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Diffstat (limited to 'intern/cycles/kernel/osl')
-rw-r--r--intern/cycles/kernel/osl/services.cpp38
-rw-r--r--intern/cycles/kernel/osl/services.h14
-rw-r--r--intern/cycles/kernel/osl/shaders/CMakeLists.txt2
-rw-r--r--intern/cycles/kernel/osl/shaders/node_color.h50
-rw-r--r--intern/cycles/kernel/osl/shaders/node_combine_color.osl16
-rw-r--r--intern/cycles/kernel/osl/shaders/node_separate_color.osl26
6 files changed, 139 insertions, 7 deletions
diff --git a/intern/cycles/kernel/osl/services.cpp b/intern/cycles/kernel/osl/services.cpp
index 832498f1f73..e2e10b5b83f 100644
--- a/intern/cycles/kernel/osl/services.cpp
+++ b/intern/cycles/kernel/osl/services.cpp
@@ -1304,8 +1304,38 @@ bool OSLRenderServices::texture(ustring filename,
break;
}
case OSLTextureHandle::SVM: {
- /* Packed texture. */
- float4 rgba = kernel_tex_image_interp(kernel_globals, handle->svm_slot, s, 1.0f - t);
+ int id = -1;
+ if (handle->svm_slots[0].w == -1) {
+ /* Packed single texture. */
+ id = handle->svm_slots[0].y;
+ }
+ else {
+ /* Packed tiled texture. */
+ int tx = (int)s;
+ int ty = (int)t;
+ int tile = 1001 + 10 * ty + tx;
+ for (int4 tile_node : handle->svm_slots) {
+ if (tile_node.x == tile) {
+ id = tile_node.y;
+ break;
+ }
+ if (tile_node.z == tile) {
+ id = tile_node.w;
+ break;
+ }
+ }
+ s -= tx;
+ t -= ty;
+ }
+
+ float4 rgba;
+ if (id == -1) {
+ rgba = make_float4(
+ TEX_IMAGE_MISSING_R, TEX_IMAGE_MISSING_G, TEX_IMAGE_MISSING_B, TEX_IMAGE_MISSING_A);
+ }
+ else {
+ rgba = kernel_tex_image_interp(kernel_globals, id, s, 1.0f - t);
+ }
result[0] = rgba[0];
if (nchannels > 1)
@@ -1319,7 +1349,7 @@ bool OSLRenderServices::texture(ustring filename,
}
case OSLTextureHandle::IES: {
/* IES light. */
- result[0] = kernel_ies_interp(kernel_globals, handle->svm_slot, s, t);
+ result[0] = kernel_ies_interp(kernel_globals, handle->svm_slots[0].y, s, t);
status = true;
break;
}
@@ -1413,7 +1443,7 @@ bool OSLRenderServices::texture3d(ustring filename,
/* Packed texture. */
ShaderData *sd = (ShaderData *)(sg->renderstate);
KernelGlobals kernel_globals = sd->osl_globals;
- int slot = handle->svm_slot;
+ int slot = handle->svm_slots[0].y;
float3 P_float3 = make_float3(P.x, P.y, P.z);
float4 rgba = kernel_tex_image_interp_3d(kernel_globals, slot, P_float3, INTERPOLATION_NONE);
diff --git a/intern/cycles/kernel/osl/services.h b/intern/cycles/kernel/osl/services.h
index 653fa017140..edffd912bad 100644
--- a/intern/cycles/kernel/osl/services.h
+++ b/intern/cycles/kernel/osl/services.h
@@ -39,18 +39,26 @@ struct KernelGlobalsCPU;
* with additional data.
*
* These are stored in a concurrent hash map, because OSL can compile multiple
- * shaders in parallel. */
+ * shaders in parallel.
+ *
+ * NOTE: The svm_slots array contains a compressed mapping of tile to svm_slot pairs
+ * stored as follows: x:tile_a, y:svm_slot_a, z:tile_b, w:svm_slot_b etc. */
struct OSLTextureHandle : public OIIO::RefCnt {
enum Type { OIIO, SVM, IES, BEVEL, AO };
+ OSLTextureHandle(Type type, const vector<int4> &svm_slots)
+ : type(type), svm_slots(svm_slots), oiio_handle(NULL), processor(NULL)
+ {
+ }
+
OSLTextureHandle(Type type = OIIO, int svm_slot = -1)
- : type(type), svm_slot(svm_slot), oiio_handle(NULL), processor(NULL)
+ : OSLTextureHandle(type, {make_int4(0, svm_slot, -1, -1)})
{
}
Type type;
- int svm_slot;
+ vector<int4> svm_slots;
OSL::TextureSystem::TextureHandle *oiio_handle;
ColorSpaceProcessor *processor;
};
diff --git a/intern/cycles/kernel/osl/shaders/CMakeLists.txt b/intern/cycles/kernel/osl/shaders/CMakeLists.txt
index 7ced21c5670..741bce7c399 100644
--- a/intern/cycles/kernel/osl/shaders/CMakeLists.txt
+++ b/intern/cycles/kernel/osl/shaders/CMakeLists.txt
@@ -16,6 +16,7 @@ set(SRC_OSL
node_camera.osl
node_checker_texture.osl
node_clamp.osl
+ node_combine_color.osl
node_combine_rgb.osl
node_combine_hsv.osl
node_combine_xyz.osl
@@ -68,6 +69,7 @@ set(SRC_OSL
node_refraction_bsdf.osl
node_rgb_curves.osl
node_rgb_ramp.osl
+ node_separate_color.osl
node_separate_rgb.osl
node_separate_hsv.osl
node_separate_xyz.osl
diff --git a/intern/cycles/kernel/osl/shaders/node_color.h b/intern/cycles/kernel/osl/shaders/node_color.h
index 388dd114e9a..06735f5b03d 100644
--- a/intern/cycles/kernel/osl/shaders/node_color.h
+++ b/intern/cycles/kernel/osl/shaders/node_color.h
@@ -148,3 +148,53 @@ color hsv_to_rgb(color hsv)
return rgb;
}
+
+color rgb_to_hsl(color rgb)
+{
+ float cmax, cmin, h, s, l;
+
+ cmax = max(rgb[0], max(rgb[1], rgb[2]));
+ cmin = min(rgb[0], min(rgb[1], rgb[2]));
+ l = min(1.0, (cmax + cmin) / 2.0);
+
+ if (cmax == cmin) {
+ h = s = 0.0; /* achromatic */
+ }
+ else {
+ float cdelta = cmax - cmin;
+ s = l > 0.5 ? cdelta / (2.0 - cmax - cmin) : cdelta / (cmax + cmin);
+ if (cmax == rgb[0]) {
+ h = (rgb[1] - rgb[2]) / cdelta + (rgb[1] < rgb[2] ? 6.0 : 0.0);
+ }
+ else if (cmax == rgb[1]) {
+ h = (rgb[2] - rgb[0]) / cdelta + 2.0;
+ }
+ else {
+ h = (rgb[0] - rgb[1]) / cdelta + 4.0;
+ }
+ }
+ h /= 6.0;
+
+ return color(h, s, l);
+}
+
+color hsl_to_rgb(color hsl)
+{
+ float nr, ng, nb, chroma, h, s, l;
+
+ h = hsl[0];
+ s = hsl[1];
+ l = hsl[2];
+
+ nr = abs(h * 6.0 - 3.0) - 1.0;
+ ng = 2.0 - abs(h * 6.0 - 2.0);
+ nb = 2.0 - abs(h * 6.0 - 4.0);
+
+ nr = clamp(nr, 0.0, 1.0);
+ nb = clamp(nb, 0.0, 1.0);
+ ng = clamp(ng, 0.0, 1.0);
+
+ chroma = (1.0 - abs(2.0 * l - 1.0)) * s;
+
+ return color((nr - 0.5) * chroma + l, (ng - 0.5) * chroma + l, (nb - 0.5) * chroma + l);
+}
diff --git a/intern/cycles/kernel/osl/shaders/node_combine_color.osl b/intern/cycles/kernel/osl/shaders/node_combine_color.osl
new file mode 100644
index 00000000000..681a592d2bb
--- /dev/null
+++ b/intern/cycles/kernel/osl/shaders/node_combine_color.osl
@@ -0,0 +1,16 @@
+/* SPDX-License-Identifier: Apache-2.0
+ * Copyright 2011-2022 Blender Foundation */
+
+#include "stdcycles.h"
+
+shader node_combine_color(string color_type = "rgb",
+ float Red = 0.0,
+ float Green = 0.0,
+ float Blue = 0.0,
+ output color Color = 0.8)
+{
+ if (color_type == "rgb" || color_type == "hsv" || color_type == "hsl")
+ Color = color(color_type, Red, Green, Blue);
+ else
+ warning("%s", "Unknown color space!");
+}
diff --git a/intern/cycles/kernel/osl/shaders/node_separate_color.osl b/intern/cycles/kernel/osl/shaders/node_separate_color.osl
new file mode 100644
index 00000000000..6f3e3149d8e
--- /dev/null
+++ b/intern/cycles/kernel/osl/shaders/node_separate_color.osl
@@ -0,0 +1,26 @@
+/* SPDX-License-Identifier: Apache-2.0
+ * Copyright 2011-2022 Blender Foundation */
+
+#include "node_color.h"
+#include "stdcycles.h"
+
+shader node_separate_color(string color_type = "rgb",
+ color Color = 0.8,
+ output float Red = 0.0,
+ output float Green = 0.0,
+ output float Blue = 0.0)
+{
+ color col;
+ if (color_type == "rgb")
+ col = Color;
+ else if (color_type == "hsv")
+ col = rgb_to_hsv(Color);
+ else if (color_type == "hsl")
+ col = rgb_to_hsl(Color);
+ else
+ warning("%s", "Unknown color space!");
+
+ Red = col[0];
+ Green = col[1];
+ Blue = col[2];
+}