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Diffstat (limited to 'intern/cycles/kernel/osl/shaders/node_vector_transform.osl')
-rw-r--r--intern/cycles/kernel/osl/shaders/node_vector_transform.osl34
1 files changed, 34 insertions, 0 deletions
diff --git a/intern/cycles/kernel/osl/shaders/node_vector_transform.osl b/intern/cycles/kernel/osl/shaders/node_vector_transform.osl
new file mode 100644
index 00000000000..b71c6ec4824
--- /dev/null
+++ b/intern/cycles/kernel/osl/shaders/node_vector_transform.osl
@@ -0,0 +1,34 @@
+/*
+ * Copyright 2011-2013 Blender Foundation
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "stdcycles.h"
+
+shader node_vector_transform(string transform_type = "vector",
+ string convert_from = "world",
+ string convert_to = "object",
+ vector VectorIn = vector(0.0, 0.0, 0.0),
+ output vector VectorOut = vector(0.0, 0.0, 0.0))
+{
+ if (transform_type == "vector" || transform_type == "normal") {
+ VectorOut = transform(convert_from, convert_to, VectorIn);
+ if (transform_type == "normal")
+ VectorOut = normalize(VectorOut);
+ }
+ else if (transform_type == "point") {
+ point Point = (point)VectorIn;
+ VectorOut = transform(convert_from, convert_to, Point);
+ }
+}