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Diffstat (limited to 'intern/cycles/kernel/shaders/node_mapping.osl')
-rw-r--r--intern/cycles/kernel/shaders/node_mapping.osl73
1 files changed, 0 insertions, 73 deletions
diff --git a/intern/cycles/kernel/shaders/node_mapping.osl b/intern/cycles/kernel/shaders/node_mapping.osl
deleted file mode 100644
index 131640685bc..00000000000
--- a/intern/cycles/kernel/shaders/node_mapping.osl
+++ /dev/null
@@ -1,73 +0,0 @@
-/*
- * Copyright 2011-2013 Blender Foundation
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include "stdcycles.h"
-
-point safe_divide(point a, point b)
-{
- return point((b[0] != 0.0) ? a[0] / b[0] : 0.0,
- (b[1] != 0.0) ? a[1] / b[1] : 0.0,
- (b[2] != 0.0) ? a[2] / b[2] : 0.0);
-}
-
-matrix euler_to_mat(point euler)
-{
- float cx = cos(euler[0]);
- float cy = cos(euler[1]);
- float cz = cos(euler[2]);
- float sx = sin(euler[0]);
- float sy = sin(euler[1]);
- float sz = sin(euler[2]);
-
- matrix mat = matrix(1.0);
- mat[0][0] = cy * cz;
- mat[0][1] = cy * sz;
- mat[0][2] = -sy;
-
- mat[1][0] = sy * sx * cz - cx * sz;
- mat[1][1] = sy * sx * sz + cx * cz;
- mat[1][2] = cy * sx;
-
- mat[2][0] = sy * cx * cz + sx * sz;
- mat[2][1] = sy * cx * sz - sx * cz;
- mat[2][2] = cy * cx;
- return mat;
-}
-
-shader node_mapping(string mapping_type = "point",
- point VectorIn = point(0.0, 0.0, 0.0),
- point Location = point(0.0, 0.0, 0.0),
- point Rotation = point(0.0, 0.0, 0.0),
- point Scale = point(1.0, 1.0, 1.0),
- output point VectorOut = point(0.0, 0.0, 0.0))
-{
- if (mapping_type == "point") {
- VectorOut = transform(euler_to_mat(Rotation), (VectorIn * Scale)) + Location;
- }
- else if (mapping_type == "texture") {
- VectorOut = safe_divide(transform(transpose(euler_to_mat(Rotation)), (VectorIn - Location)),
- Scale);
- }
- else if (mapping_type == "vector") {
- VectorOut = transform(euler_to_mat(Rotation), (VectorIn * Scale));
- }
- else if (mapping_type == "normal") {
- VectorOut = normalize((vector)transform(euler_to_mat(Rotation), safe_divide(VectorIn, Scale)));
- }
- else {
- warning("%s", "Unknown Mapping vector type!");
- }
-}