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Diffstat (limited to 'intern/cycles/kernel/osl/osl_services.h')
-rw-r--r--intern/cycles/kernel/osl/osl_services.h111
1 files changed, 111 insertions, 0 deletions
diff --git a/intern/cycles/kernel/osl/osl_services.h b/intern/cycles/kernel/osl/osl_services.h
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+++ b/intern/cycles/kernel/osl/osl_services.h
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+/*
+ * Copyright 2011, Blender Foundation.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#ifndef __OSL_SERVICES_H__
+#define __OSL_SERVICES_H__
+
+/* OSL Render Services
+ *
+ * Implementation of OSL render services, to retriever matrices, attributes,
+ * textures and point clouds. In principle this should only be accessing
+ * kernel data, but currently we also reach back into the Scene to retrieve
+ * attributes.
+ */
+
+#include <OSL/oslexec.h>
+#include <OSL/oslclosure.h>
+
+#ifdef WITH_PARTIO
+#include <Partio.h>
+#endif
+
+CCL_NAMESPACE_BEGIN
+
+class Object;
+class Scene;
+class Shader;
+class ShaderData;
+class float3;
+class KernelGlobals;
+
+class OSLRenderServices : public OSL::RendererServices
+{
+public:
+ OSLRenderServices();
+ ~OSLRenderServices();
+
+ void thread_init(KernelGlobals *kernel_globals);
+
+ bool get_matrix(OSL::Matrix44 &result, OSL::TransformationPtr xform, float time);
+ bool get_inverse_matrix(OSL::Matrix44 &result, OSL::TransformationPtr xform, float time);
+ bool get_matrix(OSL::Matrix44 &result, ustring from, float time);
+ bool get_inverse_matrix(OSL::Matrix44 &result, ustring to, float time);
+
+ bool get_array_attribute(void *renderstate, bool derivatives,
+ ustring object, TypeDesc type, ustring name,
+ int index, void *val);
+ bool get_attribute(void *renderstate, bool derivatives, ustring object,
+ TypeDesc type, ustring name, void *val);
+
+ bool get_userdata(bool derivatives, ustring name, TypeDesc type,
+ void *renderstate, void *val);
+ bool has_userdata(ustring name, TypeDesc type, void *renderstate);
+
+ void *get_pointcloud_attr_query(ustring *attr_names,
+ TypeDesc *attr_types, int nattrs);
+ int pointcloud(ustring filename, const OSL::Vec3 &center, float radius,
+ int max_points, void *attr_query, void **attr_outdata);
+
+private:
+ KernelGlobals *kernel_globals;
+
+#ifdef WITH_PARTIO
+ /* OSL gets pointers to this but its definition is private.
+ right now it only caches the types already converted to
+ Partio constants. this is what get_pointcloud_attr_query
+ returns */
+ struct AttrQuery
+ {
+ /* names of the attributes to query */
+ std::vector<ustring> attr_names;
+ /* types as (enum Partio::ParticleAttributeType) of the
+ attributes in the query */
+ std::vector<int> attr_partio_types;
+ /* for sanity checks, capacity of the output arrays */
+ int capacity;
+ };
+
+ Partio::ParticlesData *get_pointcloud(ustring filename);
+
+ /* keep a list so adding elements doesn't invalidate pointers */
+ std::list<AttrQuery> m_attr_queries;
+#endif
+
+ static ustring u_distance;
+ static ustring u_index;
+ static ustring u_camera;
+ static ustring u_screen;
+ static ustring u_raster;
+ static ustring u_ndc;
+ static ustring u_empty;
+};
+
+CCL_NAMESPACE_END
+
+#endif /* __OSL_SERVICES_H__ */
+