diff options
Diffstat (limited to 'intern/cycles/kernel/shaders/node_convert_from_int.osl')
-rw-r--r-- | intern/cycles/kernel/shaders/node_convert_from_int.osl | 36 |
1 files changed, 36 insertions, 0 deletions
diff --git a/intern/cycles/kernel/shaders/node_convert_from_int.osl b/intern/cycles/kernel/shaders/node_convert_from_int.osl new file mode 100644 index 00000000000..060d4184fa6 --- /dev/null +++ b/intern/cycles/kernel/shaders/node_convert_from_int.osl @@ -0,0 +1,36 @@ +/* + * Copyright 2011, Blender Foundation. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + */ + +#include "stdosl.h" + +shader node_convert_from_int( + int ValInt = 0, + output float Val = 0.0, + output color Color = color(0.0, 0.0, 0.0), + output vector Vector = vector(0.0, 0.0, 0.0), + output point Point = point(0.0, 0.0, 0.0), + output normal Normal = normal(0.0, 0.0, 0.0)) +{ + float f = (float)ValInt; + Val = f; + Color = color(f, f, f); + Vector = vector(f, f, f); + Point = point(f, f, f); + Normal = normal(f, f, f); +} + |