diff options
Diffstat (limited to 'intern/cycles/kernel/osl/osl_services.cpp')
-rw-r--r-- | intern/cycles/kernel/osl/osl_services.cpp | 121 |
1 files changed, 78 insertions, 43 deletions
diff --git a/intern/cycles/kernel/osl/osl_services.cpp b/intern/cycles/kernel/osl/osl_services.cpp index e593387093c..b584a54b1b7 100644 --- a/intern/cycles/kernel/osl/osl_services.cpp +++ b/intern/cycles/kernel/osl/osl_services.cpp @@ -23,6 +23,7 @@ #include "scene.h" #include "osl_closures.h" +#include "osl_globals.h" #include "osl_services.h" #include "osl_shader.h" @@ -36,6 +37,8 @@ #include "kernel_differential.h" #include "kernel_object.h" #include "kernel_bvh.h" +#include "kernel_attribute.h" +#include "kernel_projection.h" #include "kernel_triangle.h" #include "kernel_accumulate.h" #include "kernel_shader.h" @@ -53,6 +56,34 @@ ustring OSLRenderServices::u_camera("camera"); ustring OSLRenderServices::u_screen("screen"); ustring OSLRenderServices::u_raster("raster"); ustring OSLRenderServices::u_ndc("NDC"); +ustring OSLRenderServices::u_object_location("object:location"); +ustring OSLRenderServices::u_object_index("object:index"); +ustring OSLRenderServices::u_geom_dupli_generated("geom:dupli_generated"); +ustring OSLRenderServices::u_geom_dupli_uv("geom:dupli_uv"); +ustring OSLRenderServices::u_material_index("material:index"); +ustring OSLRenderServices::u_object_random("object:random"); +ustring OSLRenderServices::u_particle_index("particle:index"); +ustring OSLRenderServices::u_particle_age("particle:age"); +ustring OSLRenderServices::u_particle_lifetime("particle:lifetime"); +ustring OSLRenderServices::u_particle_location("particle:location"); +ustring OSLRenderServices::u_particle_rotation("particle:rotation"); +ustring OSLRenderServices::u_particle_size("particle:size"); +ustring OSLRenderServices::u_particle_velocity("particle:velocity"); +ustring OSLRenderServices::u_particle_angular_velocity("particle:angular_velocity"); +ustring OSLRenderServices::u_geom_numpolyvertices("geom:numpolyvertices"); +ustring OSLRenderServices::u_geom_trianglevertices("geom:trianglevertices"); +ustring OSLRenderServices::u_geom_polyvertices("geom:polyvertices"); +ustring OSLRenderServices::u_geom_name("geom:name"); +ustring OSLRenderServices::u_path_ray_length("path:ray_length"); +ustring OSLRenderServices::u_trace("trace"); +ustring OSLRenderServices::u_hit("hit"); +ustring OSLRenderServices::u_hitdist("hitdist"); +ustring OSLRenderServices::u_N("N"); +ustring OSLRenderServices::u_Ng("Ng"); +ustring OSLRenderServices::u_P("P"); +ustring OSLRenderServices::u_I("I"); +ustring OSLRenderServices::u_u("u"); +ustring OSLRenderServices::u_v("v"); ustring OSLRenderServices::u_empty; OSLRenderServices::OSLRenderServices() @@ -488,104 +519,108 @@ static void get_object_attribute(const OSLGlobals::Attribute& attr, bool derivat memset((char *)val + datasize, 0, datasize * 2); } -static bool get_object_standard_attribute(KernelGlobals *kg, ShaderData *sd, ustring name, - TypeDesc type, bool derivatives, void *val) +bool OSLRenderServices::get_object_standard_attribute(KernelGlobals *kg, ShaderData *sd, ustring name, + TypeDesc type, bool derivatives, void *val) { - /* todo: turn this into hash table returning int, which can be used in switch */ + /* todo: turn this into hash table? */ /* Object Attributes */ - if (name == "object:location") { + if (name == u_object_location) { float3 f = object_location(kg, sd); return set_attribute_float3(f, type, derivatives, val); } - else if (name == "object:index") { + else if (name == u_object_index) { float f = object_pass_id(kg, sd->object); return set_attribute_float(f, type, derivatives, val); } - else if (name == "geom:dupli_generated") { + else if (name == u_geom_dupli_generated) { float3 f = object_dupli_generated(kg, sd->object); return set_attribute_float3(f, type, derivatives, val); } - else if (name == "geom:dupli_uv") { + else if (name == u_geom_dupli_uv) { float3 f = object_dupli_uv(kg, sd->object); return set_attribute_float3(f, type, derivatives, val); } - else if (name == "material:index") { + else if (name == u_material_index) { float f = shader_pass_id(kg, sd); return set_attribute_float(f, type, derivatives, val); } - else if (name == "object:random") { + else if (name == u_object_random) { float f = object_random_number(kg, sd->object); return set_attribute_float(f, type, derivatives, val); } /* Particle Attributes */ - else if (name == "particle:index") { + else if (name == u_particle_index) { uint particle_id = object_particle_id(kg, sd->object); float f = particle_index(kg, particle_id); return set_attribute_float(f, type, derivatives, val); } - else if (name == "particle:age") { + else if (name == u_particle_age) { uint particle_id = object_particle_id(kg, sd->object); float f = particle_age(kg, particle_id); return set_attribute_float(f, type, derivatives, val); } - else if (name == "particle:lifetime") { + else if (name == u_particle_lifetime) { uint particle_id = object_particle_id(kg, sd->object); float f= particle_lifetime(kg, particle_id); return set_attribute_float(f, type, derivatives, val); } - else if (name == "particle:location") { + else if (name == u_particle_location) { uint particle_id = object_particle_id(kg, sd->object); float3 f = particle_location(kg, particle_id); return set_attribute_float3(f, type, derivatives, val); } #if 0 /* unsupported */ - else if (name == "particle:rotation") { + else if (name == u_particle_rotation) { uint particle_id = object_particle_id(kg, sd->object); float4 f = particle_rotation(kg, particle_id); return set_attribute_float4(f, type, derivatives, val); } #endif - else if (name == "particle:size") { + else if (name == u_particle_size) { uint particle_id = object_particle_id(kg, sd->object); float f = particle_size(kg, particle_id); return set_attribute_float(f, type, derivatives, val); } - else if (name == "particle:velocity") { + else if (name == u_particle_velocity) { uint particle_id = object_particle_id(kg, sd->object); float3 f = particle_velocity(kg, particle_id); return set_attribute_float3(f, type, derivatives, val); } - else if (name == "particle:angular_velocity") { + else if (name == u_particle_angular_velocity) { uint particle_id = object_particle_id(kg, sd->object); float3 f = particle_angular_velocity(kg, particle_id); return set_attribute_float3(f, type, derivatives, val); } - else if (name == "geom:numpolyvertices") { + else if (name == u_geom_numpolyvertices) { return set_attribute_int(3, type, derivatives, val); } - else if (name == "geom:trianglevertices" || name == "geom:polyvertices") { + else if (name == u_geom_trianglevertices || name == u_geom_polyvertices) { float3 P[3]; triangle_vertices(kg, sd->prim, P); - object_position_transform(kg, sd, &P[0]); - object_position_transform(kg, sd, &P[1]); - object_position_transform(kg, sd, &P[2]); + + if(!(sd->flag & SD_TRANSFORM_APPLIED)) { + object_position_transform(kg, sd, &P[0]); + object_position_transform(kg, sd, &P[1]); + object_position_transform(kg, sd, &P[2]); + } + return set_attribute_float3_3(P, type, derivatives, val); } - else if(name == "geom:name") { - ustring object_name = kg->osl.object_names[sd->object]; + else if(name == u_geom_name) { + ustring object_name = kg->osl->object_names[sd->object]; return set_attribute_string(object_name, type, derivatives, val); } else return false; } -static bool get_background_attribute(KernelGlobals *kg, ShaderData *sd, ustring name, - TypeDesc type, bool derivatives, void *val) +bool OSLRenderServices::get_background_attribute(KernelGlobals *kg, ShaderData *sd, ustring name, + TypeDesc type, bool derivatives, void *val) { /* Ray Length */ - if (name == "path:ray_length") { + if (name == u_path_ray_length) { float f = sd->ray_length; return set_attribute_float(f, type, derivatives, val); } @@ -604,9 +639,9 @@ bool OSLRenderServices::get_attribute(void *renderstate, bool derivatives, ustri /* lookup of attribute on another object */ if (object_name != u_empty) { - OSLGlobals::ObjectNameMap::iterator it = kg->osl.object_name_map.find(object_name); + OSLGlobals::ObjectNameMap::iterator it = kg->osl->object_name_map.find(object_name); - if (it == kg->osl.object_name_map.end()) + if (it == kg->osl->object_name_map.end()) return false; object = it->second; @@ -617,7 +652,7 @@ bool OSLRenderServices::get_attribute(void *renderstate, bool derivatives, ustri } /* find attribute on object */ - OSLGlobals::AttributeMap& attribute_map = kg->osl.attribute_map[object]; + OSLGlobals::AttributeMap& attribute_map = kg->osl->attribute_map[object]; OSLGlobals::AttributeMap::iterator it = attribute_map.find(name); if (it != attribute_map.end()) { @@ -663,7 +698,7 @@ bool OSLRenderServices::texture(ustring filename, TextureOpt &options, float s, float t, float dsdx, float dtdx, float dsdy, float dtdy, float *result) { - OSL::TextureSystem *ts = kernel_globals->osl.ts; + OSL::TextureSystem *ts = kernel_globals->osl->ts; bool status = ts->texture(filename, options, s, t, dsdx, dtdx, dsdy, dtdy, result); if(!status) { @@ -685,7 +720,7 @@ bool OSLRenderServices::texture3d(ustring filename, TextureOpt &options, const OSL::Vec3 &dPdx, const OSL::Vec3 &dPdy, const OSL::Vec3 &dPdz, float *result) { - OSL::TextureSystem *ts = kernel_globals->osl.ts; + OSL::TextureSystem *ts = kernel_globals->osl->ts; bool status = ts->texture3d(filename, options, P, dPdx, dPdy, dPdz, result); if(!status) { @@ -707,7 +742,7 @@ bool OSLRenderServices::environment(ustring filename, TextureOpt &options, OSL::ShaderGlobals *sg, const OSL::Vec3 &R, const OSL::Vec3 &dRdx, const OSL::Vec3 &dRdy, float *result) { - OSL::TextureSystem *ts = kernel_globals->osl.ts; + OSL::TextureSystem *ts = kernel_globals->osl->ts; bool status = ts->environment(filename, options, R, dRdx, dRdy, result); if(!status) { @@ -728,7 +763,7 @@ bool OSLRenderServices::get_texture_info(ustring filename, int subimage, ustring dataname, TypeDesc datatype, void *data) { - OSL::TextureSystem *ts = kernel_globals->osl.ts; + OSL::TextureSystem *ts = kernel_globals->osl->ts; return ts->get_texture_info(filename, subimage, dataname, datatype, data); } @@ -798,12 +833,12 @@ bool OSLRenderServices::getmessage(OSL::ShaderGlobals *sg, ustring source, ustri { TraceData *tracedata = (TraceData*)sg->tracedata; - if(source == "trace" && tracedata) { - if(name == "hit") { + if(source == u_trace && tracedata) { + if(name == u_hit) { return set_attribute_int((tracedata->isect.prim != ~0), type, derivatives, val); } else if(tracedata->isect.prim != ~0) { - if(name == "hitdist") { + if(name == u_hitdist) { float f[3] = {tracedata->isect.t, 0.0f, 0.0f}; return set_attribute_float(f, type, derivatives, val); } @@ -817,25 +852,25 @@ bool OSLRenderServices::getmessage(OSL::ShaderGlobals *sg, ustring source, ustri tracedata->setup = true; } - if(name == "N") { + if(name == u_N) { return set_attribute_float3(sd->N, type, derivatives, val); } - else if(name == "Ng") { + else if(name == u_Ng) { return set_attribute_float3(sd->Ng, type, derivatives, val); } - else if(name == "P") { + else if(name == u_P) { float3 f[3] = {sd->P, sd->dP.dx, sd->dP.dy}; return set_attribute_float3(f, type, derivatives, val); } - else if(name == "I") { + else if(name == u_I) { float3 f[3] = {sd->I, sd->dI.dx, sd->dI.dy}; return set_attribute_float3(f, type, derivatives, val); } - else if(name == "u") { + else if(name == u_u) { float f[3] = {sd->u, sd->du.dx, sd->du.dy}; return set_attribute_float(f, type, derivatives, val); } - else if(name == "v") { + else if(name == u_v) { float f[3] = {sd->v, sd->dv.dx, sd->dv.dy}; return set_attribute_float(f, type, derivatives, val); } |