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Diffstat (limited to 'intern/cycles/kernel/shaders/node_mapping.osl')
-rw-r--r--intern/cycles/kernel/shaders/node_mapping.osl10
1 files changed, 5 insertions, 5 deletions
diff --git a/intern/cycles/kernel/shaders/node_mapping.osl b/intern/cycles/kernel/shaders/node_mapping.osl
index 8d204999630..131640685bc 100644
--- a/intern/cycles/kernel/shaders/node_mapping.osl
+++ b/intern/cycles/kernel/shaders/node_mapping.osl
@@ -47,24 +47,24 @@ matrix euler_to_mat(point euler)
return mat;
}
-shader node_mapping(string type = "point",
+shader node_mapping(string mapping_type = "point",
point VectorIn = point(0.0, 0.0, 0.0),
point Location = point(0.0, 0.0, 0.0),
point Rotation = point(0.0, 0.0, 0.0),
point Scale = point(1.0, 1.0, 1.0),
output point VectorOut = point(0.0, 0.0, 0.0))
{
- if (type == "point") {
+ if (mapping_type == "point") {
VectorOut = transform(euler_to_mat(Rotation), (VectorIn * Scale)) + Location;
}
- else if (type == "texture") {
+ else if (mapping_type == "texture") {
VectorOut = safe_divide(transform(transpose(euler_to_mat(Rotation)), (VectorIn - Location)),
Scale);
}
- else if (type == "vector") {
+ else if (mapping_type == "vector") {
VectorOut = transform(euler_to_mat(Rotation), (VectorIn * Scale));
}
- else if (type == "normal") {
+ else if (mapping_type == "normal") {
VectorOut = normalize((vector)transform(euler_to_mat(Rotation), safe_divide(VectorIn, Scale)));
}
else {