diff options
Diffstat (limited to 'intern/cycles/kernel/shaders/CMakeLists.txt')
-rw-r--r-- | intern/cycles/kernel/shaders/CMakeLists.txt | 155 |
1 files changed, 0 insertions, 155 deletions
diff --git a/intern/cycles/kernel/shaders/CMakeLists.txt b/intern/cycles/kernel/shaders/CMakeLists.txt deleted file mode 100644 index 6b62e7bb52f..00000000000 --- a/intern/cycles/kernel/shaders/CMakeLists.txt +++ /dev/null @@ -1,155 +0,0 @@ -# Copyright 2011-2020 Blender Foundation -# -# Licensed under the Apache License, Version 2.0 (the "License"); -# you may not use this file except in compliance with the License. -# You may obtain a copy of the License at -# -# http://www.apache.org/licenses/LICENSE-2.0 -# -# Unless required by applicable law or agreed to in writing, software -# distributed under the License is distributed on an "AS IS" BASIS, -# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -# See the License for the specific language governing permissions and -# limitations under the License. - -# OSL node shaders - -set(SRC_OSL - node_add_closure.osl - node_ambient_occlusion.osl - node_anisotropic_bsdf.osl - node_attribute.osl - node_background.osl - node_bevel.osl - node_brick_texture.osl - node_brightness.osl - node_bump.osl - node_camera.osl - node_checker_texture.osl - node_clamp.osl - node_combine_rgb.osl - node_combine_hsv.osl - node_combine_xyz.osl - node_convert_from_color.osl - node_convert_from_float.osl - node_convert_from_int.osl - node_convert_from_normal.osl - node_convert_from_point.osl - node_convert_from_vector.osl - node_diffuse_bsdf.osl - node_displacement.osl - node_vector_displacement.osl - node_emission.osl - node_environment_texture.osl - node_float_curve.osl - node_fresnel.osl - node_gamma.osl - node_geometry.osl - node_glass_bsdf.osl - node_glossy_bsdf.osl - node_gradient_texture.osl - node_hair_info.osl - node_scatter_volume.osl - node_absorption_volume.osl - node_principled_volume.osl - node_holdout.osl - node_hsv.osl - node_ies_light.osl - node_image_texture.osl - node_invert.osl - node_layer_weight.osl - node_light_falloff.osl - node_light_path.osl - node_magic_texture.osl - node_map_range.osl - node_mapping.osl - node_math.osl - node_mix.osl - node_mix_closure.osl - node_musgrave_texture.osl - node_noise_texture.osl - node_normal.osl - node_normal_map.osl - node_object_info.osl - node_output_displacement.osl - node_output_surface.osl - node_output_volume.osl - node_particle_info.osl - node_refraction_bsdf.osl - node_rgb_curves.osl - node_rgb_ramp.osl - node_separate_rgb.osl - node_separate_hsv.osl - node_separate_xyz.osl - node_set_normal.osl - node_sky_texture.osl - node_subsurface_scattering.osl - node_tangent.osl - node_texture_coordinate.osl - node_toon_bsdf.osl - node_translucent_bsdf.osl - node_transparent_bsdf.osl - node_value.osl - node_vector_curves.osl - node_vector_math.osl - node_vector_rotate.osl - node_vector_transform.osl - node_velvet_bsdf.osl - node_vertex_color.osl - node_voronoi_texture.osl - node_voxel_texture.osl - node_wavelength.osl - node_blackbody.osl - node_wave_texture.osl - node_white_noise_texture.osl - node_wireframe.osl - node_hair_bsdf.osl - node_principled_hair_bsdf.osl - node_uv_map.osl - node_principled_bsdf.osl - node_rgb_to_bw.osl -) - -# The headers that OSL ships differs per release so we can not -# hardcode this. -file(GLOB SRC_OSL_HEADER_DIST ${OSL_SHADER_DIR}/*.h) - -set(SRC_OSL_HEADERS - node_color.h - node_fresnel.h - node_hash.h - node_math.h - node_noise.h - node_ramp_util.h - stdcycles.h - ${SRC_OSL_HEADER_DIST} -) - -set(SRC_OSO - -) - -# TODO, add a module to compile OSL -foreach(_file ${SRC_OSL}) - set(_OSL_FILE ${CMAKE_CURRENT_SOURCE_DIR}/${_file}) - set_source_files_properties(${_file} PROPERTIES HEADER_FILE_ONLY TRUE) - string(REPLACE ".osl" ".oso" _OSO_FILE ${_OSL_FILE}) - string(REPLACE ${CMAKE_SOURCE_DIR} ${CMAKE_BINARY_DIR} _OSO_FILE ${_OSO_FILE}) - add_custom_command( - OUTPUT ${_OSO_FILE} - COMMAND ${OSL_COMPILER} -q -O2 -I"${CMAKE_CURRENT_SOURCE_DIR}" -I"${OSL_SHADER_DIR}" -o ${_OSO_FILE} ${_OSL_FILE} - DEPENDS ${_OSL_FILE} ${SRC_OSL_HEADERS} ${OSL_COMPILER}) - list(APPEND SRC_OSO - ${_OSO_FILE} - ) - - unset(_OSL_FILE) - unset(_OSO_FILE) -endforeach() - -add_custom_target(cycles_osl_shaders ALL DEPENDS ${SRC_OSO} ${SRC_OSL_HEADERS} ${OSL_COMPILER} SOURCES ${SRC_OSL}) -cycles_set_solution_folder(cycles_osl_shaders) - -# CMAKE_CURRENT_SOURCE_DIR is already included in OSO paths -delayed_install("" "${SRC_OSO}" ${CYCLES_INSTALL_PATH}/shader) -delayed_install("${CMAKE_CURRENT_SOURCE_DIR}" "${SRC_OSL_HEADERS}" ${CYCLES_INSTALL_PATH}/shader) |