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Diffstat (limited to 'intern/cycles/kernel/shaders/node_brightness.osl')
-rw-r--r--intern/cycles/kernel/shaders/node_brightness.osl51
1 files changed, 51 insertions, 0 deletions
diff --git a/intern/cycles/kernel/shaders/node_brightness.osl b/intern/cycles/kernel/shaders/node_brightness.osl
new file mode 100644
index 00000000000..8e9f5c9c796
--- /dev/null
+++ b/intern/cycles/kernel/shaders/node_brightness.osl
@@ -0,0 +1,51 @@
+/*
+ * Copyright 2011, Blender Foundation.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#include "stdosl.h"
+
+shader node_brightness(
+ color ColorIn = color(0.8, 0.8, 0.8),
+ float Brightness = 0.0,
+ float Contrast = 0.0,
+ output color ColorOut = color(0.8, 0.8, 0.8))
+{
+ float delta = Contrast * (1.0 / 200.0);
+ float a = 1.0 - delta * 2.0;
+ float b;
+
+ /* input value is a percentage */
+ float bright_factor = Brightness / 100.0;
+
+ /*
+ * The algorithm is by Werner D. Streidt
+ * (http://visca.com/ffactory/archives/5-99/msg00021.html)
+ * Extracted of OpenCV demhist.c
+ */
+
+ if (Contrast > 0.0) {
+ a = (a < 0.0 ? 1.0 / a : 0.0);
+ b = a * (bright_factor - delta);
+ }
+ else {
+ delta *= -1.0;
+ b = a * (bright_factor + delta);
+ }
+
+ ColorOut = a * ColorIn + b;
+}
+