdf_microfacet_ggx_refraction_params(), bsdf_microfacet_ggx_refraction_prepare); - register_closure(ss, "microfacet_multi_ggx", id++, - closure_bsdf_microfacet_multi_ggx_params(), closure_bsdf_microfacet_multi_ggx_prepare); - register_closure(ss, "microfacet_multi_ggx_glass", id++, - closure_bsdf_microfacet_multi_ggx_glass_params(), closure_bsdf_microfacet_multi_ggx_glass_prepare); - register_closure(ss, "microfacet_multi_ggx_aniso", id++, - closure_bsdf_microfacet_multi_ggx_aniso_params(), closure_bsdf_microfacet_multi_ggx_aniso_prepare); - register_closure(ss, "microfacet_ggx_fresnel", id++, - closure_bsdf_microfacet_ggx_fresnel_params(), closure_bsdf_microfacet_ggx_fresnel_prepare); - register_closure(ss, "microfacet_ggx_aniso_fresnel", id++, - closure_bsdf_microfacet_ggx_aniso_fresnel_params(), closure_bsdf_microfacet_ggx_aniso_fresnel_prepare); - register_closure(ss, "microfacet_multi_ggx_fresnel", id++, - closure_bsdf_microfacet_multi_ggx_fresnel_params(), closure_bsdf_microfacet_multi_ggx_fresnel_prepare); - register_closure(ss, "microfacet_multi_ggx_glass_fresnel", id++, - closure_bsdf_microfacet_multi_ggx_glass_fresnel_params(), closure_bsdf_microfacet_multi_ggx_glass_fresnel_prepare); - register_closure(ss, "microfacet_multi_ggx_aniso_fresnel", id++, - closure_bsdf_microfacet_multi_ggx_aniso_fresnel_params(), closure_bsdf_microfacet_multi_ggx_aniso_fresnel_prepare); - register_closure(ss, "microfacet_beckmann", id++, - bsdf_microfacet_beckmann_params(), bsdf_microfacet_beckmann_prepare); - register_closure(ss, "microfacet_beckmann_aniso", id++, - bsdf_microfacet_beckmann_aniso_params(), bsdf_microfacet_beckmann_aniso_prepare); - register_closure(ss, "microfacet_beckmann_refraction", id++, - bsdf_microfacet_beckmann_refraction_params(), bsdf_microfacet_beckmann_refraction_prepare); - register_closure(ss, "ashikhmin_shirley", id++, - bsdf_ashikhmin_shirley_aniso_params(), bsdf_ashikhmin_shirley_aniso_prepare); - register_closure(ss, "ashikhmin_velvet", id++, - bsdf_ashikhmin_velvet_params(), bsdf_ashikhmin_velvet_prepare); - register_closure(ss, "diffuse_toon", id++, - bsdf_diffuse_toon_params(), bsdf_diffuse_toon_prepare); - register_closure(ss, "glossy_toon", id++, - bsdf_glossy_toon_params(), bsdf_glossy_toon_prepare); - register_closure(ss, "principled_diffuse", id++, - bsdf_principled_diffuse_params(), bsdf_principled_diffuse_prepare); - register_closure(ss, "principled_sheen", id++, - bsdf_principled_sheen_params(), bsdf_principled_sheen_prepare); - register_closure(ss, "principled_clearcoat", id++, - closure_bsdf_principled_clearcoat_params(), closure_bsdf_principled_clearcoat_prepare); - - register_closure(ss, "emission", id++, - closure_emission_params(), closure_emission_prepare); - register_closure(ss, "background", id++, - closure_background_params(), closure_background_prepare); - register_closure(ss, "holdout", id++, - closure_holdout_params(), closure_holdout_prepare); - register_closure(ss, "diffuse_ramp", id++, - closure_bsdf_diffuse_ramp_params(), closure_bsdf_diffuse_ramp_prepare); - register_closure(ss, "phong_ramp", id++, - closure_bsdf_phong_ramp_params(), closure_bsdf_phong_ramp_prepare); - register_closure(ss, "bssrdf", id++, - closure_bssrdf_params(), closure_bssrdf_prepare); - - register_closure(ss, "hair_reflection", id++, - bsdf_hair_reflection_params(), bsdf_hair_reflection_prepare); - register_closure(ss, "hair_transmission", id++, - bsdf_hair_transmission_params(), bsdf_hair_transmission_prepare); - - register_closure(ss, "principled_hair", id++, - closure_bsdf_principled_hair_params(), closure_bsdf_principled_hair_prepare); - - register_closure(ss, "henyey_greenstein", id++, - closure_henyey_greenstein_params(), closure_henyey_greenstein_prepare); - register_closure(ss, "absorption", id++, - closure_absorption_params(), closure_absorption_prepare); + OSL::ShadingSystem *ss = (OSL::ShadingSystem *)ss_; + int id = 0; + + register_closure(ss, "diffuse", id++, bsdf_diffuse_params(), bsdf_diffuse_prepare); + register_closure(ss, "oren_nayar", id++, bsdf_oren_nayar_params(), bsdf_oren_nayar_prepare); + register_closure(ss, "translucent", id++, bsdf_translucent_params(), bsdf_translucent_prepare); + register_closure(ss, "reflection", id++, bsdf_reflection_params(), bsdf_reflection_prepare); + register_closure(ss, "refraction", id++, bsdf_refraction_params(), bsdf_refraction_prepare); + register_closure(ss, + "transparent", + id++, + closure_bsdf_transparent_params(), + closure_bsdf_transparent_prepare); + register_closure( + ss, "microfacet_ggx", id++, bsdf_microfacet_ggx_params(), bsdf_microfacet_ggx_prepare); + register_closure(ss, + "microfacet_ggx_aniso", + id++, + bsdf_microfacet_ggx_aniso_params(), + bsdf_microfacet_ggx_aniso_prepare); + register_closure(ss, + "microfacet_ggx_refraction", + id++, + bsdf_microfacet_ggx_refraction_params(), + bsdf_microfacet_ggx_refraction_prepare); + register_closure(ss, + "microfacet_multi_ggx", + id++, + closure_bsdf_microfacet_multi_ggx_params(), + closure_bsdf_microfacet_multi_ggx_prepare); + register_closure(ss, + "microfacet_multi_ggx_glass", + id++, + closure_bsdf_microfacet_multi_ggx_glass_params(), + closure_bsdf_microfacet_multi_ggx_glass_prepare); + register_closure(ss, + "microfacet_multi_ggx_aniso", + id++, + closure_bsdf_microfacet_multi_ggx_aniso_params(), + closure_bsdf_microfacet_multi_ggx_aniso_prepare); + register_closure(ss, + "microfacet_ggx_fresnel", + id++, + closure_bsdf_microfacet_ggx_fresnel_params(), + closure_bsdf_microfacet_ggx_fresnel_prepare); + register_closure(ss, + "microfacet_ggx_aniso_fresnel", + id++, + closure_bsdf_microfacet_ggx_aniso_fresnel_params(), + closure_bsdf_microfacet_ggx_aniso_fresnel_prepare); + register_closure(ss, + "microfacet_multi_ggx_fresnel", + id++, + closure_bsdf_microfacet_multi_ggx_fresnel_params(), + closure_bsdf_microfacet_multi_ggx_fresnel_prepare); + register_closure(ss, + "microfacet_multi_ggx_glass_fresnel", + id++, + closure_bsdf_microfacet_multi_ggx_glass_fresnel_params(), + closure_bsdf_microfacet_multi_ggx_glass_fresnel_prepare); + register_closure(ss, + "microfacet_multi_ggx_aniso_fresnel", + id++, + closure_bsdf_microfacet_multi_ggx_aniso_fresnel_params(), + closure_bsdf_microfacet_multi_ggx_aniso_fresnel_prepare); + register_closure(ss, + "microfacet_beckmann", + id++, + bsdf_microfacet_beckmann_params(), + bsdf_microfacet_beckmann_prepare); + register_closure(ss, + "microfacet_beckmann_aniso", + id++, + bsdf_microfacet_beckmann_aniso_params(), + bsdf_microfacet_beckmann_aniso_prepare); + register_closure(ss, + "microfacet_beckmann_refraction", + id++, + bsdf_microfacet_beckmann_refraction_params(), + bsdf_microfacet_beckmann_refraction_prepare); + register_closure(ss, + "ashikhmin_shirley", + id++, + bsdf_ashikhmin_shirley_aniso_params(), + bsdf_ashikhmin_shirley_aniso_prepare); + register_closure( + ss, "ashikhmin_velvet", id++, bsdf_ashikhmin_velvet_params(), bsdf_ashikhmin_velvet_prepare); + register_closure( + ss, "diffuse_toon", id++, bsdf_diffuse_toon_params(), bsdf_diffuse_toon_prepare); + register_closure(ss, "glossy_toon", id++, bsdf_glossy_toon_params(), bsdf_glossy_toon_prepare); + register_closure(ss, + "principled_diffuse", + id++, + bsdf_principled_diffuse_params(), + bsdf_principled_diffuse_prepare); + register_closure( + ss, "principled_sheen", id++, bsdf_principled_sheen_params(), bsdf_principled_sheen_prepare); + register_closure(ss, + "principled_clearcoat", + id++, + closure_bsdf_principled_clearcoat_params(), + closure_bsdf_principled_clearcoat_prepare); + + register_closure(ss, "emission", id++, closure_emission_params(), closure_emission_prepare); + register_closure( + ss, "background", id++, closure_background_params(), closure_background_prepare); + register_closure(ss, "holdout", id++, closure_holdout_params(), closure_holdout_prepare); + register_closure(ss, + "diffuse_ramp", + id++, + closure_bsdf_diffuse_ramp_params(), + closure_bsdf_diffuse_ramp_prepare); + register_closure( + ss, "phong_ramp", id++, closure_bsdf_phong_ramp_params(), closure_bsdf_phong_ramp_prepare); + register_closure(ss, "bssrdf", id++, closure_bssrdf_params(), closure_bssrdf_prepare); + + register_closure( + ss, "hair_reflection", id++, bsdf_hair_reflection_params(), bsdf_hair_reflection_prepare); + register_closure(ss, + "hair_transmission", + id++, + bsdf_hair_transmission_params(), + bsdf_hair_transmission_prepare); + + register_closure(ss, + "principled_hair", + id++, + closure_bsdf_principled_hair_params(), + closure_bsdf_principled_hair_prepare); + + register_closure(ss, + "henyey_greenstein", + id++, + closure_henyey_greenstein_params(), + closure_henyey_greenstein_prepare); + register_closure( + ss, "absorption", id++, closure_absorption_params(), closure_absorption_prepare); } /* BSDF Closure */ bool CBSDFClosure::skip(const ShaderData *sd, int path_flag, int scattering) { - /* caustic options */ - if((scattering & LABEL_GLOSSY) && (path_flag & PATH_RAY_DIFFUSE)) { - KernelGlobals *kg = sd->osl_globals; - - if((!kernel_data.integrator.caustics_reflective && (scattering & LABEL_REFLECT)) || - (!kernel_data.integrator.caustics_refractive && (scattering & LABEL_TRANSMIT))) - { - return true; - } - } - - return false; -} + /* caustic options */ + if ((scattering & LABEL_GLOSSY) && (path_flag & PATH_RAY_DIFFUSE)) { + KernelGlobals *kg = sd->osl_globals; + if ((!kernel_data.integrator.caustics_reflective && (scattering & LABEL_REFLECT)) || + (!kernel_data.integrator.caustics_refractive && (scattering & LABEL_TRANSMIT))) { + return true; + } + } + + return false; +} /* GGX closures with Fresnel */ class MicrofacetFresnelClosure : public CBSDFClosure { -public: - MicrofacetBsdf params; - float3 color; - float3 cspec0; - - MicrofacetBsdf *alloc(ShaderData *sd, int path_flag, float3 weight) - { - /* Technically, the MultiGGX Glass closure may also transmit. However, - * since this is set statically and only used for caustic flags, this - * is probably as good as it gets. */ - if(skip(sd, path_flag, LABEL_GLOSSY | LABEL_REFLECT)) { - return NULL; - } - - MicrofacetBsdf *bsdf = (MicrofacetBsdf*)bsdf_alloc_osl(sd, sizeof(MicrofacetBsdf), weight, ¶ms); - if(!bsdf) { - return NULL; - } - - MicrofacetExtra *extra = (MicrofacetExtra*)closure_alloc_extra(sd, sizeof(MicrofacetExtra)); - if(!extra) { - return NULL; - } - - bsdf->extra = extra; - bsdf->extra->color = color; - bsdf->extra->cspec0 = cspec0; - bsdf->extra->clearcoat = 0.0f; - return bsdf; - } + public: + MicrofacetBsdf params; + float3 color; + float3 cspec0; + + MicrofacetBsdf *alloc(ShaderData *sd, int path_flag, float3 weight) + { + /* Technically, the MultiGGX Glass closure may also transmit. However, + * since this is set statically and only used for caustic flags, this + * is probably as good as it gets. */ + if (skip(sd, path_flag, LABEL_GLOSSY | LABEL_REFLECT)) { + return NULL; + } + + MicrofacetBsdf *bsdf = (MicrofacetBsdf *)bsdf_alloc_osl( + sd, sizeof(MicrofacetBsdf), weight, ¶ms); + if (!bsdf) { + return NULL; + } + + MicrofacetExtra *extra = (MicrofacetExtra *)closure_alloc_extra(sd, sizeof(MicrofacetExtra)); + if (!extra) { + return NULL; + } + + bsdf->extra = extra; + bsdf->extra->color = color; + bsdf->extra->cspec0 = cspec0; + bsdf->extra->clearcoat = 0.0f; + return bsdf; + } }; class MicrofacetGGXFresnelClosure : public MicrofacetFresnelClosure { -public: - void setup(ShaderData *sd, int path_flag, float3 weight) - { - MicrofacetBsdf *bsdf = alloc(sd, path_flag, weight); - if(!bsdf) { - return; - } - - bsdf->T = make_float3(0.0f, 0.0f, 0.0f); - bsdf->alpha_y = bsdf->alpha_x; - sd->flag |= bsdf_microfacet_ggx_fresnel_setup(bsdf, sd); - } + public: + void setup(ShaderData *sd, int path_flag, float3 weight) + { + MicrofacetBsdf *bsdf = alloc(sd, path_flag, weight); + if (!bsdf) { + return; + } + + bsdf->T = make_float3(0.0f, 0.0f, 0.0f); + bsdf->alpha_y = bsdf->alpha_x; + sd->flag |= bsdf_microfacet_ggx_fresnel_setup(bsdf, sd); + } }; ClosureParam *closure_bsdf_microfacet_ggx_fresnel_params() { - static ClosureParam params[] = { - CLOSURE_FLOAT3_PARAM(MicrofacetGGXFresnelClosure, params.N), - CLOSURE_FLOAT_PARAM(MicrofacetGGXFresnelClosure, params.alpha_x), - CLOSURE_FLOAT_PARAM(MicrofacetGGXFresnelClosure, params.ior), - CLOSURE_FLOAT3_PARAM(MicrofacetGGXFresnelClosure, color), - CLOSURE_FLOAT3_PARAM(MicrofacetGGXFresnelClosure, cspec0), - CLOSURE_STRING_KEYPARAM(MicrofacetGGXFresnelClosure, label, "label"), - CLOSURE_FINISH_PARAM(MicrofacetGGXFresnelClosure) - }; - return params; + static ClosureParam params[] = { + CLOSURE_FLOAT3_PARAM(MicrofacetGGXFresnelClosure, params.N), + CLOSURE_FLOAT_PARAM(MicrofacetGGXFresnelClosure, params.alpha_x), + CLOSURE_FLOAT_PARAM(MicrofacetGGXFresnelClosure, params.ior), + CLOSURE_FLOAT3_PARAM(MicrofacetGGXFresnelClosure, color), + CLOSURE_FLOAT3_PARAM(MicrofacetGGXFresnelClosure, cspec0), + CLOSURE_STRING_KEYPARAM(MicrofacetGGXFresnelClosure, label, "label"), + CLOSURE_FINISH_PARAM(MicrofacetGGXFresnelClosure)}; + return params; } CCLOSURE_PREPARE(closure_bsdf_microfacet_ggx_fresnel_prepare, MicrofacetGGXFresnelClosure); class MicrofacetGGXAnisoFresnelClosure : public MicrofacetFresnelClosure { -public: - void setup(ShaderData *sd, int path_flag, float3 weight) - { - MicrofacetBsdf *bsdf = alloc(sd, path_flag, weight); - if(!bsdf) { - return; - } - - sd->flag |= bsdf_microfacet_ggx_aniso_fresnel_setup(bsdf, sd); - } + public: + void setup(ShaderData *sd, int path_flag, float3 weight) + { + MicrofacetBsdf *bsdf = alloc(sd, path_flag, weight); + if (!bsdf) { + return; + } + + sd->flag |= bsdf_microfacet_ggx_aniso_fresnel_setup(bsdf, sd); + } }; ClosureParam *closure_bsdf_microfacet_ggx_aniso_fresnel_params() { - static ClosureParam params[] = { - CLOSURE_FLOAT3_PARAM(MicrofacetGGXFresnelClosure, params.N), - CLOSURE_FLOAT3_PARAM(MicrofacetGGXFresnelClosure, params.T), - CLOSURE_FLOAT_PARAM(MicrofacetGGXFresnelClosure, params.alpha_x), - CLOSURE_FLOAT_PARAM(MicrofacetGGXFresnelClosure, params.alpha_y), - CLOSURE_FLOAT_PARAM(MicrofacetGGXFresnelClosure, params.ior), - CLOSURE_FLOAT3_PARAM(MicrofacetGGXFresnelClosure, color), - CLOSURE_FLOAT3_PARAM(MicrofacetGGXFresnelClosure, cspec0), - CLOSURE_STRING_KEYPARAM(MicrofacetGGXFresnelClosure, label, "label"), - CLOSURE_FINISH_PARAM(MicrofacetGGXFresnelClosure) - }; - return params; + static ClosureParam params[] = { + CLOSURE_FLOAT3_PARAM(MicrofacetGGXFresnelClosure, params.N), + CLOSURE_FLOAT3_PARAM(MicrofacetGGXFresnelClosure, params.T), + CLOSURE_FLOAT_PARAM(MicrofacetGGXFresnelClosure, params.alpha_x), + CLOSURE_FLOAT_PARAM(MicrofacetGGXFresnelClosure, params.alpha_y), + CLOSURE_FLOAT_PARAM(MicrofacetGGXFresnelClosure, params.ior), + CLOSURE_FLOAT3_PARAM(MicrofacetGGXFresnelClosure, color), + CLOSURE_FLOAT3_PARAM(MicrofacetGGXFresnelClosure, cspec0), + CLOSURE_STRING_KEYPARAM(MicrofacetGGXFresnelClosure, label, "label"), + CLOSURE_FINISH_PARAM(MicrofacetGGXFresnelClosure)}; + return params; } -CCLOSURE_PREPARE(closure_bsdf_microfacet_ggx_aniso_fresnel_prepare, MicrofacetGGXAnisoFresnelClosure); - +CCLOSURE_PREPARE(closure_bsdf_microfacet_ggx_aniso_fresnel_prepare, + MicrofacetGGXAnisoFresnelClosure); /* Multiscattering GGX closures */ class MicrofacetMultiClosure : public CBSDFClosure { -public: - MicrofacetBsdf params; - float3 color; - - MicrofacetBsdf *alloc(ShaderData *sd, int path_flag, float3 weight) - { - /* Technically, the MultiGGX closure may also transmit. However, - * since this is set statically and only used for caustic flags, this - * is probably as good as it gets. */ - if(skip(sd, path_flag, LABEL_GLOSSY|LABEL_REFLECT)) { - return NULL; - } - - MicrofacetBsdf *bsdf = (MicrofacetBsdf*)bsdf_alloc_osl(sd, sizeof(MicrofacetBsdf), weight, ¶ms); - if(!bsdf) { - return NULL; - } - - MicrofacetExtra *extra = (MicrofacetExtra*)closure_alloc_extra(sd, sizeof(MicrofacetExtra)); - if(!extra) { - return NULL; - } - - bsdf->extra = extra; - bsdf->extra->color = color; - bsdf->extra->cspec0 = make_float3(0.0f, 0.0f, 0.0f); - bsdf->extra->clearcoat = 0.0f; - return bsdf; - } + public: + MicrofacetBsdf params; + float3 color; + + MicrofacetBsdf *alloc(ShaderData *sd, int path_flag, float3 weight) + { + /* Technically, the MultiGGX closure may also transmit. However, + * since this is set statically and only used for caustic flags, this + * is probably as good as it gets. */ + if (skip(sd, path_flag, LABEL_GLOSSY | LABEL_REFLECT)) { + return NULL; + } + + MicrofacetBsdf *bsdf = (MicrofacetBsdf *)bsdf_alloc_osl( + sd, sizeof(MicrofacetBsdf), weight, ¶ms); + if (!bsdf) { + return NULL; + } + + MicrofacetExtra *extra = (MicrofacetExtra *)closure_alloc_extra(sd, sizeof(MicrofacetExtra)); + if (!extra) { + return NULL; + } + + bsdf->extra = extra; + bsdf->extra->color = color; + bsdf->extra->cspec0 = make_float3(0.0f, 0.0f, 0.0f); + bsdf->extra->clearcoat = 0.0f; + return bsdf; + } }; class MicrofacetMultiGGXClosure : public MicrofacetMultiClosure { -public: - void setup(ShaderData *sd, int path_flag, float3 weight) - { - MicrofacetBsdf *bsdf = alloc(sd, path_flag, weight); - if(!bsdf) { - return; - } - - bsdf->ior = 0.0f; - bsdf->T = make_float3(0.0f, 0.0f, 0.0f); - bsdf->alpha_y = bsdf->alpha_x; - sd->flag |= bsdf_microfacet_multi_ggx_setup(bsdf); - } + public: + void setup(ShaderData *sd, int path_flag, float3 weight) + { + MicrofacetBsdf *bsdf = alloc(sd, path_flag, weight); + if (!bsdf) { + return; + } + + bsdf->ior = 0.0f; + bsdf->T = make_float3(0.0f, 0.0f, 0.0f); + bsdf->alpha_y = bsdf->alpha_x; + sd->flag |= bsdf_microfacet_multi_ggx_setup(bsdf); + } }; ClosureParam *closure_bsdf_microfacet_multi_ggx_params() { - static ClosureParam params[] = { - CLOSURE_FLOAT3_PARAM(MicrofacetMultiGGXClosure, params.N), - CLOSURE_FLOAT_PARAM(MicrofacetMultiGGXClosure, params.alpha_x), - CLOSURE_FLOAT3_PARAM(MicrofacetMultiGGXClosure, color), - CLOSURE_STRING_KEYPARAM(MicrofacetMultiGGXClosure, label, "label"), - CLOSURE_FINISH_PARAM(MicrofacetMultiGGXClosure) - }; - return params; + static ClosureParam params[] = { + CLOSURE_FLOAT3_PARAM(MicrofacetMultiGGXClosure, params.N), + CLOSURE_FLOAT_PARAM(MicrofacetMultiGGXClosure, params.alpha_x), + CLOSURE_FLOAT3_PARAM(MicrofacetMultiGGXClosure, color), + CLOSURE_STRING_KEYPARAM(MicrofacetMultiGGXClosure, label, "label"), + CLOSURE_FINISH_PARAM(MicrofacetMultiGGXClosure)}; + return params; } CCLOSURE_PREPARE(closure_bsdf_microfacet_multi_ggx_prepare, MicrofacetMultiGGXClosure); class MicrofacetMultiGGXAnisoClosure : public MicrofacetMultiClosure { -public: - void setup(ShaderData *sd, int path_flag, float3 weight) - { - MicrofacetBsdf *bsdf = alloc(sd, path_flag, weight); - if(!bsdf) { - return; - } - - bsdf->ior = 0.0f; - sd->flag |= bsdf_microfacet_multi_ggx_aniso_setup(bsdf); - } + public: + void setup(ShaderData *sd, int path_flag, float3 weight) + { + MicrofacetBsdf *bsdf = alloc(sd, path_flag, weight); + if (!bsdf) { + return; + } + + bsdf->ior = 0.0f; + sd->flag |= bsdf_microfacet_multi_ggx_aniso_setup(bsdf); + } }; ClosureParam *closure_bsdf_microfacet_multi_ggx_aniso_params() { - static ClosureParam params[] = { - CLOSURE_FLOAT3_PARAM(MicrofacetMultiGGXClosure, params.N), - CLOSURE_FLOAT3_PARAM(MicrofacetMultiGGXClosure, params.T), - CLOSURE_FLOAT_PARAM(MicrofacetMultiGGXClosure, params.alpha_x), - CLOSURE_FLOAT_PARAM(MicrofacetMultiGGXClosure, params.alpha_y), - CLOSURE_FLOAT3_PARAM(MicrofacetMultiGGXClosure, color), - CLOSURE_STRING_KEYPARAM(MicrofacetMultiGGXClosure, label, "label"), - CLOSURE_FINISH_PARAM(MicrofacetMultiGGXClosure) - }; - return params; + static ClosureParam params[] = { + CLOSURE_FLOAT3_PARAM(MicrofacetMultiGGXClosure, params.N), + CLOSURE_FLOAT3_PARAM(MicrofacetMultiGGXClosure, params.T), + CLOSURE_FLOAT_PARAM(MicrofacetMultiGGXClosure, params.alpha_x), + CLOSURE_FLOAT_PARAM(MicrofacetMultiGGXClosure, params.alpha_y), + CLOSURE_FLOAT3_PARAM(MicrofacetMultiGGXClosure, color), + CLOSURE_STRING_KEYPARAM(MicrofacetMultiGGXClosure, label, "label"), + CLOSURE_FINISH_PARAM(MicrofacetMultiGGXClosure)}; + return params; } CCLOSURE_PREPARE(closure_bsdf_microfacet_multi_ggx_aniso_prepare, MicrofacetMultiGGXAnisoClosure); class MicrofacetMultiGGXGlassClosure : public MicrofacetMultiClosure { -public: - MicrofacetMultiGGXGlassClosure() : MicrofacetMultiClosure() {} - - void setup(ShaderData *sd, int path_flag, float3 weight) - { - MicrofacetBsdf *bsdf = alloc(sd, path_flag, weight); - if(!bsdf) { - return; - } - - bsdf->T = make_float3(0.0f, 0.0f, 0.0f); - bsdf->alpha_y = bsdf->alpha_x; - sd->flag |= bsdf_microfacet_multi_ggx_glass_setup(bsdf); - } + public: + MicrofacetMultiGGXGlassClosure() : MicrofacetMultiClosure() + { + } + + void setup(ShaderData *sd, int path_flag, float3 weight) + { + MicrofacetBsdf *bsdf = alloc(sd, path_flag, weight); + if (!bsdf) { + return; + } + + bsdf->T = make_float3(0.0f, 0.0f, 0.0f); + bsdf->alpha_y = bsdf->alpha_x; + sd->flag |= bsdf_microfacet_multi_ggx_glass_setup(bsdf); + } }; ClosureParam *closure_bsdf_microfacet_multi_ggx_glass_params() { - static ClosureParam params[] = { - CLOSURE_FLOAT3_PARAM(MicrofacetMultiGGXClosure, params.N), - CLOSURE_FLOAT_PARAM(MicrofacetMultiGGXClosure, params.alpha_x), - CLOSURE_FLOAT_PARAM(MicrofacetMultiGGXClosure, params.ior), - CLOSURE_FLOAT3_PARAM(MicrofacetMultiGGXClosure, color), - CLOSURE_STRING_KEYPARAM(MicrofacetMultiGGXClosure, label, "label"), - CLOSURE_FINISH_PARAM(MicrofacetMultiGGXClosure) - }; - return params; + static ClosureParam params[] = { + CLOSURE_FLOAT3_PARAM(MicrofacetMultiGGXClosure, params.N), + CLOSURE_FLOAT_PARAM(MicrofacetMultiGGXClosure, params.alpha_x), + CLOSURE_FLOAT_PARAM(MicrofacetMultiGGXClosure, params.ior), + CLOSURE_FLOAT3_PARAM(MicrofacetMultiGGXClosure, color), + CLOSURE_STRING_KEYPARAM(MicrofacetMultiGGXClosure, label, "label"), + CLOSURE_FINISH_PARAM(MicrofacetMultiGGXClosure)}; + return params; } CCLOSURE_PREPARE(closure_bsdf_microfacet_multi_ggx_glass_prepare, MicrofacetMultiGGXGlassClosure); - /* Multiscattering GGX closures with Fresnel */ class MicrofacetMultiFresnelClosure : public CBSDFClosure { -public: - MicrofacetBsdf params; - float3 color; - float3 cspec0; - - MicrofacetBsdf *alloc(ShaderData *sd, int path_flag, float3 weight) - { - /* Technically, the MultiGGX closure may also transmit. However, - * since this is set statically and only used for caustic flags, this - * is probably as good as it gets. */ - if(skip(sd, path_flag, LABEL_GLOSSY | LABEL_REFLECT)) { - return NULL; - } - - MicrofacetBsdf *bsdf = (MicrofacetBsdf*)bsdf_alloc_osl(sd, sizeof(MicrofacetBsdf), weight, ¶ms); - if(!bsdf) { - return NULL; - } - - MicrofacetExtra *extra = (MicrofacetExtra*)closure_alloc_extra(sd, sizeof(MicrofacetExtra)); - if(!extra) { - return NULL; - } - - bsdf->extra = extra; - bsdf->extra->color = color; - bsdf->extra->cspec0 = cspec0; - bsdf->extra->clearcoat = 0.0f; - return bsdf; - } + public: + MicrofacetBsdf params; + float3 color; + float3 cspec0; + + MicrofacetBsdf *alloc(ShaderData *sd, int path_flag, float3 weight) + { + /* Technically, the MultiGGX closure may also transmit. However, + * since this is set statically and only used for caustic flags, this + * is probably as good as it gets. */ + if (skip(sd, path_flag, LABEL_GLOSSY | LABEL_REFLECT)) { + return NULL; + } + + MicrofacetBsdf *bsdf = (MicrofacetBsdf *)bsdf_alloc_osl( + sd, sizeof(MicrofacetBsdf), weight, ¶ms); + if (!bsdf) { + return NULL; + } + + MicrofacetExtra *extra = (MicrofacetExtra *)closure_alloc_extra(sd, sizeof(MicrofacetExtra)); + if (!extra) { + return NULL; + } + + bsdf->extra = extra; + bsdf->extra->color = color; + bsdf->extra->cspec0 = cspec0; + bsdf->extra->clearcoat = 0.0f; + return bsdf; + } }; class MicrofacetMultiGGXFresnelClosure : public MicrofacetMultiFresnelClosure { -public: - void setup(ShaderData *sd, int path_flag, float3 weight) - { - MicrofacetBsdf *bsdf = alloc(sd, path_flag, weight); - if(!bsdf) { - return; - } - - bsdf->T = make_float3(0.0f, 0.0f, 0.0f); - bsdf->alpha_y = bsdf->alpha_x; - sd->flag |= bsdf_microfacet_multi_ggx_fresnel_setup(bsdf, sd); - } + public: + void setup(ShaderData *sd, int path_flag, float3 weight) + { + MicrofacetBsdf *bsdf = alloc(sd, path_flag, weight); + if (!bsdf) { + return; + } + + bsdf->T = make_float3(0.0f, 0.0f, 0.0f); + bsdf->alpha_y = bsdf->alpha_x; + sd->flag |= bsdf_microfacet_multi_ggx_fresnel_setup(bsdf, sd); + } }; ClosureParam *closure_bsdf_microfacet_multi_ggx_fresnel_params() { - static ClosureParam params[] = { - CLOSURE_FLOAT3_PARAM(MicrofacetMultiGGXFresnelClosure, params.N), - CLOSURE_FLOAT_PARAM(MicrofacetMultiGGXFresnelClosure, params.alpha_x), - CLOSURE_FLOAT_PARAM(MicrofacetMultiGGXFresnelClosure, params.ior), - CLOSURE_FLOAT3_PARAM(MicrofacetMultiGGXFresnelClosure, color), - CLOSURE_FLOAT3_PARAM(MicrofacetMultiGGXFresnelClosure, cspec0), - CLOSURE_STRING_KEYPARAM(MicrofacetMultiGGXFresnelClosure, label, "label"), - CLOSURE_FINISH_PARAM(MicrofacetMultiGGXFresnelClosure) - }; - return params; + static ClosureParam params[] = { + CLOSURE_FLOAT3_PARAM(MicrofacetMultiGGXFresnelClosure, params.N), + CLOSURE_FLOAT_PARAM(MicrofacetMultiGGXFresnelClosure, params.alpha_x), + CLOSURE_FLOAT_PARAM(MicrofacetMultiGGXFresnelClosure, params.ior), + CLOSURE_FLOAT3_PARAM(MicrofacetMultiGGXFresnelClosure, color), + CLOSURE_FLOAT3_PARAM(MicrofacetMultiGGXFresnelClosure, cspec0), + CLOSURE_STRING_KEYPARAM(MicrofacetMultiGGXFresnelClosure, label, "label"), + CLOSURE_FINISH_PARAM(MicrofacetMultiGGXFresnelClosure)}; + return params; } -CCLOSURE_PREPARE(closure_bsdf_microfacet_multi_ggx_fresnel_prepare, MicrofacetMultiGGXFresnelClosure); +CCLOSURE_PREPARE(closure_bsdf_microfacet_multi_ggx_fresnel_prepare, + MicrofacetMultiGGXFresnelClosure); class MicrofacetMultiGGXAnisoFresnelClosure : public MicrofacetMultiFresnelClosure { -public: - void setup(ShaderData *sd, int path_flag, float3 weight) - { - MicrofacetBsdf *bsdf = alloc(sd, path_flag, weight); - if(!bsdf) { - return; - } - - sd->flag |= bsdf_microfacet_multi_ggx_aniso_fresnel_setup(bsdf, sd); - } + public: + void setup(ShaderData *sd, int path_flag, float3 weight) + { + MicrofacetBsdf *bsdf = alloc(sd, path_flag, weight); + if (!bsdf) { + return; + } + + sd->flag |= bsdf_microfacet_multi_ggx_aniso_fresnel_setup(bsdf, sd); + } }; ClosureParam *closure_bsdf_microfacet_multi_ggx_aniso_fresnel_params() { - static ClosureParam params[] = { - CLOSURE_FLOAT3_PARAM(MicrofacetMultiGGXFresnelClosure, params.N), - CLOSURE_FLOAT3_PARAM(MicrofacetMultiGGXFresnelClosure, params.T), - CLOSURE_FLOAT_PARAM(MicrofacetMultiGGXFresnelClosure, params.alpha_x), - CLOSURE_FLOAT_PARAM(MicrofacetMultiGGXFresnelClosure, params.alpha_y), - CLOSURE_FLOAT_PARAM(MicrofacetMultiGGXFresnelClosure, params.ior), - CLOSURE_FLOAT3_PARAM(MicrofacetMultiGGXFresnelClosure, color), - CLOSURE_FLOAT3_PARAM(MicrofacetMultiGGXFresnelClosure, cspec0), - CLOSURE_STRING_KEYPARAM(MicrofacetMultiGGXFresnelClosure, label, "label"), - CLOSURE_FINISH_PARAM(MicrofacetMultiGGXFresnelClosure) - }; - return params; + static ClosureParam params[] = { + CLOSURE_FLOAT3_PARAM(MicrofacetMultiGGXFresnelClosure, params.N), + CLOSURE_FLOAT3_PARAM(MicrofacetMultiGGXFresnelClosure, params.T), + CLOSURE_FLOAT_PARAM(MicrofacetMultiGGXFresnelClosure, params.alpha_x), + CLOSURE_FLOAT_PARAM(MicrofacetMultiGGXFresnelClosure, params.alpha_y), + CLOSURE_FLOAT_PARAM(MicrofacetMultiGGXFresnelClosure, params.ior), + CLOSURE_FLOAT3_PARAM(MicrofacetMultiGGXFresnelClosure, color), + CLOSURE_FLOAT3_PARAM(MicrofacetMultiGGXFresnelClosure, cspec0), + CLOSURE_STRING_KEYPARAM(MicrofacetMultiGGXFresnelClosure, label, "label"), + CLOSURE_FINISH_PARAM(MicrofacetMultiGGXFresnelClosure)}; + return params; } -CCLOSURE_PREPARE(closure_bsdf_microfacet_multi_ggx_aniso_fresnel_prepare, MicrofacetMultiGGXAnisoFresnelClosure); +CCLOSURE_PREPARE(closure_bsdf_microfacet_multi_ggx_aniso_fresnel_prepare, + MicrofacetMultiGGXAnisoFresnelClosure); class MicrofacetMultiGGXGlassFresnelClosure : public MicrofacetMultiFresnelClosure { -public: - MicrofacetMultiGGXGlassFresnelClosure() : MicrofacetMultiFresnelClosure() {} - - void setup(ShaderData *sd, int path_flag, float3 weight) - { - MicrofacetBsdf *bsdf = alloc(sd, path_flag, weight); - if(!bsdf) { - return; - } - - bsdf->T = make_float3(0.0f, 0.0f, 0.0f); - bsdf->alpha_y = bsdf->alpha_x; - sd->flag |= bsdf_microfacet_multi_ggx_glass_fresnel_setup(bsdf, sd); - } + public: + MicrofacetMultiGGXGlassFresnelClosure() : MicrofacetMultiFresnelClosure() + { + } + + void setup(ShaderData *sd, int path_flag, float3 weight) + { + MicrofacetBsdf *bsdf = alloc(sd, path_flag, weight); + if (!bsdf) { + return; + } + + bsdf->T = make_float3(0.0f, 0.0f, 0.0f); + bsdf->alpha_y = bsdf->alpha_x; + sd->flag |= bsdf_microfacet_multi_ggx_glass_fresnel_setup(bsdf, sd); + } }; ClosureParam *closure_bsdf_microfacet_multi_ggx_glass_fresnel_params() { - static ClosureParam params[] = { - CLOSURE_FLOAT3_PARAM(MicrofacetMultiGGXFresnelClosure, params.N), - CLOSURE_FLOAT_PARAM(MicrofacetMultiGGXFresnelClosure, params.alpha_x), - CLOSURE_FLOAT_PARAM(MicrofacetMultiGGXFresnelClosure, params.ior), - CLOSURE_FLOAT3_PARAM(MicrofacetMultiGGXFresnelClosure, color), - CLOSURE_FLOAT3_PARAM(MicrofacetMultiGGXFresnelClosure, cspec0), - CLOSURE_STRING_KEYPARAM(MicrofacetMultiGGXFresnelClosure, label, "label"), - CLOSURE_FINISH_PARAM(MicrofacetMultiGGXFresnelClosure) - }; - return params; + static ClosureParam params[] = { + CLOSURE_FLOAT3_PARAM(MicrofacetMultiGGXFresnelClosure, params.N), + CLOSURE_FLOAT_PARAM(MicrofacetMultiGGXFresnelClosure, params.alpha_x), + CLOSURE_FLOAT_PARAM(MicrofacetMultiGGXFresnelClosure, params.ior), + CLOSURE_FLOAT3_PARAM(MicrofacetMultiGGXFresnelClosure, color), + CLOSURE_FLOAT3_PARAM(MicrofacetMultiGGXFresnelClosure, cspec0), + CLOSURE_STRING_KEYPARAM(MicrofacetMultiGGXFresnelClosure, label, "label"), + CLOSURE_FINISH_PARAM(MicrofacetMultiGGXFresnelClosure)}; + return params; } -CCLOSURE_PREPARE(closure_bsdf_microfacet_multi_ggx_glass_fresnel_prepare, MicrofacetMultiGGXGlassFresnelClosure); +CCLOSURE_PREPARE(closure_bsdf_microfacet_multi_ggx_glass_fresnel_prepare, + MicrofacetMultiGGXGlassFresnelClosure); /* Transparent */ class TransparentClosure : public CBSDFClosure { -public: - ShaderClosure params; - float3 unused; - - void setup(ShaderData *sd, int path_flag, float3 weight) - { - bsdf_transparent_setup(sd, weight, path_flag); - } + public: + ShaderClosure params; + float3 unused; + + void setup(ShaderData *sd, int path_flag, float3 weight) + { + bsdf_transparent_setup(sd, weight, path_flag); + } }; ClosureParam *closure_bsdf_transparent_params() { - static ClosureParam params[] = { - CLOSURE_STRING_KEYPARAM(TransparentClosure, label, "label"), - CLOSURE_FINISH_PARAM(TransparentClosure) - }; - return params; + static ClosureParam params[] = {CLOSURE_STRING_KEYPARAM(TransparentClosure, label, "label"), + CLOSURE_FINISH_PARAM(TransparentClosure)}; + return params; } CCLOSURE_PREPARE(closure_bsdf_transparent_prepare, TransparentClosure) @@ -778,52 +859,49 @@ CCLOSURE_PREPARE(closure_bsdf_transparent_prepare, TransparentClosure) /* Volume */ class VolumeAbsorptionClosure : public CBSDFClosure { -public: - void setup(ShaderData *sd, int path_flag, float3 weight) - { - volume_extinction_setup(sd, weight); - } + public: + void setup(ShaderData *sd, int path_flag, float3 weight) + { + volume_extinction_setup(sd, weight); + } }; ClosureParam *closure_absorption_params() { - static ClosureParam params[] = { - CLOSURE_STRING_KEYPARAM(VolumeAbsorptionClosure, label, "label"), - CLOSURE_FINISH_PARAM(VolumeAbsorptionClosure) - }; - return params; + static ClosureParam params[] = {CLOSURE_STRING_KEYPARAM(VolumeAbsorptionClosure, label, "label"), + CLOSURE_FINISH_PARAM(VolumeAbsorptionClosure)}; + return params; } CCLOSURE_PREPARE(closure_absorption_prepare, VolumeAbsorptionClosure) class VolumeHenyeyGreensteinClosure : public CBSDFClosure { -public: - HenyeyGreensteinVolume params; + public: + HenyeyGreensteinVolume params; - void setup(ShaderData *sd, int path_flag, float3 weight) - { - volume_extinction_setup(sd, weight); + void setup(ShaderData *sd, int path_flag, float3 weight) + { + volume_extinction_setup(sd, weight); - HenyeyGreensteinVolume *volume = (HenyeyGreensteinVolume*)bsdf_alloc_osl(sd, sizeof(HenyeyGreensteinVolume), weight, ¶ms); - if(!volume) { - return; - } + HenyeyGreensteinVolume *volume = (HenyeyGreensteinVolume *)bsdf_alloc_osl( + sd, sizeof(HenyeyGreensteinVolume), weight, ¶ms); + if (!volume) { + return; + } - sd->flag |= volume_henyey_greenstein_setup(volume); - } + sd->flag |= volume_henyey_greenstein_setup(volume); + } }; ClosureParam *closure_henyey_greenstein_params() { - static ClosureParam params[] = { - CLOSURE_FLOAT_PARAM(VolumeHenyeyGreensteinClosure, params.g), - CLOSURE_STRING_KEYPARAM(VolumeHenyeyGreensteinClosure, label, "label"), - CLOSURE_FINISH_PARAM(VolumeHenyeyGreensteinClosure) - }; - return params; + static ClosureParam params[] = { + CLOSURE_FLOAT_PARAM(VolumeHenyeyGreensteinClosure, params.g), + CLOSURE_STRING_KEYPARAM(VolumeHenyeyGreensteinClosure, label, "label"), + CLOSURE_FINISH_PARAM(VolumeHenyeyGreensteinClosure)}; + return params; } CCLOSURE_PREPARE(closure_henyey_greenstein_prepare, VolumeHenyeyGreensteinClosure) - CCL_NAMESPACE_END |