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Diffstat (limited to 'intern/cycles/kernel/shaders/node_hsv.osl')
-rw-r--r--intern/cycles/kernel/shaders/node_hsv.osl43
1 files changed, 43 insertions, 0 deletions
diff --git a/intern/cycles/kernel/shaders/node_hsv.osl b/intern/cycles/kernel/shaders/node_hsv.osl
new file mode 100644
index 00000000000..8fd7a1612e8
--- /dev/null
+++ b/intern/cycles/kernel/shaders/node_hsv.osl
@@ -0,0 +1,43 @@
+/*
+ * Copyright 2011, Blender Foundation.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#include "stdosl.h"
+#include "node_color.h"
+
+shader node_hsv(
+ float Hue = 0.5,
+ float Saturation = 1.0,
+ float Value = 1.0,
+ float Fac = 0.5,
+ color ColorIn = color(0.0, 0.0, 0.0),
+ output color ColorOut = color(0.0, 0.0, 0.0))
+{
+ float t = clamp(Fac, 0.0, 1.0);
+ color Color = rgb_to_hsv(ColorIn);
+
+ // remember: fmod doesn't work for negative numbers
+ Color[0] += Hue + 0.5;
+ Color[0] = fmod(Color[0], 1.0);
+ Color[1] *= Saturation;
+ Color[2] *= Value;
+
+ Color = hsv_to_rgb(Color);
+
+ ColorOut = mix(Color, ColorIn, t);
+}
+