diff options
Diffstat (limited to 'intern/cycles/kernel/osl/osl_shader.h')
-rw-r--r-- | intern/cycles/kernel/osl/osl_shader.h | 82 |
1 files changed, 0 insertions, 82 deletions
diff --git a/intern/cycles/kernel/osl/osl_shader.h b/intern/cycles/kernel/osl/osl_shader.h deleted file mode 100644 index 037a18a1f19..00000000000 --- a/intern/cycles/kernel/osl/osl_shader.h +++ /dev/null @@ -1,82 +0,0 @@ -/* - * Copyright 2011-2013 Blender Foundation - * - * Licensed under the Apache License, Version 2.0 (the "License"); - * you may not use this file except in compliance with the License. - * You may obtain a copy of the License at - * - * http://www.apache.org/licenses/LICENSE-2.0 - * - * Unless required by applicable law or agreed to in writing, software - * distributed under the License is distributed on an "AS IS" BASIS, - * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. - * See the License for the specific language governing permissions and - * limitations under the License. - */ - -#ifndef __OSL_SHADER_H__ -#define __OSL_SHADER_H__ - -#ifdef WITH_OSL - -/* OSL Shader Engine - * - * Holds all variables to execute and use OSL shaders from the kernel. These - * are initialized externally by OSLShaderManager before rendering starts. - * - * Before/after a thread starts rendering, thread_init/thread_free must be - * called, which will store any per thread OSL state in thread local storage. - * This means no thread state must be passed along in the kernel itself. - */ - -# include "kernel/kernel_types.h" - -CCL_NAMESPACE_BEGIN - -class Scene; - -struct ShaderClosure; -struct ShaderData; -struct IntegratorStateCPU; -struct differential3; -struct KernelGlobalsCPU; - -struct OSLGlobals; -struct OSLShadingSystem; - -class OSLShader { - public: - /* init */ - static void register_closures(OSLShadingSystem *ss); - - /* per thread data */ - static void thread_init(KernelGlobalsCPU *kg, OSLGlobals *osl_globals); - static void thread_free(KernelGlobalsCPU *kg); - - /* eval */ - static void eval_surface(const KernelGlobalsCPU *kg, - const void *state, - ShaderData *sd, - uint32_t path_flag); - static void eval_background(const KernelGlobalsCPU *kg, - const void *state, - ShaderData *sd, - uint32_t path_flag); - static void eval_volume(const KernelGlobalsCPU *kg, - const void *state, - ShaderData *sd, - uint32_t path_flag); - static void eval_displacement(const KernelGlobalsCPU *kg, const void *state, ShaderData *sd); - - /* attributes */ - static int find_attribute(const KernelGlobalsCPU *kg, - const ShaderData *sd, - uint id, - AttributeDescriptor *desc); -}; - -CCL_NAMESPACE_END - -#endif - -#endif /* __OSL_SHADER_H__ */ |