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Diffstat (limited to 'intern/cycles/kernel/shaders/node_anisotropic_bsdf.osl')
-rw-r--r--intern/cycles/kernel/shaders/node_anisotropic_bsdf.osl12
1 files changed, 8 insertions, 4 deletions
diff --git a/intern/cycles/kernel/shaders/node_anisotropic_bsdf.osl b/intern/cycles/kernel/shaders/node_anisotropic_bsdf.osl
index 3ecf5b46bef..da1e4f77107 100644
--- a/intern/cycles/kernel/shaders/node_anisotropic_bsdf.osl
+++ b/intern/cycles/kernel/shaders/node_anisotropic_bsdf.osl
@@ -18,7 +18,7 @@
shader node_anisotropic_bsdf(
color Color = 0.0,
- string distribution = "Ward",
+ string distribution = "GGX",
float Roughness = 0.0,
float Anisotropy = 0.0,
float Rotation = 0.0,
@@ -45,9 +45,13 @@ shader node_anisotropic_bsdf(
RoughnessV = Roughness / (1.0 - aniso);
}
- if (distribution == "Ashikhmin-Shirley")
- BSDF = Color * ashikhmin_shirley(Normal, T, RoughnessU, RoughnessV);
+ if (distribution == "Sharp")
+ BSDF = Color * reflection(Normal);
+ else if (distribution == "Beckmann")
+ BSDF = Color * microfacet_beckmann_aniso(Normal, T, RoughnessU, RoughnessV);
+ else if (distribution == "GGX")
+ BSDF = Color * microfacet_ggx_aniso(Normal, T, RoughnessU, RoughnessV);
else
- BSDF = Color * ward(Normal, T, RoughnessU, RoughnessV);
+ BSDF = Color * ashikhmin_shirley(Normal, T, RoughnessU, RoughnessV);
}