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Diffstat (limited to 'intern/cycles/kernel/shaders/node_light_falloff.osl')
-rw-r--r--intern/cycles/kernel/shaders/node_light_falloff.osl6
1 files changed, 3 insertions, 3 deletions
diff --git a/intern/cycles/kernel/shaders/node_light_falloff.osl b/intern/cycles/kernel/shaders/node_light_falloff.osl
index 7ffa6fe0ffb..a9d41604361 100644
--- a/intern/cycles/kernel/shaders/node_light_falloff.osl
+++ b/intern/cycles/kernel/shaders/node_light_falloff.osl
@@ -30,7 +30,7 @@ shader node_light_falloff(
getattribute("path:ray_length", ray_length);
if (Smooth > 0.0) {
- float squared = ray_length*ray_length;
+ float squared = ray_length * ray_length;
strength *= squared / (Smooth + squared);
}
@@ -38,9 +38,9 @@ shader node_light_falloff(
Quadratic = strength;
/* Linear */
- Linear = (strength*ray_length);
+ Linear = (strength * ray_length);
/* Constant */
- Constant = (strength*ray_length*ray_length);
+ Constant = (strength * ray_length * ray_length);
}