diff options
Diffstat (limited to 'intern/cycles/kernel/osl/shaders/node_vector_displacement.osl')
-rw-r--r-- | intern/cycles/kernel/osl/shaders/node_vector_displacement.osl | 58 |
1 files changed, 58 insertions, 0 deletions
diff --git a/intern/cycles/kernel/osl/shaders/node_vector_displacement.osl b/intern/cycles/kernel/osl/shaders/node_vector_displacement.osl new file mode 100644 index 00000000000..7cd9c2a37f2 --- /dev/null +++ b/intern/cycles/kernel/osl/shaders/node_vector_displacement.osl @@ -0,0 +1,58 @@ +/* + * Copyright 2011-2013 Blender Foundation + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#include "stdcycles.h" + +shader node_vector_displacement(color Vector = color(0.0, 0.0, 0.0), + float Midlevel = 0.0, + float Scale = 1.0, + string space = "tangent", + string attr_name = "geom:tangent", + string attr_sign_name = "geom:tangent_sign", + output vector Displacement = vector(0.0, 0.0, 0.0)) +{ + vector offset = (Vector - vector(Midlevel)) * Scale; + + if (space == "tangent") { + /* Tangent space. */ + vector N_object = normalize(transform("world", "object", N)); + + vector T_object; + if (getattribute(attr_name, T_object)) { + T_object = normalize(T_object); + } + else { + T_object = normalize(dPdu); + } + + vector B_object = normalize(cross(N_object, T_object)); + float tangent_sign; + if (getattribute(attr_sign_name, tangent_sign)) { + B_object *= tangent_sign; + } + + Displacement = T_object * offset[0] + N_object * offset[1] + B_object * offset[2]; + } + else { + /* Object or world space. */ + Displacement = offset; + } + + if (space != "world") { + /* Tangent or object space. */ + Displacement = transform("object", "world", Displacement); + } +} |