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Diffstat (limited to 'intern/cycles/kernel/osl/osl_shader.cpp')
-rw-r--r--intern/cycles/kernel/osl/osl_shader.cpp17
1 files changed, 11 insertions, 6 deletions
diff --git a/intern/cycles/kernel/osl/osl_shader.cpp b/intern/cycles/kernel/osl/osl_shader.cpp
index 7d6732b9e56..a7c21e7b595 100644
--- a/intern/cycles/kernel/osl/osl_shader.cpp
+++ b/intern/cycles/kernel/osl/osl_shader.cpp
@@ -42,7 +42,6 @@ void OSLShader::thread_init(KernelGlobals *kg)
memset(&tdata->globals, 0, sizeof(OSL::ShaderGlobals));
tdata->thread_info = ss->create_thread_info();
- tdata->ctx = ss->get_context(tdata->thread_info);
tls_set(kg->osl.thread_data, tdata);
@@ -55,7 +54,6 @@ void OSLShader::thread_free(KernelGlobals *kg)
OSLGlobals::ThreadData *tdata = tls_get(OSLGlobals::ThreadData, kg->osl.thread_data);
- ss->release_context(tdata->ctx);
ss->destroy_thread_info(tdata->thread_info);
delete tdata;
@@ -206,7 +204,7 @@ void OSLShader::eval_surface(KernelGlobals *kg, ShaderData *sd, float randb, int
OSL::ShadingSystem *ss = kg->osl.ss;
OSLGlobals::ThreadData *tdata = tls_get(OSLGlobals::ThreadData, kg->osl.thread_data);
OSL::ShaderGlobals *globals = &tdata->globals;
- OSL::ShadingContext *ctx = tdata->ctx;
+ OSL::ShadingContext *ctx = ss->get_context(tdata->thread_info);
/* setup shader globals from shader data */
sd->osl_ctx = ctx;
@@ -264,7 +262,7 @@ float3 OSLShader::eval_background(KernelGlobals *kg, ShaderData *sd, int path_fl
OSL::ShadingSystem *ss = kg->osl.ss;
OSLGlobals::ThreadData *tdata = tls_get(OSLGlobals::ThreadData, kg->osl.thread_data);
OSL::ShaderGlobals *globals = &tdata->globals;
- OSL::ShadingContext *ctx = tdata->ctx;
+ OSL::ShadingContext *ctx = ss->get_context(tdata->thread_info);
/* setup shader globals from shader data */
sd->osl_ctx = ctx;
@@ -341,7 +339,7 @@ void OSLShader::eval_volume(KernelGlobals *kg, ShaderData *sd, float randb, int
OSL::ShadingSystem *ss = kg->osl.ss;
OSLGlobals::ThreadData *tdata = tls_get(OSLGlobals::ThreadData, kg->osl.thread_data);
OSL::ShaderGlobals *globals = &tdata->globals;
- OSL::ShadingContext *ctx = tdata->ctx;
+ OSL::ShadingContext *ctx = ss->get_context(tdata->thread_info);
/* setup shader globals from shader data */
sd->osl_ctx = ctx;
@@ -365,7 +363,7 @@ void OSLShader::eval_displacement(KernelGlobals *kg, ShaderData *sd)
OSL::ShadingSystem *ss = kg->osl.ss;
OSLGlobals::ThreadData *tdata = tls_get(OSLGlobals::ThreadData, kg->osl.thread_data);
OSL::ShaderGlobals *globals = &tdata->globals;
- OSL::ShadingContext *ctx = tdata->ctx;
+ OSL::ShadingContext *ctx = ss->get_context(tdata->thread_info);
/* setup shader globals from shader data */
sd->osl_ctx = ctx;
@@ -381,6 +379,13 @@ void OSLShader::eval_displacement(KernelGlobals *kg, ShaderData *sd)
sd->P = TO_FLOAT3(globals->P);
}
+void OSLShader::release(KernelGlobals *kg, const ShaderData *sd)
+{
+ OSL::ShadingSystem *ss = kg->osl.ss;
+
+ ss->release_context((OSL::ShadingContext *)sd->osl_ctx);
+}
+
/* BSDF Closure */
int OSLShader::bsdf_sample(const ShaderData *sd, const ShaderClosure *sc, float randu, float randv, float3& eval, float3& omega_in, differential3& domega_in, float& pdf)