diff options
Diffstat (limited to 'intern/cycles/kernel/shaders/node_checker_texture.osl')
-rw-r--r-- | intern/cycles/kernel/shaders/node_checker_texture.osl | 71 |
1 files changed, 35 insertions, 36 deletions
diff --git a/intern/cycles/kernel/shaders/node_checker_texture.osl b/intern/cycles/kernel/shaders/node_checker_texture.osl index e745cfaee06..e068f7952ed 100644 --- a/intern/cycles/kernel/shaders/node_checker_texture.osl +++ b/intern/cycles/kernel/shaders/node_checker_texture.osl @@ -21,44 +21,43 @@ float checker(point ip) { - point p; - p[0] = (ip[0] + 0.000001) * 0.999999; - p[1] = (ip[1] + 0.000001) * 0.999999; - p[2] = (ip[2] + 0.000001) * 0.999999; - - int xi = (int)fabs(floor(p[0])); - int yi = (int)fabs(floor(p[1])); - int zi = (int)fabs(floor(p[2])); - - if ((xi % 2 == yi % 2) == (zi % 2)) { - return 1.0; - } - else { - return 0.0; - } + point p; + p[0] = (ip[0] + 0.000001) * 0.999999; + p[1] = (ip[1] + 0.000001) * 0.999999; + p[2] = (ip[2] + 0.000001) * 0.999999; + + int xi = (int)fabs(floor(p[0])); + int yi = (int)fabs(floor(p[1])); + int zi = (int)fabs(floor(p[2])); + + if ((xi % 2 == yi % 2) == (zi % 2)) { + return 1.0; + } + else { + return 0.0; + } } shader node_checker_texture( - int use_mapping = 0, - matrix mapping = matrix(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0), - float Scale = 5.0, - point Vector = P, - color Color1 = 0.8, - color Color2 = 0.2, - output float Fac = 0.0, - output color Color = 0.0) + int use_mapping = 0, + matrix mapping = matrix(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0), + float Scale = 5.0, + point Vector = P, + color Color1 = 0.8, + color Color2 = 0.2, + output float Fac = 0.0, + output color Color = 0.0) { - point p = Vector; - - if (use_mapping) - p = transform(mapping, p); - - Fac = checker(p * Scale); - if (Fac == 1.0) { - Color = Color1; - } - else { - Color = Color2; - } + point p = Vector; + + if (use_mapping) + p = transform(mapping, p); + + Fac = checker(p * Scale); + if (Fac == 1.0) { + Color = Color1; + } + else { + Color = Color2; + } } - |