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Diffstat (limited to 'intern/cycles/kernel/osl/osl_closures.cpp')
-rw-r--r--intern/cycles/kernel/osl/osl_closures.cpp1300
1 files changed, 689 insertions, 611 deletions
diff --git a/intern/cycles/kernel/osl/osl_closures.cpp b/intern/cycles/kernel/osl/osl_closures.cpp
index 169351d5ad9..aa7e2727577 100644
--- a/intern/cycles/kernel/osl/osl_closures.cpp
+++ b/intern/cycles/kernel/osl/osl_closures.cpp
@@ -71,706 +71,787 @@ using namespace OSL;
/* BSDF class definitions */
BSDF_CLOSURE_CLASS_BEGIN(Diffuse, diffuse, DiffuseBsdf, LABEL_DIFFUSE)
- CLOSURE_FLOAT3_PARAM(DiffuseClosure, params.N),
-BSDF_CLOSURE_CLASS_END(Diffuse, diffuse)
-
-BSDF_CLOSURE_CLASS_BEGIN(Translucent, translucent, DiffuseBsdf, LABEL_DIFFUSE)
- CLOSURE_FLOAT3_PARAM(TranslucentClosure, params.N),
-BSDF_CLOSURE_CLASS_END(Translucent, translucent)
-
-BSDF_CLOSURE_CLASS_BEGIN(OrenNayar, oren_nayar, OrenNayarBsdf, LABEL_DIFFUSE)
- CLOSURE_FLOAT3_PARAM(OrenNayarClosure, params.N),
- CLOSURE_FLOAT_PARAM(OrenNayarClosure, params.roughness),
-BSDF_CLOSURE_CLASS_END(OrenNayar, oren_nayar)
-
-BSDF_CLOSURE_CLASS_BEGIN(Reflection, reflection, MicrofacetBsdf, LABEL_SINGULAR)
- CLOSURE_FLOAT3_PARAM(ReflectionClosure, params.N),
-BSDF_CLOSURE_CLASS_END(Reflection, reflection)
-
-BSDF_CLOSURE_CLASS_BEGIN(Refraction, refraction, MicrofacetBsdf, LABEL_SINGULAR)
- CLOSURE_FLOAT3_PARAM(RefractionClosure, params.N),
- CLOSURE_FLOAT_PARAM(RefractionClosure, params.ior),
-BSDF_CLOSURE_CLASS_END(Refraction, refraction)
-
-BSDF_CLOSURE_CLASS_BEGIN(AshikhminVelvet, ashikhmin_velvet, VelvetBsdf, LABEL_DIFFUSE)
- CLOSURE_FLOAT3_PARAM(AshikhminVelvetClosure, params.N),
- CLOSURE_FLOAT_PARAM(AshikhminVelvetClosure, params.sigma),
-BSDF_CLOSURE_CLASS_END(AshikhminVelvet, ashikhmin_velvet)
-
-BSDF_CLOSURE_CLASS_BEGIN(AshikhminShirley, ashikhmin_shirley_aniso, MicrofacetBsdf, LABEL_GLOSSY|LABEL_REFLECT)
- CLOSURE_FLOAT3_PARAM(AshikhminShirleyClosure, params.N),
- CLOSURE_FLOAT3_PARAM(AshikhminShirleyClosure, params.T),
- CLOSURE_FLOAT_PARAM(AshikhminShirleyClosure, params.alpha_x),
- CLOSURE_FLOAT_PARAM(AshikhminShirleyClosure, params.alpha_y),
-BSDF_CLOSURE_CLASS_END(AshikhminShirley, ashikhmin_shirley_aniso)
-
-BSDF_CLOSURE_CLASS_BEGIN(DiffuseToon, diffuse_toon, ToonBsdf, LABEL_DIFFUSE)
- CLOSURE_FLOAT3_PARAM(DiffuseToonClosure, params.N),
- CLOSURE_FLOAT_PARAM(DiffuseToonClosure, params.size),
- CLOSURE_FLOAT_PARAM(DiffuseToonClosure, params.smooth),
-BSDF_CLOSURE_CLASS_END(DiffuseToon, diffuse_toon)
-
-BSDF_CLOSURE_CLASS_BEGIN(GlossyToon, glossy_toon, ToonBsdf, LABEL_GLOSSY)
- CLOSURE_FLOAT3_PARAM(GlossyToonClosure, params.N),
- CLOSURE_FLOAT_PARAM(GlossyToonClosure, params.size),
- CLOSURE_FLOAT_PARAM(GlossyToonClosure, params.smooth),
-BSDF_CLOSURE_CLASS_END(GlossyToon, glossy_toon)
-
-BSDF_CLOSURE_CLASS_BEGIN(MicrofacetGGX, microfacet_ggx, MicrofacetBsdf, LABEL_GLOSSY|LABEL_REFLECT)
- CLOSURE_FLOAT3_PARAM(MicrofacetGGXClosure, params.N),
- CLOSURE_FLOAT_PARAM(MicrofacetGGXClosure, params.alpha_x),
-BSDF_CLOSURE_CLASS_END(MicrofacetGGX, microfacet_ggx)
-
-BSDF_CLOSURE_CLASS_BEGIN(MicrofacetGGXAniso, microfacet_ggx_aniso, MicrofacetBsdf, LABEL_GLOSSY|LABEL_REFLECT)
- CLOSURE_FLOAT3_PARAM(MicrofacetGGXAnisoClosure, params.N),
- CLOSURE_FLOAT3_PARAM(MicrofacetGGXAnisoClosure, params.T),
- CLOSURE_FLOAT_PARAM(MicrofacetGGXAnisoClosure, params.alpha_x),
- CLOSURE_FLOAT_PARAM(MicrofacetGGXAnisoClosure, params.alpha_y),
-BSDF_CLOSURE_CLASS_END(MicrofacetGGXAniso, microfacet_ggx_aniso)
-
-BSDF_CLOSURE_CLASS_BEGIN(MicrofacetBeckmann, microfacet_beckmann, MicrofacetBsdf, LABEL_GLOSSY|LABEL_REFLECT)
- CLOSURE_FLOAT3_PARAM(MicrofacetBeckmannClosure, params.N),
- CLOSURE_FLOAT_PARAM(MicrofacetBeckmannClosure, params.alpha_x),
-BSDF_CLOSURE_CLASS_END(MicrofacetBeckmann, microfacet_beckmann)
-
-BSDF_CLOSURE_CLASS_BEGIN(MicrofacetBeckmannAniso, microfacet_beckmann_aniso, MicrofacetBsdf, LABEL_GLOSSY|LABEL_REFLECT)
- CLOSURE_FLOAT3_PARAM(MicrofacetBeckmannAnisoClosure, params.N),
- CLOSURE_FLOAT3_PARAM(MicrofacetBeckmannAnisoClosure, params.T),
- CLOSURE_FLOAT_PARAM(MicrofacetBeckmannAnisoClosure, params.alpha_x),
- CLOSURE_FLOAT_PARAM(MicrofacetBeckmannAnisoClosure, params.alpha_y),
-BSDF_CLOSURE_CLASS_END(MicrofacetBeckmannAniso, microfacet_beckmann_aniso)
-
-BSDF_CLOSURE_CLASS_BEGIN(MicrofacetGGXRefraction, microfacet_ggx_refraction, MicrofacetBsdf, LABEL_GLOSSY|LABEL_TRANSMIT)
- CLOSURE_FLOAT3_PARAM(MicrofacetGGXRefractionClosure, params.N),
- CLOSURE_FLOAT_PARAM(MicrofacetGGXRefractionClosure, params.alpha_x),
- CLOSURE_FLOAT_PARAM(MicrofacetGGXRefractionClosure, params.ior),
-BSDF_CLOSURE_CLASS_END(MicrofacetGGXRefraction, microfacet_ggx_refraction)
-
-BSDF_CLOSURE_CLASS_BEGIN(MicrofacetBeckmannRefraction, microfacet_beckmann_refraction, MicrofacetBsdf, LABEL_GLOSSY|LABEL_TRANSMIT)
- CLOSURE_FLOAT3_PARAM(MicrofacetBeckmannRefractionClosure, params.N),
- CLOSURE_FLOAT_PARAM(MicrofacetBeckmannRefractionClosure, params.alpha_x),
- CLOSURE_FLOAT_PARAM(MicrofacetBeckmannRefractionClosure, params.ior),
-BSDF_CLOSURE_CLASS_END(MicrofacetBeckmannRefraction, microfacet_beckmann_refraction)
-
-BSDF_CLOSURE_CLASS_BEGIN(HairReflection, hair_reflection, HairBsdf, LABEL_GLOSSY)
- CLOSURE_FLOAT3_PARAM(HairReflectionClosure, params.N),
- CLOSURE_FLOAT_PARAM(HairReflectionClosure, params.roughness1),
- CLOSURE_FLOAT_PARAM(HairReflectionClosure, params.roughness2),
- CLOSURE_FLOAT3_PARAM(HairReflectionClosure, params.T),
- CLOSURE_FLOAT_PARAM(HairReflectionClosure, params.offset),
-BSDF_CLOSURE_CLASS_END(HairReflection, hair_reflection)
-
-BSDF_CLOSURE_CLASS_BEGIN(HairTransmission, hair_transmission, HairBsdf, LABEL_GLOSSY)
- CLOSURE_FLOAT3_PARAM(HairTransmissionClosure, params.N),
- CLOSURE_FLOAT_PARAM(HairTransmissionClosure, params.roughness1),
- CLOSURE_FLOAT_PARAM(HairTransmissionClosure, params.roughness2),
- CLOSURE_FLOAT3_PARAM(HairReflectionClosure, params.T),
- CLOSURE_FLOAT_PARAM(HairReflectionClosure, params.offset),
-BSDF_CLOSURE_CLASS_END(HairTransmission, hair_transmission)
-
-BSDF_CLOSURE_CLASS_BEGIN(PrincipledDiffuse, principled_diffuse, PrincipledDiffuseBsdf, LABEL_DIFFUSE)
- CLOSURE_FLOAT3_PARAM(PrincipledDiffuseClosure, params.N),
- CLOSURE_FLOAT_PARAM(PrincipledDiffuseClosure, params.roughness),
-BSDF_CLOSURE_CLASS_END(PrincipledDiffuse, principled_diffuse)
-
-BSDF_CLOSURE_CLASS_BEGIN(PrincipledSheen, principled_sheen, PrincipledSheenBsdf, LABEL_DIFFUSE)
- CLOSURE_FLOAT3_PARAM(PrincipledSheenClosure, params.N),
-BSDF_CLOSURE_CLASS_END(PrincipledSheen, principled_sheen)
-
-/* PRINCIPLED HAIR BSDF */
-class PrincipledHairClosure : public CBSDFClosure {
-public:
- PrincipledHairBSDF params;
-
- PrincipledHairBSDF *alloc(ShaderData *sd, int path_flag, float3 weight)
- {
- PrincipledHairBSDF *bsdf = (PrincipledHairBSDF*)bsdf_alloc_osl(sd, sizeof(PrincipledHairBSDF), weight, &params);
- if(!bsdf) {
- return NULL;
- }
-
- PrincipledHairExtra *extra = (PrincipledHairExtra*)closure_alloc_extra(sd, sizeof(PrincipledHairExtra));
- if(!extra) {
- return NULL;
- }
-
- bsdf->extra = extra;
- return bsdf;
- }
-
- void setup(ShaderData *sd, int path_flag, float3 weight)
- {
- if(!skip(sd, path_flag, LABEL_GLOSSY)) {
- PrincipledHairBSDF *bsdf = (PrincipledHairBSDF*)alloc(sd, path_flag, weight);
- if(!bsdf) {
- return;
- }
-
- sd->flag |= (bsdf) ? bsdf_principled_hair_setup(sd, bsdf) : 0;
- }
- }
+CLOSURE_FLOAT3_PARAM(DiffuseClosure, params.N),
+ BSDF_CLOSURE_CLASS_END(Diffuse, diffuse)
+
+ BSDF_CLOSURE_CLASS_BEGIN(Translucent, translucent, DiffuseBsdf, LABEL_DIFFUSE)
+ CLOSURE_FLOAT3_PARAM(TranslucentClosure, params.N),
+ BSDF_CLOSURE_CLASS_END(Translucent, translucent)
+
+ BSDF_CLOSURE_CLASS_BEGIN(OrenNayar, oren_nayar, OrenNayarBsdf, LABEL_DIFFUSE)
+ CLOSURE_FLOAT3_PARAM(OrenNayarClosure, params.N),
+ CLOSURE_FLOAT_PARAM(OrenNayarClosure, params.roughness),
+ BSDF_CLOSURE_CLASS_END(OrenNayar, oren_nayar)
+
+ BSDF_CLOSURE_CLASS_BEGIN(Reflection, reflection, MicrofacetBsdf, LABEL_SINGULAR)
+ CLOSURE_FLOAT3_PARAM(ReflectionClosure, params.N),
+ BSDF_CLOSURE_CLASS_END(Reflection, reflection)
+
+ BSDF_CLOSURE_CLASS_BEGIN(Refraction, refraction, MicrofacetBsdf, LABEL_SINGULAR)
+ CLOSURE_FLOAT3_PARAM(RefractionClosure, params.N),
+ CLOSURE_FLOAT_PARAM(RefractionClosure, params.ior),
+ BSDF_CLOSURE_CLASS_END(Refraction, refraction)
+
+ BSDF_CLOSURE_CLASS_BEGIN(AshikhminVelvet, ashikhmin_velvet, VelvetBsdf, LABEL_DIFFUSE)
+ CLOSURE_FLOAT3_PARAM(AshikhminVelvetClosure, params.N),
+ CLOSURE_FLOAT_PARAM(AshikhminVelvetClosure, params.sigma),
+ BSDF_CLOSURE_CLASS_END(AshikhminVelvet, ashikhmin_velvet)
+
+ BSDF_CLOSURE_CLASS_BEGIN(AshikhminShirley,
+ ashikhmin_shirley_aniso,
+ MicrofacetBsdf,
+ LABEL_GLOSSY | LABEL_REFLECT)
+ CLOSURE_FLOAT3_PARAM(AshikhminShirleyClosure, params.N),
+ CLOSURE_FLOAT3_PARAM(AshikhminShirleyClosure, params.T),
+ CLOSURE_FLOAT_PARAM(AshikhminShirleyClosure, params.alpha_x),
+ CLOSURE_FLOAT_PARAM(AshikhminShirleyClosure, params.alpha_y),
+ BSDF_CLOSURE_CLASS_END(AshikhminShirley, ashikhmin_shirley_aniso)
+
+ BSDF_CLOSURE_CLASS_BEGIN(DiffuseToon, diffuse_toon, ToonBsdf, LABEL_DIFFUSE)
+ CLOSURE_FLOAT3_PARAM(DiffuseToonClosure, params.N),
+ CLOSURE_FLOAT_PARAM(DiffuseToonClosure, params.size),
+ CLOSURE_FLOAT_PARAM(DiffuseToonClosure, params.smooth),
+ BSDF_CLOSURE_CLASS_END(DiffuseToon, diffuse_toon)
+
+ BSDF_CLOSURE_CLASS_BEGIN(GlossyToon, glossy_toon, ToonBsdf, LABEL_GLOSSY)
+ CLOSURE_FLOAT3_PARAM(GlossyToonClosure, params.N),
+ CLOSURE_FLOAT_PARAM(GlossyToonClosure, params.size),
+ CLOSURE_FLOAT_PARAM(GlossyToonClosure, params.smooth),
+ BSDF_CLOSURE_CLASS_END(GlossyToon, glossy_toon)
+
+ BSDF_CLOSURE_CLASS_BEGIN(MicrofacetGGX,
+ microfacet_ggx,
+ MicrofacetBsdf,
+ LABEL_GLOSSY | LABEL_REFLECT)
+ CLOSURE_FLOAT3_PARAM(MicrofacetGGXClosure, params.N),
+ CLOSURE_FLOAT_PARAM(MicrofacetGGXClosure, params.alpha_x),
+ BSDF_CLOSURE_CLASS_END(MicrofacetGGX, microfacet_ggx)
+
+ BSDF_CLOSURE_CLASS_BEGIN(MicrofacetGGXAniso,
+ microfacet_ggx_aniso,
+ MicrofacetBsdf,
+ LABEL_GLOSSY | LABEL_REFLECT)
+ CLOSURE_FLOAT3_PARAM(MicrofacetGGXAnisoClosure, params.N),
+ CLOSURE_FLOAT3_PARAM(MicrofacetGGXAnisoClosure, params.T),
+ CLOSURE_FLOAT_PARAM(MicrofacetGGXAnisoClosure, params.alpha_x),
+ CLOSURE_FLOAT_PARAM(MicrofacetGGXAnisoClosure, params.alpha_y),
+ BSDF_CLOSURE_CLASS_END(MicrofacetGGXAniso, microfacet_ggx_aniso)
+
+ BSDF_CLOSURE_CLASS_BEGIN(MicrofacetBeckmann,
+ microfacet_beckmann,
+ MicrofacetBsdf,
+ LABEL_GLOSSY | LABEL_REFLECT)
+ CLOSURE_FLOAT3_PARAM(MicrofacetBeckmannClosure, params.N),
+ CLOSURE_FLOAT_PARAM(MicrofacetBeckmannClosure, params.alpha_x),
+ BSDF_CLOSURE_CLASS_END(MicrofacetBeckmann, microfacet_beckmann)
+
+ BSDF_CLOSURE_CLASS_BEGIN(MicrofacetBeckmannAniso,
+ microfacet_beckmann_aniso,
+ MicrofacetBsdf,
+ LABEL_GLOSSY | LABEL_REFLECT)
+ CLOSURE_FLOAT3_PARAM(MicrofacetBeckmannAnisoClosure, params.N),
+ CLOSURE_FLOAT3_PARAM(MicrofacetBeckmannAnisoClosure, params.T),
+ CLOSURE_FLOAT_PARAM(MicrofacetBeckmannAnisoClosure, params.alpha_x),
+ CLOSURE_FLOAT_PARAM(MicrofacetBeckmannAnisoClosure, params.alpha_y),
+ BSDF_CLOSURE_CLASS_END(MicrofacetBeckmannAniso, microfacet_beckmann_aniso)
+
+ BSDF_CLOSURE_CLASS_BEGIN(MicrofacetGGXRefraction,
+ microfacet_ggx_refraction,
+ MicrofacetBsdf,
+ LABEL_GLOSSY | LABEL_TRANSMIT)
+ CLOSURE_FLOAT3_PARAM(MicrofacetGGXRefractionClosure, params.N),
+ CLOSURE_FLOAT_PARAM(MicrofacetGGXRefractionClosure, params.alpha_x),
+ CLOSURE_FLOAT_PARAM(MicrofacetGGXRefractionClosure, params.ior),
+ BSDF_CLOSURE_CLASS_END(MicrofacetGGXRefraction, microfacet_ggx_refraction)
+
+ BSDF_CLOSURE_CLASS_BEGIN(MicrofacetBeckmannRefraction,
+ microfacet_beckmann_refraction,
+ MicrofacetBsdf,
+ LABEL_GLOSSY | LABEL_TRANSMIT)
+ CLOSURE_FLOAT3_PARAM(MicrofacetBeckmannRefractionClosure, params.N),
+ CLOSURE_FLOAT_PARAM(MicrofacetBeckmannRefractionClosure, params.alpha_x),
+ CLOSURE_FLOAT_PARAM(MicrofacetBeckmannRefractionClosure, params.ior),
+ BSDF_CLOSURE_CLASS_END(MicrofacetBeckmannRefraction, microfacet_beckmann_refraction)
+
+ BSDF_CLOSURE_CLASS_BEGIN(HairReflection, hair_reflection, HairBsdf, LABEL_GLOSSY)
+ CLOSURE_FLOAT3_PARAM(HairReflectionClosure, params.N),
+ CLOSURE_FLOAT_PARAM(HairReflectionClosure, params.roughness1),
+ CLOSURE_FLOAT_PARAM(HairReflectionClosure, params.roughness2),
+ CLOSURE_FLOAT3_PARAM(HairReflectionClosure, params.T),
+ CLOSURE_FLOAT_PARAM(HairReflectionClosure, params.offset),
+ BSDF_CLOSURE_CLASS_END(HairReflection, hair_reflection)
+
+ BSDF_CLOSURE_CLASS_BEGIN(HairTransmission, hair_transmission, HairBsdf, LABEL_GLOSSY)
+ CLOSURE_FLOAT3_PARAM(HairTransmissionClosure, params.N),
+ CLOSURE_FLOAT_PARAM(HairTransmissionClosure, params.roughness1),
+ CLOSURE_FLOAT_PARAM(HairTransmissionClosure, params.roughness2),
+ CLOSURE_FLOAT3_PARAM(HairReflectionClosure, params.T),
+ CLOSURE_FLOAT_PARAM(HairReflectionClosure, params.offset),
+ BSDF_CLOSURE_CLASS_END(HairTransmission, hair_transmission)
+
+ BSDF_CLOSURE_CLASS_BEGIN(PrincipledDiffuse,
+ principled_diffuse,
+ PrincipledDiffuseBsdf,
+ LABEL_DIFFUSE)
+ CLOSURE_FLOAT3_PARAM(PrincipledDiffuseClosure, params.N),
+ CLOSURE_FLOAT_PARAM(PrincipledDiffuseClosure, params.roughness),
+ BSDF_CLOSURE_CLASS_END(PrincipledDiffuse, principled_diffuse)
+
+ BSDF_CLOSURE_CLASS_BEGIN(PrincipledSheen,
+ principled_sheen,
+ PrincipledSheenBsdf,
+ LABEL_DIFFUSE)
+ CLOSURE_FLOAT3_PARAM(PrincipledSheenClosure, params.N),
+ BSDF_CLOSURE_CLASS_END(PrincipledSheen, principled_sheen)
+
+ /* PRINCIPLED HAIR BSDF */
+ class PrincipledHairClosure : public CBSDFClosure {
+ public:
+ PrincipledHairBSDF params;
+
+ PrincipledHairBSDF *alloc(ShaderData *sd, int path_flag, float3 weight)
+ {
+ PrincipledHairBSDF *bsdf = (PrincipledHairBSDF *)bsdf_alloc_osl(
+ sd, sizeof(PrincipledHairBSDF), weight, &params);
+ if (!bsdf) {
+ return NULL;
+ }
+
+ PrincipledHairExtra *extra = (PrincipledHairExtra *)closure_alloc_extra(
+ sd, sizeof(PrincipledHairExtra));
+ if (!extra) {
+ return NULL;
+ }
+
+ bsdf->extra = extra;
+ return bsdf;
+ }
+
+ void setup(ShaderData *sd, int path_flag, float3 weight)
+ {
+ if (!skip(sd, path_flag, LABEL_GLOSSY)) {
+ PrincipledHairBSDF *bsdf = (PrincipledHairBSDF *)alloc(sd, path_flag, weight);
+ if (!bsdf) {
+ return;
+ }
+
+ sd->flag |= (bsdf) ? bsdf_principled_hair_setup(sd, bsdf) : 0;
+ }
+ }
};
static ClosureParam *closure_bsdf_principled_hair_params()
{
- static ClosureParam params[] = {
- CLOSURE_FLOAT3_PARAM(PrincipledHairClosure, params.N),
- CLOSURE_FLOAT3_PARAM(PrincipledHairClosure, params.sigma),
- CLOSURE_FLOAT_PARAM(PrincipledHairClosure, params.v),
- CLOSURE_FLOAT_PARAM(PrincipledHairClosure, params.s),
- CLOSURE_FLOAT_PARAM(PrincipledHairClosure, params.m0_roughness),
- CLOSURE_FLOAT_PARAM(PrincipledHairClosure, params.alpha),
- CLOSURE_FLOAT_PARAM(PrincipledHairClosure, params.eta),
- CLOSURE_STRING_KEYPARAM(PrincipledHairClosure, label, "label"),
- CLOSURE_FINISH_PARAM(PrincipledHairClosure)
- };
-
- return params;
+ static ClosureParam params[] = {CLOSURE_FLOAT3_PARAM(PrincipledHairClosure, params.N),
+ CLOSURE_FLOAT3_PARAM(PrincipledHairClosure, params.sigma),
+ CLOSURE_FLOAT_PARAM(PrincipledHairClosure, params.v),
+ CLOSURE_FLOAT_PARAM(PrincipledHairClosure, params.s),
+ CLOSURE_FLOAT_PARAM(PrincipledHairClosure, params.m0_roughness),
+ CLOSURE_FLOAT_PARAM(PrincipledHairClosure, params.alpha),
+ CLOSURE_FLOAT_PARAM(PrincipledHairClosure, params.eta),
+ CLOSURE_STRING_KEYPARAM(PrincipledHairClosure, label, "label"),
+ CLOSURE_FINISH_PARAM(PrincipledHairClosure)};
+
+ return params;
}
CCLOSURE_PREPARE(closure_bsdf_principled_hair_prepare, PrincipledHairClosure)
/* DISNEY PRINCIPLED CLEARCOAT */
class PrincipledClearcoatClosure : public CBSDFClosure {
-public:
- MicrofacetBsdf params;
- float clearcoat, clearcoat_roughness;
-
- MicrofacetBsdf *alloc(ShaderData *sd, int path_flag, float3 weight)
- {
- MicrofacetBsdf *bsdf = (MicrofacetBsdf*)bsdf_alloc_osl(sd, sizeof(MicrofacetBsdf), weight, &params);
- if(!bsdf) {
- return NULL;
- }
-
- MicrofacetExtra *extra = (MicrofacetExtra*)closure_alloc_extra(sd, sizeof(MicrofacetExtra));
- if(!extra) {
- return NULL;
- }
-
- bsdf->T = make_float3(0.0f, 0.0f, 0.0f);
- bsdf->extra = extra;
- bsdf->ior = 1.5f;
- bsdf->alpha_x = clearcoat_roughness;
- bsdf->alpha_y = clearcoat_roughness;
- bsdf->extra->color = make_float3(0.0f, 0.0f, 0.0f);
- bsdf->extra->cspec0 = make_float3(0.04f, 0.04f, 0.04f);
- bsdf->extra->clearcoat = clearcoat;
- return bsdf;
- }
-
- void setup(ShaderData *sd, int path_flag, float3 weight)
- {
- MicrofacetBsdf *bsdf = alloc(sd, path_flag, weight);
- if(!bsdf) {
- return;
- }
-
- sd->flag |= bsdf_microfacet_ggx_clearcoat_setup(bsdf, sd);
- }
+ public:
+ MicrofacetBsdf params;
+ float clearcoat, clearcoat_roughness;
+
+ MicrofacetBsdf *alloc(ShaderData *sd, int path_flag, float3 weight)
+ {
+ MicrofacetBsdf *bsdf = (MicrofacetBsdf *)bsdf_alloc_osl(
+ sd, sizeof(MicrofacetBsdf), weight, &params);
+ if (!bsdf) {
+ return NULL;
+ }
+
+ MicrofacetExtra *extra = (MicrofacetExtra *)closure_alloc_extra(sd, sizeof(MicrofacetExtra));
+ if (!extra) {
+ return NULL;
+ }
+
+ bsdf->T = make_float3(0.0f, 0.0f, 0.0f);
+ bsdf->extra = extra;
+ bsdf->ior = 1.5f;
+ bsdf->alpha_x = clearcoat_roughness;
+ bsdf->alpha_y = clearcoat_roughness;
+ bsdf->extra->color = make_float3(0.0f, 0.0f, 0.0f);
+ bsdf->extra->cspec0 = make_float3(0.04f, 0.04f, 0.04f);
+ bsdf->extra->clearcoat = clearcoat;
+ return bsdf;
+ }
+
+ void setup(ShaderData *sd, int path_flag, float3 weight)
+ {
+ MicrofacetBsdf *bsdf = alloc(sd, path_flag, weight);
+ if (!bsdf) {
+ return;
+ }
+
+ sd->flag |= bsdf_microfacet_ggx_clearcoat_setup(bsdf, sd);
+ }
};
ClosureParam *closure_bsdf_principled_clearcoat_params()
{
- static ClosureParam params[] = {
- CLOSURE_FLOAT3_PARAM(PrincipledClearcoatClosure, params.N),
- CLOSURE_FLOAT_PARAM(PrincipledClearcoatClosure, clearcoat),
- CLOSURE_FLOAT_PARAM(PrincipledClearcoatClosure, clearcoat_roughness),
- CLOSURE_STRING_KEYPARAM(PrincipledClearcoatClosure, label, "label"),
- CLOSURE_FINISH_PARAM(PrincipledClearcoatClosure)
- };
- return params;
+ static ClosureParam params[] = {
+ CLOSURE_FLOAT3_PARAM(PrincipledClearcoatClosure, params.N),
+ CLOSURE_FLOAT_PARAM(PrincipledClearcoatClosure, clearcoat),
+ CLOSURE_FLOAT_PARAM(PrincipledClearcoatClosure, clearcoat_roughness),
+ CLOSURE_STRING_KEYPARAM(PrincipledClearcoatClosure, label, "label"),
+ CLOSURE_FINISH_PARAM(PrincipledClearcoatClosure)};
+ return params;
}
CCLOSURE_PREPARE(closure_bsdf_principled_clearcoat_prepare, PrincipledClearcoatClosure)
-
/* Registration */
-static void register_closure(OSL::ShadingSystem *ss, const char *name, int id, OSL::ClosureParam *params, OSL::PrepareClosureFunc prepare)
+static void register_closure(OSL::ShadingSystem *ss,
+ const char *name,
+ int id,
+ OSL::ClosureParam *params,
+ OSL::PrepareClosureFunc prepare)
{
- /* optimization: it's possible to not use a prepare function at all and
- * only initialize the actual class when accessing the closure component
- * data, but then we need to map the id to the class somehow */
+ /* optimization: it's possible to not use a prepare function at all and
+ * only initialize the actual class when accessing the closure component
+ * data, but then we need to map the id to the class somehow */
#if OSL_LIBRARY_VERSION_CODE >= 10900
- ss->register_closure(name, id, params, prepare, NULL);
+ ss->register_closure(name, id, params, prepare, NULL);
#else
- ss->register_closure(name, id, params, prepare, NULL, 16);
+ ss->register_closure(name, id, params, prepare, NULL, 16);
#endif
}
void OSLShader::register_closures(OSLShadingSystem *ss_)
{
- OSL::ShadingSystem *ss = (OSL::ShadingSystem*)ss_;
- int id = 0;
-
- register_closure(ss, "diffuse", id++,
- bsdf_diffuse_params(), bsdf_diffuse_prepare);
- register_closure(ss, "oren_nayar", id++,
- bsdf_oren_nayar_params(), bsdf_oren_nayar_prepare);
- register_closure(ss, "translucent", id++,
- bsdf_translucent_params(), bsdf_translucent_prepare);
- register_closure(ss, "reflection", id++,
- bsdf_reflection_params(), bsdf_reflection_prepare);
- register_closure(ss, "refraction", id++,
- bsdf_refraction_params(), bsdf_refraction_prepare);
- register_closure(ss, "transparent", id++,
- closure_bsdf_transparent_params(), closure_bsdf_transparent_prepare);
- register_closure(ss, "microfacet_ggx", id++,
- bsdf_microfacet_ggx_params(), bsdf_microfacet_ggx_prepare);
- register_closure(ss, "microfacet_ggx_aniso", id++,
- bsdf_microfacet_ggx_aniso_params(), bsdf_microfacet_ggx_aniso_prepare);
- register_closure(ss, "microfacet_ggx_refraction", id++,
- bsdf_microfacet_ggx_refraction_params(), bsdf_microfacet_ggx_refraction_prepare);
- register_closure(ss, "microfacet_multi_ggx", id++,
- closure_bsdf_microfacet_multi_ggx_params(), closure_bsdf_microfacet_multi_ggx_prepare);
- register_closure(ss, "microfacet_multi_ggx_glass", id++,
- closure_bsdf_microfacet_multi_ggx_glass_params(), closure_bsdf_microfacet_multi_ggx_glass_prepare);
- register_closure(ss, "microfacet_multi_ggx_aniso", id++,
- closure_bsdf_microfacet_multi_ggx_aniso_params(), closure_bsdf_microfacet_multi_ggx_aniso_prepare);
- register_closure(ss, "microfacet_ggx_fresnel", id++,
- closure_bsdf_microfacet_ggx_fresnel_params(), closure_bsdf_microfacet_ggx_fresnel_prepare);
- register_closure(ss, "microfacet_ggx_aniso_fresnel", id++,
- closure_bsdf_microfacet_ggx_aniso_fresnel_params(), closure_bsdf_microfacet_ggx_aniso_fresnel_prepare);
- register_closure(ss, "microfacet_multi_ggx_fresnel", id++,
- closure_bsdf_microfacet_multi_ggx_fresnel_params(), closure_bsdf_microfacet_multi_ggx_fresnel_prepare);
- register_closure(ss, "microfacet_multi_ggx_glass_fresnel", id++,
- closure_bsdf_microfacet_multi_ggx_glass_fresnel_params(), closure_bsdf_microfacet_multi_ggx_glass_fresnel_prepare);
- register_closure(ss, "microfacet_multi_ggx_aniso_fresnel", id++,
- closure_bsdf_microfacet_multi_ggx_aniso_fresnel_params(), closure_bsdf_microfacet_multi_ggx_aniso_fresnel_prepare);
- register_closure(ss, "microfacet_beckmann", id++,
- bsdf_microfacet_beckmann_params(), bsdf_microfacet_beckmann_prepare);
- register_closure(ss, "microfacet_beckmann_aniso", id++,
- bsdf_microfacet_beckmann_aniso_params(), bsdf_microfacet_beckmann_aniso_prepare);
- register_closure(ss, "microfacet_beckmann_refraction", id++,
- bsdf_microfacet_beckmann_refraction_params(), bsdf_microfacet_beckmann_refraction_prepare);
- register_closure(ss, "ashikhmin_shirley", id++,
- bsdf_ashikhmin_shirley_aniso_params(), bsdf_ashikhmin_shirley_aniso_prepare);
- register_closure(ss, "ashikhmin_velvet", id++,
- bsdf_ashikhmin_velvet_params(), bsdf_ashikhmin_velvet_prepare);
- register_closure(ss, "diffuse_toon", id++,
- bsdf_diffuse_toon_params(), bsdf_diffuse_toon_prepare);
- register_closure(ss, "glossy_toon", id++,
- bsdf_glossy_toon_params(), bsdf_glossy_toon_prepare);
- register_closure(ss, "principled_diffuse", id++,
- bsdf_principled_diffuse_params(), bsdf_principled_diffuse_prepare);
- register_closure(ss, "principled_sheen", id++,
- bsdf_principled_sheen_params(), bsdf_principled_sheen_prepare);
- register_closure(ss, "principled_clearcoat", id++,
- closure_bsdf_principled_clearcoat_params(), closure_bsdf_principled_clearcoat_prepare);
-
- register_closure(ss, "emission", id++,
- closure_emission_params(), closure_emission_prepare);
- register_closure(ss, "background", id++,
- closure_background_params(), closure_background_prepare);
- register_closure(ss, "holdout", id++,
- closure_holdout_params(), closure_holdout_prepare);
- register_closure(ss, "diffuse_ramp", id++,
- closure_bsdf_diffuse_ramp_params(), closure_bsdf_diffuse_ramp_prepare);
- register_closure(ss, "phong_ramp", id++,
- closure_bsdf_phong_ramp_params(), closure_bsdf_phong_ramp_prepare);
- register_closure(ss, "bssrdf", id++,
- closure_bssrdf_params(), closure_bssrdf_prepare);
-
- register_closure(ss, "hair_reflection", id++,
- bsdf_hair_reflection_params(), bsdf_hair_reflection_prepare);
- register_closure(ss, "hair_transmission", id++,
- bsdf_hair_transmission_params(), bsdf_hair_transmission_prepare);
-
- register_closure(ss, "principled_hair", id++,
- closure_bsdf_principled_hair_params(), closure_bsdf_principled_hair_prepare);
-
- register_closure(ss, "henyey_greenstein", id++,
- closure_henyey_greenstein_params(), closure_henyey_greenstein_prepare);
- register_closure(ss, "absorption", id++,
- closure_absorption_params(), closure_absorption_prepare);
+ OSL::ShadingSystem *ss = (OSL::ShadingSystem *)ss_;
+ int id = 0;
+
+ register_closure(ss, "diffuse", id++, bsdf_diffuse_params(), bsdf_diffuse_prepare);
+ register_closure(ss, "oren_nayar", id++, bsdf_oren_nayar_params(), bsdf_oren_nayar_prepare);
+ register_closure(ss, "translucent", id++, bsdf_translucent_params(), bsdf_translucent_prepare);
+ register_closure(ss, "reflection", id++, bsdf_reflection_params(), bsdf_reflection_prepare);
+ register_closure(ss, "refraction", id++, bsdf_refraction_params(), bsdf_refraction_prepare);
+ register_closure(ss,
+ "transparent",
+ id++,
+ closure_bsdf_transparent_params(),
+ closure_bsdf_transparent_prepare);
+ register_closure(
+ ss, "microfacet_ggx", id++, bsdf_microfacet_ggx_params(), bsdf_microfacet_ggx_prepare);
+ register_closure(ss,
+ "microfacet_ggx_aniso",
+ id++,
+ bsdf_microfacet_ggx_aniso_params(),
+ bsdf_microfacet_ggx_aniso_prepare);
+ register_closure(ss,
+ "microfacet_ggx_refraction",
+ id++,
+ bsdf_microfacet_ggx_refraction_params(),
+ bsdf_microfacet_ggx_refraction_prepare);
+ register_closure(ss,
+ "microfacet_multi_ggx",
+ id++,
+ closure_bsdf_microfacet_multi_ggx_params(),
+ closure_bsdf_microfacet_multi_ggx_prepare);
+ register_closure(ss,
+ "microfacet_multi_ggx_glass",
+ id++,
+ closure_bsdf_microfacet_multi_ggx_glass_params(),
+ closure_bsdf_microfacet_multi_ggx_glass_prepare);
+ register_closure(ss,
+ "microfacet_multi_ggx_aniso",
+ id++,
+ closure_bsdf_microfacet_multi_ggx_aniso_params(),
+ closure_bsdf_microfacet_multi_ggx_aniso_prepare);
+ register_closure(ss,
+ "microfacet_ggx_fresnel",
+ id++,
+ closure_bsdf_microfacet_ggx_fresnel_params(),
+ closure_bsdf_microfacet_ggx_fresnel_prepare);
+ register_closure(ss,
+ "microfacet_ggx_aniso_fresnel",
+ id++,
+ closure_bsdf_microfacet_ggx_aniso_fresnel_params(),
+ closure_bsdf_microfacet_ggx_aniso_fresnel_prepare);
+ register_closure(ss,
+ "microfacet_multi_ggx_fresnel",
+ id++,
+ closure_bsdf_microfacet_multi_ggx_fresnel_params(),
+ closure_bsdf_microfacet_multi_ggx_fresnel_prepare);
+ register_closure(ss,
+ "microfacet_multi_ggx_glass_fresnel",
+ id++,
+ closure_bsdf_microfacet_multi_ggx_glass_fresnel_params(),
+ closure_bsdf_microfacet_multi_ggx_glass_fresnel_prepare);
+ register_closure(ss,
+ "microfacet_multi_ggx_aniso_fresnel",
+ id++,
+ closure_bsdf_microfacet_multi_ggx_aniso_fresnel_params(),
+ closure_bsdf_microfacet_multi_ggx_aniso_fresnel_prepare);
+ register_closure(ss,
+ "microfacet_beckmann",
+ id++,
+ bsdf_microfacet_beckmann_params(),
+ bsdf_microfacet_beckmann_prepare);
+ register_closure(ss,
+ "microfacet_beckmann_aniso",
+ id++,
+ bsdf_microfacet_beckmann_aniso_params(),
+ bsdf_microfacet_beckmann_aniso_prepare);
+ register_closure(ss,
+ "microfacet_beckmann_refraction",
+ id++,
+ bsdf_microfacet_beckmann_refraction_params(),
+ bsdf_microfacet_beckmann_refraction_prepare);
+ register_closure(ss,
+ "ashikhmin_shirley",
+ id++,
+ bsdf_ashikhmin_shirley_aniso_params(),
+ bsdf_ashikhmin_shirley_aniso_prepare);
+ register_closure(
+ ss, "ashikhmin_velvet", id++, bsdf_ashikhmin_velvet_params(), bsdf_ashikhmin_velvet_prepare);
+ register_closure(
+ ss, "diffuse_toon", id++, bsdf_diffuse_toon_params(), bsdf_diffuse_toon_prepare);
+ register_closure(ss, "glossy_toon", id++, bsdf_glossy_toon_params(), bsdf_glossy_toon_prepare);
+ register_closure(ss,
+ "principled_diffuse",
+ id++,
+ bsdf_principled_diffuse_params(),
+ bsdf_principled_diffuse_prepare);
+ register_closure(
+ ss, "principled_sheen", id++, bsdf_principled_sheen_params(), bsdf_principled_sheen_prepare);
+ register_closure(ss,
+ "principled_clearcoat",
+ id++,
+ closure_bsdf_principled_clearcoat_params(),
+ closure_bsdf_principled_clearcoat_prepare);
+
+ register_closure(ss, "emission", id++, closure_emission_params(), closure_emission_prepare);
+ register_closure(
+ ss, "background", id++, closure_background_params(), closure_background_prepare);
+ register_closure(ss, "holdout", id++, closure_holdout_params(), closure_holdout_prepare);
+ register_closure(ss,
+ "diffuse_ramp",
+ id++,
+ closure_bsdf_diffuse_ramp_params(),
+ closure_bsdf_diffuse_ramp_prepare);
+ register_closure(
+ ss, "phong_ramp", id++, closure_bsdf_phong_ramp_params(), closure_bsdf_phong_ramp_prepare);
+ register_closure(ss, "bssrdf", id++, closure_bssrdf_params(), closure_bssrdf_prepare);
+
+ register_closure(
+ ss, "hair_reflection", id++, bsdf_hair_reflection_params(), bsdf_hair_reflection_prepare);
+ register_closure(ss,
+ "hair_transmission",
+ id++,
+ bsdf_hair_transmission_params(),
+ bsdf_hair_transmission_prepare);
+
+ register_closure(ss,
+ "principled_hair",
+ id++,
+ closure_bsdf_principled_hair_params(),
+ closure_bsdf_principled_hair_prepare);
+
+ register_closure(ss,
+ "henyey_greenstein",
+ id++,
+ closure_henyey_greenstein_params(),
+ closure_henyey_greenstein_prepare);
+ register_closure(
+ ss, "absorption", id++, closure_absorption_params(), closure_absorption_prepare);
}
/* BSDF Closure */
bool CBSDFClosure::skip(const ShaderData *sd, int path_flag, int scattering)
{
- /* caustic options */
- if((scattering & LABEL_GLOSSY) && (path_flag & PATH_RAY_DIFFUSE)) {
- KernelGlobals *kg = sd->osl_globals;
-
- if((!kernel_data.integrator.caustics_reflective && (scattering & LABEL_REFLECT)) ||
- (!kernel_data.integrator.caustics_refractive && (scattering & LABEL_TRANSMIT)))
- {
- return true;
- }
- }
-
- return false;
-}
+ /* caustic options */
+ if ((scattering & LABEL_GLOSSY) && (path_flag & PATH_RAY_DIFFUSE)) {
+ KernelGlobals *kg = sd->osl_globals;
+ if ((!kernel_data.integrator.caustics_reflective && (scattering & LABEL_REFLECT)) ||
+ (!kernel_data.integrator.caustics_refractive && (scattering & LABEL_TRANSMIT))) {
+ return true;
+ }
+ }
+
+ return false;
+}
/* GGX closures with Fresnel */
class MicrofacetFresnelClosure : public CBSDFClosure {
-public:
- MicrofacetBsdf params;
- float3 color;
- float3 cspec0;
-
- MicrofacetBsdf *alloc(ShaderData *sd, int path_flag, float3 weight)
- {
- /* Technically, the MultiGGX Glass closure may also transmit. However,
- * since this is set statically and only used for caustic flags, this
- * is probably as good as it gets. */
- if(skip(sd, path_flag, LABEL_GLOSSY | LABEL_REFLECT)) {
- return NULL;
- }
-
- MicrofacetBsdf *bsdf = (MicrofacetBsdf*)bsdf_alloc_osl(sd, sizeof(MicrofacetBsdf), weight, &params);
- if(!bsdf) {
- return NULL;
- }
-
- MicrofacetExtra *extra = (MicrofacetExtra*)closure_alloc_extra(sd, sizeof(MicrofacetExtra));
- if(!extra) {
- return NULL;
- }
-
- bsdf->extra = extra;
- bsdf->extra->color = color;
- bsdf->extra->cspec0 = cspec0;
- bsdf->extra->clearcoat = 0.0f;
- return bsdf;
- }
+ public:
+ MicrofacetBsdf params;
+ float3 color;
+ float3 cspec0;
+
+ MicrofacetBsdf *alloc(ShaderData *sd, int path_flag, float3 weight)
+ {
+ /* Technically, the MultiGGX Glass closure may also transmit. However,
+ * since this is set statically and only used for caustic flags, this
+ * is probably as good as it gets. */
+ if (skip(sd, path_flag, LABEL_GLOSSY | LABEL_REFLECT)) {
+ return NULL;
+ }
+
+ MicrofacetBsdf *bsdf = (MicrofacetBsdf *)bsdf_alloc_osl(
+ sd, sizeof(MicrofacetBsdf), weight, &params);
+ if (!bsdf) {
+ return NULL;
+ }
+
+ MicrofacetExtra *extra = (MicrofacetExtra *)closure_alloc_extra(sd, sizeof(MicrofacetExtra));
+ if (!extra) {
+ return NULL;
+ }
+
+ bsdf->extra = extra;
+ bsdf->extra->color = color;
+ bsdf->extra->cspec0 = cspec0;
+ bsdf->extra->clearcoat = 0.0f;
+ return bsdf;
+ }
};
class MicrofacetGGXFresnelClosure : public MicrofacetFresnelClosure {
-public:
- void setup(ShaderData *sd, int path_flag, float3 weight)
- {
- MicrofacetBsdf *bsdf = alloc(sd, path_flag, weight);
- if(!bsdf) {
- return;
- }
-
- bsdf->T = make_float3(0.0f, 0.0f, 0.0f);
- bsdf->alpha_y = bsdf->alpha_x;
- sd->flag |= bsdf_microfacet_ggx_fresnel_setup(bsdf, sd);
- }
+ public:
+ void setup(ShaderData *sd, int path_flag, float3 weight)
+ {
+ MicrofacetBsdf *bsdf = alloc(sd, path_flag, weight);
+ if (!bsdf) {
+ return;
+ }
+
+ bsdf->T = make_float3(0.0f, 0.0f, 0.0f);
+ bsdf->alpha_y = bsdf->alpha_x;
+ sd->flag |= bsdf_microfacet_ggx_fresnel_setup(bsdf, sd);
+ }
};
ClosureParam *closure_bsdf_microfacet_ggx_fresnel_params()
{
- static ClosureParam params[] = {
- CLOSURE_FLOAT3_PARAM(MicrofacetGGXFresnelClosure, params.N),
- CLOSURE_FLOAT_PARAM(MicrofacetGGXFresnelClosure, params.alpha_x),
- CLOSURE_FLOAT_PARAM(MicrofacetGGXFresnelClosure, params.ior),
- CLOSURE_FLOAT3_PARAM(MicrofacetGGXFresnelClosure, color),
- CLOSURE_FLOAT3_PARAM(MicrofacetGGXFresnelClosure, cspec0),
- CLOSURE_STRING_KEYPARAM(MicrofacetGGXFresnelClosure, label, "label"),
- CLOSURE_FINISH_PARAM(MicrofacetGGXFresnelClosure)
- };
- return params;
+ static ClosureParam params[] = {
+ CLOSURE_FLOAT3_PARAM(MicrofacetGGXFresnelClosure, params.N),
+ CLOSURE_FLOAT_PARAM(MicrofacetGGXFresnelClosure, params.alpha_x),
+ CLOSURE_FLOAT_PARAM(MicrofacetGGXFresnelClosure, params.ior),
+ CLOSURE_FLOAT3_PARAM(MicrofacetGGXFresnelClosure, color),
+ CLOSURE_FLOAT3_PARAM(MicrofacetGGXFresnelClosure, cspec0),
+ CLOSURE_STRING_KEYPARAM(MicrofacetGGXFresnelClosure, label, "label"),
+ CLOSURE_FINISH_PARAM(MicrofacetGGXFresnelClosure)};
+ return params;
}
CCLOSURE_PREPARE(closure_bsdf_microfacet_ggx_fresnel_prepare, MicrofacetGGXFresnelClosure);
class MicrofacetGGXAnisoFresnelClosure : public MicrofacetFresnelClosure {
-public:
- void setup(ShaderData *sd, int path_flag, float3 weight)
- {
- MicrofacetBsdf *bsdf = alloc(sd, path_flag, weight);
- if(!bsdf) {
- return;
- }
-
- sd->flag |= bsdf_microfacet_ggx_aniso_fresnel_setup(bsdf, sd);
- }
+ public:
+ void setup(ShaderData *sd, int path_flag, float3 weight)
+ {
+ MicrofacetBsdf *bsdf = alloc(sd, path_flag, weight);
+ if (!bsdf) {
+ return;
+ }
+
+ sd->flag |= bsdf_microfacet_ggx_aniso_fresnel_setup(bsdf, sd);
+ }
};
ClosureParam *closure_bsdf_microfacet_ggx_aniso_fresnel_params()
{
- static ClosureParam params[] = {
- CLOSURE_FLOAT3_PARAM(MicrofacetGGXFresnelClosure, params.N),
- CLOSURE_FLOAT3_PARAM(MicrofacetGGXFresnelClosure, params.T),
- CLOSURE_FLOAT_PARAM(MicrofacetGGXFresnelClosure, params.alpha_x),
- CLOSURE_FLOAT_PARAM(MicrofacetGGXFresnelClosure, params.alpha_y),
- CLOSURE_FLOAT_PARAM(MicrofacetGGXFresnelClosure, params.ior),
- CLOSURE_FLOAT3_PARAM(MicrofacetGGXFresnelClosure, color),
- CLOSURE_FLOAT3_PARAM(MicrofacetGGXFresnelClosure, cspec0),
- CLOSURE_STRING_KEYPARAM(MicrofacetGGXFresnelClosure, label, "label"),
- CLOSURE_FINISH_PARAM(MicrofacetGGXFresnelClosure)
- };
- return params;
+ static ClosureParam params[] = {
+ CLOSURE_FLOAT3_PARAM(MicrofacetGGXFresnelClosure, params.N),
+ CLOSURE_FLOAT3_PARAM(MicrofacetGGXFresnelClosure, params.T),
+ CLOSURE_FLOAT_PARAM(MicrofacetGGXFresnelClosure, params.alpha_x),
+ CLOSURE_FLOAT_PARAM(MicrofacetGGXFresnelClosure, params.alpha_y),
+ CLOSURE_FLOAT_PARAM(MicrofacetGGXFresnelClosure, params.ior),
+ CLOSURE_FLOAT3_PARAM(MicrofacetGGXFresnelClosure, color),
+ CLOSURE_FLOAT3_PARAM(MicrofacetGGXFresnelClosure, cspec0),
+ CLOSURE_STRING_KEYPARAM(MicrofacetGGXFresnelClosure, label, "label"),
+ CLOSURE_FINISH_PARAM(MicrofacetGGXFresnelClosure)};
+ return params;
}
-CCLOSURE_PREPARE(closure_bsdf_microfacet_ggx_aniso_fresnel_prepare, MicrofacetGGXAnisoFresnelClosure);
-
+CCLOSURE_PREPARE(closure_bsdf_microfacet_ggx_aniso_fresnel_prepare,
+ MicrofacetGGXAnisoFresnelClosure);
/* Multiscattering GGX closures */
class MicrofacetMultiClosure : public CBSDFClosure {
-public:
- MicrofacetBsdf params;
- float3 color;
-
- MicrofacetBsdf *alloc(ShaderData *sd, int path_flag, float3 weight)
- {
- /* Technically, the MultiGGX closure may also transmit. However,
- * since this is set statically and only used for caustic flags, this
- * is probably as good as it gets. */
- if(skip(sd, path_flag, LABEL_GLOSSY|LABEL_REFLECT)) {
- return NULL;
- }
-
- MicrofacetBsdf *bsdf = (MicrofacetBsdf*)bsdf_alloc_osl(sd, sizeof(MicrofacetBsdf), weight, &params);
- if(!bsdf) {
- return NULL;
- }
-
- MicrofacetExtra *extra = (MicrofacetExtra*)closure_alloc_extra(sd, sizeof(MicrofacetExtra));
- if(!extra) {
- return NULL;
- }
-
- bsdf->extra = extra;
- bsdf->extra->color = color;
- bsdf->extra->cspec0 = make_float3(0.0f, 0.0f, 0.0f);
- bsdf->extra->clearcoat = 0.0f;
- return bsdf;
- }
+ public:
+ MicrofacetBsdf params;
+ float3 color;
+
+ MicrofacetBsdf *alloc(ShaderData *sd, int path_flag, float3 weight)
+ {
+ /* Technically, the MultiGGX closure may also transmit. However,
+ * since this is set statically and only used for caustic flags, this
+ * is probably as good as it gets. */
+ if (skip(sd, path_flag, LABEL_GLOSSY | LABEL_REFLECT)) {
+ return NULL;
+ }
+
+ MicrofacetBsdf *bsdf = (MicrofacetBsdf *)bsdf_alloc_osl(
+ sd, sizeof(MicrofacetBsdf), weight, &params);
+ if (!bsdf) {
+ return NULL;
+ }
+
+ MicrofacetExtra *extra = (MicrofacetExtra *)closure_alloc_extra(sd, sizeof(MicrofacetExtra));
+ if (!extra) {
+ return NULL;
+ }
+
+ bsdf->extra = extra;
+ bsdf->extra->color = color;
+ bsdf->extra->cspec0 = make_float3(0.0f, 0.0f, 0.0f);
+ bsdf->extra->clearcoat = 0.0f;
+ return bsdf;
+ }
};
class MicrofacetMultiGGXClosure : public MicrofacetMultiClosure {
-public:
- void setup(ShaderData *sd, int path_flag, float3 weight)
- {
- MicrofacetBsdf *bsdf = alloc(sd, path_flag, weight);
- if(!bsdf) {
- return;
- }
-
- bsdf->ior = 0.0f;
- bsdf->T = make_float3(0.0f, 0.0f, 0.0f);
- bsdf->alpha_y = bsdf->alpha_x;
- sd->flag |= bsdf_microfacet_multi_ggx_setup(bsdf);
- }
+ public:
+ void setup(ShaderData *sd, int path_flag, float3 weight)
+ {
+ MicrofacetBsdf *bsdf = alloc(sd, path_flag, weight);
+ if (!bsdf) {
+ return;
+ }
+
+ bsdf->ior = 0.0f;
+ bsdf->T = make_float3(0.0f, 0.0f, 0.0f);
+ bsdf->alpha_y = bsdf->alpha_x;
+ sd->flag |= bsdf_microfacet_multi_ggx_setup(bsdf);
+ }
};
ClosureParam *closure_bsdf_microfacet_multi_ggx_params()
{
- static ClosureParam params[] = {
- CLOSURE_FLOAT3_PARAM(MicrofacetMultiGGXClosure, params.N),
- CLOSURE_FLOAT_PARAM(MicrofacetMultiGGXClosure, params.alpha_x),
- CLOSURE_FLOAT3_PARAM(MicrofacetMultiGGXClosure, color),
- CLOSURE_STRING_KEYPARAM(MicrofacetMultiGGXClosure, label, "label"),
- CLOSURE_FINISH_PARAM(MicrofacetMultiGGXClosure)
- };
- return params;
+ static ClosureParam params[] = {
+ CLOSURE_FLOAT3_PARAM(MicrofacetMultiGGXClosure, params.N),
+ CLOSURE_FLOAT_PARAM(MicrofacetMultiGGXClosure, params.alpha_x),
+ CLOSURE_FLOAT3_PARAM(MicrofacetMultiGGXClosure, color),
+ CLOSURE_STRING_KEYPARAM(MicrofacetMultiGGXClosure, label, "label"),
+ CLOSURE_FINISH_PARAM(MicrofacetMultiGGXClosure)};
+ return params;
}
CCLOSURE_PREPARE(closure_bsdf_microfacet_multi_ggx_prepare, MicrofacetMultiGGXClosure);
class MicrofacetMultiGGXAnisoClosure : public MicrofacetMultiClosure {
-public:
- void setup(ShaderData *sd, int path_flag, float3 weight)
- {
- MicrofacetBsdf *bsdf = alloc(sd, path_flag, weight);
- if(!bsdf) {
- return;
- }
-
- bsdf->ior = 0.0f;
- sd->flag |= bsdf_microfacet_multi_ggx_aniso_setup(bsdf);
- }
+ public:
+ void setup(ShaderData *sd, int path_flag, float3 weight)
+ {
+ MicrofacetBsdf *bsdf = alloc(sd, path_flag, weight);
+ if (!bsdf) {
+ return;
+ }
+
+ bsdf->ior = 0.0f;
+ sd->flag |= bsdf_microfacet_multi_ggx_aniso_setup(bsdf);
+ }
};
ClosureParam *closure_bsdf_microfacet_multi_ggx_aniso_params()
{
- static ClosureParam params[] = {
- CLOSURE_FLOAT3_PARAM(MicrofacetMultiGGXClosure, params.N),
- CLOSURE_FLOAT3_PARAM(MicrofacetMultiGGXClosure, params.T),
- CLOSURE_FLOAT_PARAM(MicrofacetMultiGGXClosure, params.alpha_x),
- CLOSURE_FLOAT_PARAM(MicrofacetMultiGGXClosure, params.alpha_y),
- CLOSURE_FLOAT3_PARAM(MicrofacetMultiGGXClosure, color),
- CLOSURE_STRING_KEYPARAM(MicrofacetMultiGGXClosure, label, "label"),
- CLOSURE_FINISH_PARAM(MicrofacetMultiGGXClosure)
- };
- return params;
+ static ClosureParam params[] = {
+ CLOSURE_FLOAT3_PARAM(MicrofacetMultiGGXClosure, params.N),
+ CLOSURE_FLOAT3_PARAM(MicrofacetMultiGGXClosure, params.T),
+ CLOSURE_FLOAT_PARAM(MicrofacetMultiGGXClosure, params.alpha_x),
+ CLOSURE_FLOAT_PARAM(MicrofacetMultiGGXClosure, params.alpha_y),
+ CLOSURE_FLOAT3_PARAM(MicrofacetMultiGGXClosure, color),
+ CLOSURE_STRING_KEYPARAM(MicrofacetMultiGGXClosure, label, "label"),
+ CLOSURE_FINISH_PARAM(MicrofacetMultiGGXClosure)};
+ return params;
}
CCLOSURE_PREPARE(closure_bsdf_microfacet_multi_ggx_aniso_prepare, MicrofacetMultiGGXAnisoClosure);
class MicrofacetMultiGGXGlassClosure : public MicrofacetMultiClosure {
-public:
- MicrofacetMultiGGXGlassClosure() : MicrofacetMultiClosure() {}
-
- void setup(ShaderData *sd, int path_flag, float3 weight)
- {
- MicrofacetBsdf *bsdf = alloc(sd, path_flag, weight);
- if(!bsdf) {
- return;
- }
-
- bsdf->T = make_float3(0.0f, 0.0f, 0.0f);
- bsdf->alpha_y = bsdf->alpha_x;
- sd->flag |= bsdf_microfacet_multi_ggx_glass_setup(bsdf);
- }
+ public:
+ MicrofacetMultiGGXGlassClosure() : MicrofacetMultiClosure()
+ {
+ }
+
+ void setup(ShaderData *sd, int path_flag, float3 weight)
+ {
+ MicrofacetBsdf *bsdf = alloc(sd, path_flag, weight);
+ if (!bsdf) {
+ return;
+ }
+
+ bsdf->T = make_float3(0.0f, 0.0f, 0.0f);
+ bsdf->alpha_y = bsdf->alpha_x;
+ sd->flag |= bsdf_microfacet_multi_ggx_glass_setup(bsdf);
+ }
};
ClosureParam *closure_bsdf_microfacet_multi_ggx_glass_params()
{
- static ClosureParam params[] = {
- CLOSURE_FLOAT3_PARAM(MicrofacetMultiGGXClosure, params.N),
- CLOSURE_FLOAT_PARAM(MicrofacetMultiGGXClosure, params.alpha_x),
- CLOSURE_FLOAT_PARAM(MicrofacetMultiGGXClosure, params.ior),
- CLOSURE_FLOAT3_PARAM(MicrofacetMultiGGXClosure, color),
- CLOSURE_STRING_KEYPARAM(MicrofacetMultiGGXClosure, label, "label"),
- CLOSURE_FINISH_PARAM(MicrofacetMultiGGXClosure)
- };
- return params;
+ static ClosureParam params[] = {
+ CLOSURE_FLOAT3_PARAM(MicrofacetMultiGGXClosure, params.N),
+ CLOSURE_FLOAT_PARAM(MicrofacetMultiGGXClosure, params.alpha_x),
+ CLOSURE_FLOAT_PARAM(MicrofacetMultiGGXClosure, params.ior),
+ CLOSURE_FLOAT3_PARAM(MicrofacetMultiGGXClosure, color),
+ CLOSURE_STRING_KEYPARAM(MicrofacetMultiGGXClosure, label, "label"),
+ CLOSURE_FINISH_PARAM(MicrofacetMultiGGXClosure)};
+ return params;
}
CCLOSURE_PREPARE(closure_bsdf_microfacet_multi_ggx_glass_prepare, MicrofacetMultiGGXGlassClosure);
-
/* Multiscattering GGX closures with Fresnel */
class MicrofacetMultiFresnelClosure : public CBSDFClosure {
-public:
- MicrofacetBsdf params;
- float3 color;
- float3 cspec0;
-
- MicrofacetBsdf *alloc(ShaderData *sd, int path_flag, float3 weight)
- {
- /* Technically, the MultiGGX closure may also transmit. However,
- * since this is set statically and only used for caustic flags, this
- * is probably as good as it gets. */
- if(skip(sd, path_flag, LABEL_GLOSSY | LABEL_REFLECT)) {
- return NULL;
- }
-
- MicrofacetBsdf *bsdf = (MicrofacetBsdf*)bsdf_alloc_osl(sd, sizeof(MicrofacetBsdf), weight, &params);
- if(!bsdf) {
- return NULL;
- }
-
- MicrofacetExtra *extra = (MicrofacetExtra*)closure_alloc_extra(sd, sizeof(MicrofacetExtra));
- if(!extra) {
- return NULL;
- }
-
- bsdf->extra = extra;
- bsdf->extra->color = color;
- bsdf->extra->cspec0 = cspec0;
- bsdf->extra->clearcoat = 0.0f;
- return bsdf;
- }
+ public:
+ MicrofacetBsdf params;
+ float3 color;
+ float3 cspec0;
+
+ MicrofacetBsdf *alloc(ShaderData *sd, int path_flag, float3 weight)
+ {
+ /* Technically, the MultiGGX closure may also transmit. However,
+ * since this is set statically and only used for caustic flags, this
+ * is probably as good as it gets. */
+ if (skip(sd, path_flag, LABEL_GLOSSY | LABEL_REFLECT)) {
+ return NULL;
+ }
+
+ MicrofacetBsdf *bsdf = (MicrofacetBsdf *)bsdf_alloc_osl(
+ sd, sizeof(MicrofacetBsdf), weight, &params);
+ if (!bsdf) {
+ return NULL;
+ }
+
+ MicrofacetExtra *extra = (MicrofacetExtra *)closure_alloc_extra(sd, sizeof(MicrofacetExtra));
+ if (!extra) {
+ return NULL;
+ }
+
+ bsdf->extra = extra;
+ bsdf->extra->color = color;
+ bsdf->extra->cspec0 = cspec0;
+ bsdf->extra->clearcoat = 0.0f;
+ return bsdf;
+ }
};
class MicrofacetMultiGGXFresnelClosure : public MicrofacetMultiFresnelClosure {
-public:
- void setup(ShaderData *sd, int path_flag, float3 weight)
- {
- MicrofacetBsdf *bsdf = alloc(sd, path_flag, weight);
- if(!bsdf) {
- return;
- }
-
- bsdf->T = make_float3(0.0f, 0.0f, 0.0f);
- bsdf->alpha_y = bsdf->alpha_x;
- sd->flag |= bsdf_microfacet_multi_ggx_fresnel_setup(bsdf, sd);
- }
+ public:
+ void setup(ShaderData *sd, int path_flag, float3 weight)
+ {
+ MicrofacetBsdf *bsdf = alloc(sd, path_flag, weight);
+ if (!bsdf) {
+ return;
+ }
+
+ bsdf->T = make_float3(0.0f, 0.0f, 0.0f);
+ bsdf->alpha_y = bsdf->alpha_x;
+ sd->flag |= bsdf_microfacet_multi_ggx_fresnel_setup(bsdf, sd);
+ }
};
ClosureParam *closure_bsdf_microfacet_multi_ggx_fresnel_params()
{
- static ClosureParam params[] = {
- CLOSURE_FLOAT3_PARAM(MicrofacetMultiGGXFresnelClosure, params.N),
- CLOSURE_FLOAT_PARAM(MicrofacetMultiGGXFresnelClosure, params.alpha_x),
- CLOSURE_FLOAT_PARAM(MicrofacetMultiGGXFresnelClosure, params.ior),
- CLOSURE_FLOAT3_PARAM(MicrofacetMultiGGXFresnelClosure, color),
- CLOSURE_FLOAT3_PARAM(MicrofacetMultiGGXFresnelClosure, cspec0),
- CLOSURE_STRING_KEYPARAM(MicrofacetMultiGGXFresnelClosure, label, "label"),
- CLOSURE_FINISH_PARAM(MicrofacetMultiGGXFresnelClosure)
- };
- return params;
+ static ClosureParam params[] = {
+ CLOSURE_FLOAT3_PARAM(MicrofacetMultiGGXFresnelClosure, params.N),
+ CLOSURE_FLOAT_PARAM(MicrofacetMultiGGXFresnelClosure, params.alpha_x),
+ CLOSURE_FLOAT_PARAM(MicrofacetMultiGGXFresnelClosure, params.ior),
+ CLOSURE_FLOAT3_PARAM(MicrofacetMultiGGXFresnelClosure, color),
+ CLOSURE_FLOAT3_PARAM(MicrofacetMultiGGXFresnelClosure, cspec0),
+ CLOSURE_STRING_KEYPARAM(MicrofacetMultiGGXFresnelClosure, label, "label"),
+ CLOSURE_FINISH_PARAM(MicrofacetMultiGGXFresnelClosure)};
+ return params;
}
-CCLOSURE_PREPARE(closure_bsdf_microfacet_multi_ggx_fresnel_prepare, MicrofacetMultiGGXFresnelClosure);
+CCLOSURE_PREPARE(closure_bsdf_microfacet_multi_ggx_fresnel_prepare,
+ MicrofacetMultiGGXFresnelClosure);
class MicrofacetMultiGGXAnisoFresnelClosure : public MicrofacetMultiFresnelClosure {
-public:
- void setup(ShaderData *sd, int path_flag, float3 weight)
- {
- MicrofacetBsdf *bsdf = alloc(sd, path_flag, weight);
- if(!bsdf) {
- return;
- }
-
- sd->flag |= bsdf_microfacet_multi_ggx_aniso_fresnel_setup(bsdf, sd);
- }
+ public:
+ void setup(ShaderData *sd, int path_flag, float3 weight)
+ {
+ MicrofacetBsdf *bsdf = alloc(sd, path_flag, weight);
+ if (!bsdf) {
+ return;
+ }
+
+ sd->flag |= bsdf_microfacet_multi_ggx_aniso_fresnel_setup(bsdf, sd);
+ }
};
ClosureParam *closure_bsdf_microfacet_multi_ggx_aniso_fresnel_params()
{
- static ClosureParam params[] = {
- CLOSURE_FLOAT3_PARAM(MicrofacetMultiGGXFresnelClosure, params.N),
- CLOSURE_FLOAT3_PARAM(MicrofacetMultiGGXFresnelClosure, params.T),
- CLOSURE_FLOAT_PARAM(MicrofacetMultiGGXFresnelClosure, params.alpha_x),
- CLOSURE_FLOAT_PARAM(MicrofacetMultiGGXFresnelClosure, params.alpha_y),
- CLOSURE_FLOAT_PARAM(MicrofacetMultiGGXFresnelClosure, params.ior),
- CLOSURE_FLOAT3_PARAM(MicrofacetMultiGGXFresnelClosure, color),
- CLOSURE_FLOAT3_PARAM(MicrofacetMultiGGXFresnelClosure, cspec0),
- CLOSURE_STRING_KEYPARAM(MicrofacetMultiGGXFresnelClosure, label, "label"),
- CLOSURE_FINISH_PARAM(MicrofacetMultiGGXFresnelClosure)
- };
- return params;
+ static ClosureParam params[] = {
+ CLOSURE_FLOAT3_PARAM(MicrofacetMultiGGXFresnelClosure, params.N),
+ CLOSURE_FLOAT3_PARAM(MicrofacetMultiGGXFresnelClosure, params.T),
+ CLOSURE_FLOAT_PARAM(MicrofacetMultiGGXFresnelClosure, params.alpha_x),
+ CLOSURE_FLOAT_PARAM(MicrofacetMultiGGXFresnelClosure, params.alpha_y),
+ CLOSURE_FLOAT_PARAM(MicrofacetMultiGGXFresnelClosure, params.ior),
+ CLOSURE_FLOAT3_PARAM(MicrofacetMultiGGXFresnelClosure, color),
+ CLOSURE_FLOAT3_PARAM(MicrofacetMultiGGXFresnelClosure, cspec0),
+ CLOSURE_STRING_KEYPARAM(MicrofacetMultiGGXFresnelClosure, label, "label"),
+ CLOSURE_FINISH_PARAM(MicrofacetMultiGGXFresnelClosure)};
+ return params;
}
-CCLOSURE_PREPARE(closure_bsdf_microfacet_multi_ggx_aniso_fresnel_prepare, MicrofacetMultiGGXAnisoFresnelClosure);
+CCLOSURE_PREPARE(closure_bsdf_microfacet_multi_ggx_aniso_fresnel_prepare,
+ MicrofacetMultiGGXAnisoFresnelClosure);
class MicrofacetMultiGGXGlassFresnelClosure : public MicrofacetMultiFresnelClosure {
-public:
- MicrofacetMultiGGXGlassFresnelClosure() : MicrofacetMultiFresnelClosure() {}
-
- void setup(ShaderData *sd, int path_flag, float3 weight)
- {
- MicrofacetBsdf *bsdf = alloc(sd, path_flag, weight);
- if(!bsdf) {
- return;
- }
-
- bsdf->T = make_float3(0.0f, 0.0f, 0.0f);
- bsdf->alpha_y = bsdf->alpha_x;
- sd->flag |= bsdf_microfacet_multi_ggx_glass_fresnel_setup(bsdf, sd);
- }
+ public:
+ MicrofacetMultiGGXGlassFresnelClosure() : MicrofacetMultiFresnelClosure()
+ {
+ }
+
+ void setup(ShaderData *sd, int path_flag, float3 weight)
+ {
+ MicrofacetBsdf *bsdf = alloc(sd, path_flag, weight);
+ if (!bsdf) {
+ return;
+ }
+
+ bsdf->T = make_float3(0.0f, 0.0f, 0.0f);
+ bsdf->alpha_y = bsdf->alpha_x;
+ sd->flag |= bsdf_microfacet_multi_ggx_glass_fresnel_setup(bsdf, sd);
+ }
};
ClosureParam *closure_bsdf_microfacet_multi_ggx_glass_fresnel_params()
{
- static ClosureParam params[] = {
- CLOSURE_FLOAT3_PARAM(MicrofacetMultiGGXFresnelClosure, params.N),
- CLOSURE_FLOAT_PARAM(MicrofacetMultiGGXFresnelClosure, params.alpha_x),
- CLOSURE_FLOAT_PARAM(MicrofacetMultiGGXFresnelClosure, params.ior),
- CLOSURE_FLOAT3_PARAM(MicrofacetMultiGGXFresnelClosure, color),
- CLOSURE_FLOAT3_PARAM(MicrofacetMultiGGXFresnelClosure, cspec0),
- CLOSURE_STRING_KEYPARAM(MicrofacetMultiGGXFresnelClosure, label, "label"),
- CLOSURE_FINISH_PARAM(MicrofacetMultiGGXFresnelClosure)
- };
- return params;
+ static ClosureParam params[] = {
+ CLOSURE_FLOAT3_PARAM(MicrofacetMultiGGXFresnelClosure, params.N),
+ CLOSURE_FLOAT_PARAM(MicrofacetMultiGGXFresnelClosure, params.alpha_x),
+ CLOSURE_FLOAT_PARAM(MicrofacetMultiGGXFresnelClosure, params.ior),
+ CLOSURE_FLOAT3_PARAM(MicrofacetMultiGGXFresnelClosure, color),
+ CLOSURE_FLOAT3_PARAM(MicrofacetMultiGGXFresnelClosure, cspec0),
+ CLOSURE_STRING_KEYPARAM(MicrofacetMultiGGXFresnelClosure, label, "label"),
+ CLOSURE_FINISH_PARAM(MicrofacetMultiGGXFresnelClosure)};
+ return params;
}
-CCLOSURE_PREPARE(closure_bsdf_microfacet_multi_ggx_glass_fresnel_prepare, MicrofacetMultiGGXGlassFresnelClosure);
+CCLOSURE_PREPARE(closure_bsdf_microfacet_multi_ggx_glass_fresnel_prepare,
+ MicrofacetMultiGGXGlassFresnelClosure);
/* Transparent */
class TransparentClosure : public CBSDFClosure {
-public:
- ShaderClosure params;
- float3 unused;
-
- void setup(ShaderData *sd, int path_flag, float3 weight)
- {
- bsdf_transparent_setup(sd, weight, path_flag);
- }
+ public:
+ ShaderClosure params;
+ float3 unused;
+
+ void setup(ShaderData *sd, int path_flag, float3 weight)
+ {
+ bsdf_transparent_setup(sd, weight, path_flag);
+ }
};
ClosureParam *closure_bsdf_transparent_params()
{
- static ClosureParam params[] = {
- CLOSURE_STRING_KEYPARAM(TransparentClosure, label, "label"),
- CLOSURE_FINISH_PARAM(TransparentClosure)
- };
- return params;
+ static ClosureParam params[] = {CLOSURE_STRING_KEYPARAM(TransparentClosure, label, "label"),
+ CLOSURE_FINISH_PARAM(TransparentClosure)};
+ return params;
}
CCLOSURE_PREPARE(closure_bsdf_transparent_prepare, TransparentClosure)
@@ -778,52 +859,49 @@ CCLOSURE_PREPARE(closure_bsdf_transparent_prepare, TransparentClosure)
/* Volume */
class VolumeAbsorptionClosure : public CBSDFClosure {
-public:
- void setup(ShaderData *sd, int path_flag, float3 weight)
- {
- volume_extinction_setup(sd, weight);
- }
+ public:
+ void setup(ShaderData *sd, int path_flag, float3 weight)
+ {
+ volume_extinction_setup(sd, weight);
+ }
};
ClosureParam *closure_absorption_params()
{
- static ClosureParam params[] = {
- CLOSURE_STRING_KEYPARAM(VolumeAbsorptionClosure, label, "label"),
- CLOSURE_FINISH_PARAM(VolumeAbsorptionClosure)
- };
- return params;
+ static ClosureParam params[] = {CLOSURE_STRING_KEYPARAM(VolumeAbsorptionClosure, label, "label"),
+ CLOSURE_FINISH_PARAM(VolumeAbsorptionClosure)};
+ return params;
}
CCLOSURE_PREPARE(closure_absorption_prepare, VolumeAbsorptionClosure)
class VolumeHenyeyGreensteinClosure : public CBSDFClosure {
-public:
- HenyeyGreensteinVolume params;
+ public:
+ HenyeyGreensteinVolume params;
- void setup(ShaderData *sd, int path_flag, float3 weight)
- {
- volume_extinction_setup(sd, weight);
+ void setup(ShaderData *sd, int path_flag, float3 weight)
+ {
+ volume_extinction_setup(sd, weight);
- HenyeyGreensteinVolume *volume = (HenyeyGreensteinVolume*)bsdf_alloc_osl(sd, sizeof(HenyeyGreensteinVolume), weight, &params);
- if(!volume) {
- return;
- }
+ HenyeyGreensteinVolume *volume = (HenyeyGreensteinVolume *)bsdf_alloc_osl(
+ sd, sizeof(HenyeyGreensteinVolume), weight, &params);
+ if (!volume) {
+ return;
+ }
- sd->flag |= volume_henyey_greenstein_setup(volume);
- }
+ sd->flag |= volume_henyey_greenstein_setup(volume);
+ }
};
ClosureParam *closure_henyey_greenstein_params()
{
- static ClosureParam params[] = {
- CLOSURE_FLOAT_PARAM(VolumeHenyeyGreensteinClosure, params.g),
- CLOSURE_STRING_KEYPARAM(VolumeHenyeyGreensteinClosure, label, "label"),
- CLOSURE_FINISH_PARAM(VolumeHenyeyGreensteinClosure)
- };
- return params;
+ static ClosureParam params[] = {
+ CLOSURE_FLOAT_PARAM(VolumeHenyeyGreensteinClosure, params.g),
+ CLOSURE_STRING_KEYPARAM(VolumeHenyeyGreensteinClosure, label, "label"),
+ CLOSURE_FINISH_PARAM(VolumeHenyeyGreensteinClosure)};
+ return params;
}
CCLOSURE_PREPARE(closure_henyey_greenstein_prepare, VolumeHenyeyGreensteinClosure)
-
CCL_NAMESPACE_END