diff options
Diffstat (limited to 'intern/cycles/kernel/shaders/node_convert_from_int.osl')
-rw-r--r-- | intern/cycles/kernel/shaders/node_convert_from_int.osl | 28 |
1 files changed, 13 insertions, 15 deletions
diff --git a/intern/cycles/kernel/shaders/node_convert_from_int.osl b/intern/cycles/kernel/shaders/node_convert_from_int.osl index 0e6ae711210..a59e025d822 100644 --- a/intern/cycles/kernel/shaders/node_convert_from_int.osl +++ b/intern/cycles/kernel/shaders/node_convert_from_int.osl @@ -16,20 +16,18 @@ #include "stdosl.h" -shader node_convert_from_int( - int value_int = 0, - output string value_string = "", - output float value_float = 0.0, - output color value_color = 0.0, - output vector value_vector = vector(0.0, 0.0, 0.0), - output point value_point = point(0.0, 0.0, 0.0), - output normal value_normal = normal(0.0, 0.0, 0.0)) +shader node_convert_from_int(int value_int = 0, + output string value_string = "", + output float value_float = 0.0, + output color value_color = 0.0, + output vector value_vector = vector(0.0, 0.0, 0.0), + output point value_point = point(0.0, 0.0, 0.0), + output normal value_normal = normal(0.0, 0.0, 0.0)) { - float f = (float)value_int; - value_float = f; - value_color = color(f, f, f); - value_vector = vector(f, f, f); - value_point = point(f, f, f); - value_normal = normal(f, f, f); + float f = (float)value_int; + value_float = f; + value_color = color(f, f, f); + value_vector = vector(f, f, f); + value_point = point(f, f, f); + value_normal = normal(f, f, f); } - |