diff options
Diffstat (limited to 'intern/cycles/kernel/shaders/node_mapping.osl')
-rw-r--r-- | intern/cycles/kernel/shaders/node_mapping.osl | 73 |
1 files changed, 0 insertions, 73 deletions
diff --git a/intern/cycles/kernel/shaders/node_mapping.osl b/intern/cycles/kernel/shaders/node_mapping.osl deleted file mode 100644 index 131640685bc..00000000000 --- a/intern/cycles/kernel/shaders/node_mapping.osl +++ /dev/null @@ -1,73 +0,0 @@ -/* - * Copyright 2011-2013 Blender Foundation - * - * Licensed under the Apache License, Version 2.0 (the "License"); - * you may not use this file except in compliance with the License. - * You may obtain a copy of the License at - * - * http://www.apache.org/licenses/LICENSE-2.0 - * - * Unless required by applicable law or agreed to in writing, software - * distributed under the License is distributed on an "AS IS" BASIS, - * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. - * See the License for the specific language governing permissions and - * limitations under the License. - */ - -#include "stdcycles.h" - -point safe_divide(point a, point b) -{ - return point((b[0] != 0.0) ? a[0] / b[0] : 0.0, - (b[1] != 0.0) ? a[1] / b[1] : 0.0, - (b[2] != 0.0) ? a[2] / b[2] : 0.0); -} - -matrix euler_to_mat(point euler) -{ - float cx = cos(euler[0]); - float cy = cos(euler[1]); - float cz = cos(euler[2]); - float sx = sin(euler[0]); - float sy = sin(euler[1]); - float sz = sin(euler[2]); - - matrix mat = matrix(1.0); - mat[0][0] = cy * cz; - mat[0][1] = cy * sz; - mat[0][2] = -sy; - - mat[1][0] = sy * sx * cz - cx * sz; - mat[1][1] = sy * sx * sz + cx * cz; - mat[1][2] = cy * sx; - - mat[2][0] = sy * cx * cz + sx * sz; - mat[2][1] = sy * cx * sz - sx * cz; - mat[2][2] = cy * cx; - return mat; -} - -shader node_mapping(string mapping_type = "point", - point VectorIn = point(0.0, 0.0, 0.0), - point Location = point(0.0, 0.0, 0.0), - point Rotation = point(0.0, 0.0, 0.0), - point Scale = point(1.0, 1.0, 1.0), - output point VectorOut = point(0.0, 0.0, 0.0)) -{ - if (mapping_type == "point") { - VectorOut = transform(euler_to_mat(Rotation), (VectorIn * Scale)) + Location; - } - else if (mapping_type == "texture") { - VectorOut = safe_divide(transform(transpose(euler_to_mat(Rotation)), (VectorIn - Location)), - Scale); - } - else if (mapping_type == "vector") { - VectorOut = transform(euler_to_mat(Rotation), (VectorIn * Scale)); - } - else if (mapping_type == "normal") { - VectorOut = normalize((vector)transform(euler_to_mat(Rotation), safe_divide(VectorIn, Scale))); - } - else { - warning("%s", "Unknown Mapping vector type!"); - } -} |