diff options
Diffstat (limited to 'intern/cycles/kernel/osl/shaders/node_convert_from_float.osl')
-rw-r--r-- | intern/cycles/kernel/osl/shaders/node_convert_from_float.osl | 32 |
1 files changed, 32 insertions, 0 deletions
diff --git a/intern/cycles/kernel/osl/shaders/node_convert_from_float.osl b/intern/cycles/kernel/osl/shaders/node_convert_from_float.osl new file mode 100644 index 00000000000..61a15a1c2b0 --- /dev/null +++ b/intern/cycles/kernel/osl/shaders/node_convert_from_float.osl @@ -0,0 +1,32 @@ +/* + * Copyright 2011-2013 Blender Foundation + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#include "stdcycles.h" + +shader node_convert_from_float(float value_float = 0.0, + output string value_string = "", + output int value_int = 0, + output color value_color = 0.0, + output vector value_vector = vector(0.0, 0.0, 0.0), + output point value_point = point(0.0, 0.0, 0.0), + output normal value_normal = normal(0.0, 0.0, 0.0)) +{ + value_int = (int)value_float; + value_color = color(value_float, value_float, value_float); + value_vector = vector(value_float, value_float, value_float); + value_point = point(value_float, value_float, value_float); + value_normal = normal(value_float, value_float, value_float); +} |