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Diffstat (limited to 'intern/cycles/kernel/shaders/node_math.osl')
-rw-r--r--intern/cycles/kernel/shaders/node_math.osl109
1 files changed, 0 insertions, 109 deletions
diff --git a/intern/cycles/kernel/shaders/node_math.osl b/intern/cycles/kernel/shaders/node_math.osl
deleted file mode 100644
index 66884610561..00000000000
--- a/intern/cycles/kernel/shaders/node_math.osl
+++ /dev/null
@@ -1,109 +0,0 @@
-/*
- * Copyright 2011-2013 Blender Foundation
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include "node_math.h"
-#include "stdcycles.h"
-
-/* OSL asin, acos, and pow functions are safe by default. */
-shader node_math(string math_type = "add",
- float Value1 = 0.5,
- float Value2 = 0.5,
- float Value3 = 0.5,
- output float Value = 0.0)
-{
- if (math_type == "add")
- Value = Value1 + Value2;
- else if (math_type == "subtract")
- Value = Value1 - Value2;
- else if (math_type == "multiply")
- Value = Value1 * Value2;
- else if (math_type == "divide")
- Value = safe_divide(Value1, Value2);
- else if (math_type == "power")
- Value = pow(Value1, Value2);
- else if (math_type == "logarithm")
- Value = safe_log(Value1, Value2);
- else if (math_type == "sqrt")
- Value = safe_sqrt(Value1);
- else if (math_type == "inversesqrt")
- Value = inversesqrt(Value1);
- else if (math_type == "absolute")
- Value = fabs(Value1);
- else if (math_type == "radians")
- Value = radians(Value1);
- else if (math_type == "degrees")
- Value = degrees(Value1);
- else if (math_type == "minimum")
- Value = min(Value1, Value2);
- else if (math_type == "maximum")
- Value = max(Value1, Value2);
- else if (math_type == "less_than")
- Value = Value1 < Value2;
- else if (math_type == "greater_than")
- Value = Value1 > Value2;
- else if (math_type == "round")
- Value = floor(Value1 + 0.5);
- else if (math_type == "floor")
- Value = floor(Value1);
- else if (math_type == "ceil")
- Value = ceil(Value1);
- else if (math_type == "fraction")
- Value = Value1 - floor(Value1);
- else if (math_type == "modulo")
- Value = safe_modulo(Value1, Value2);
- else if (math_type == "trunc")
- Value = trunc(Value1);
- else if (math_type == "snap")
- Value = floor(safe_divide(Value1, Value2)) * Value2;
- else if (math_type == "wrap")
- Value = wrap(Value1, Value2, Value3);
- else if (math_type == "pingpong")
- Value = pingpong(Value1, Value2);
- else if (math_type == "sine")
- Value = sin(Value1);
- else if (math_type == "cosine")
- Value = cos(Value1);
- else if (math_type == "tangent")
- Value = tan(Value1);
- else if (math_type == "sinh")
- Value = sinh(Value1);
- else if (math_type == "cosh")
- Value = cosh(Value1);
- else if (math_type == "tanh")
- Value = tanh(Value1);
- else if (math_type == "arcsine")
- Value = asin(Value1);
- else if (math_type == "arccosine")
- Value = acos(Value1);
- else if (math_type == "arctangent")
- Value = atan(Value1);
- else if (math_type == "arctan2")
- Value = atan2(Value1, Value2);
- else if (math_type == "sign")
- Value = sign(Value1);
- else if (math_type == "exponent")
- Value = exp(Value1);
- else if (math_type == "compare")
- Value = ((Value1 == Value2) || (abs(Value1 - Value2) <= max(Value3, 1e-5))) ? 1.0 : 0.0;
- else if (math_type == "multiply_add")
- Value = Value1 * Value2 + Value3;
- else if (math_type == "smoothmin")
- Value = smoothmin(Value1, Value2, Value3);
- else if (math_type == "smoothmax")
- Value = -(smoothmin(-Value1, -Value2, Value3));
- else
- warning("%s", "Unknown math operator!");
-}