diff options
Diffstat (limited to 'intern/cycles/kernel/shaders/node_math.osl')
-rw-r--r-- | intern/cycles/kernel/shaders/node_math.osl | 82 |
1 files changed, 41 insertions, 41 deletions
diff --git a/intern/cycles/kernel/shaders/node_math.osl b/intern/cycles/kernel/shaders/node_math.osl index dbaa7ccb60e..66884610561 100644 --- a/intern/cycles/kernel/shaders/node_math.osl +++ b/intern/cycles/kernel/shaders/node_math.osl @@ -18,91 +18,91 @@ #include "stdcycles.h" /* OSL asin, acos, and pow functions are safe by default. */ -shader node_math(string type = "add", +shader node_math(string math_type = "add", float Value1 = 0.5, float Value2 = 0.5, float Value3 = 0.5, output float Value = 0.0) { - if (type == "add") + if (math_type == "add") Value = Value1 + Value2; - else if (type == "subtract") + else if (math_type == "subtract") Value = Value1 - Value2; - else if (type == "multiply") + else if (math_type == "multiply") Value = Value1 * Value2; - else if (type == "divide") + else if (math_type == "divide") Value = safe_divide(Value1, Value2); - else if (type == "power") + else if (math_type == "power") Value = pow(Value1, Value2); - else if (type == "logarithm") + else if (math_type == "logarithm") Value = safe_log(Value1, Value2); - else if (type == "sqrt") + else if (math_type == "sqrt") Value = safe_sqrt(Value1); - else if (type == "inversesqrt") + else if (math_type == "inversesqrt") Value = inversesqrt(Value1); - else if (type == "absolute") + else if (math_type == "absolute") Value = fabs(Value1); - else if (type == "radians") + else if (math_type == "radians") Value = radians(Value1); - else if (type == "degrees") + else if (math_type == "degrees") Value = degrees(Value1); - else if (type == "minimum") + else if (math_type == "minimum") Value = min(Value1, Value2); - else if (type == "maximum") + else if (math_type == "maximum") Value = max(Value1, Value2); - else if (type == "less_than") + else if (math_type == "less_than") Value = Value1 < Value2; - else if (type == "greater_than") + else if (math_type == "greater_than") Value = Value1 > Value2; - else if (type == "round") + else if (math_type == "round") Value = floor(Value1 + 0.5); - else if (type == "floor") + else if (math_type == "floor") Value = floor(Value1); - else if (type == "ceil") + else if (math_type == "ceil") Value = ceil(Value1); - else if (type == "fraction") + else if (math_type == "fraction") Value = Value1 - floor(Value1); - else if (type == "modulo") + else if (math_type == "modulo") Value = safe_modulo(Value1, Value2); - else if (type == "trunc") + else if (math_type == "trunc") Value = trunc(Value1); - else if (type == "snap") + else if (math_type == "snap") Value = floor(safe_divide(Value1, Value2)) * Value2; - else if (type == "wrap") + else if (math_type == "wrap") Value = wrap(Value1, Value2, Value3); - else if (type == "pingpong") + else if (math_type == "pingpong") Value = pingpong(Value1, Value2); - else if (type == "sine") + else if (math_type == "sine") Value = sin(Value1); - else if (type == "cosine") + else if (math_type == "cosine") Value = cos(Value1); - else if (type == "tangent") + else if (math_type == "tangent") Value = tan(Value1); - else if (type == "sinh") + else if (math_type == "sinh") Value = sinh(Value1); - else if (type == "cosh") + else if (math_type == "cosh") Value = cosh(Value1); - else if (type == "tanh") + else if (math_type == "tanh") Value = tanh(Value1); - else if (type == "arcsine") + else if (math_type == "arcsine") Value = asin(Value1); - else if (type == "arccosine") + else if (math_type == "arccosine") Value = acos(Value1); - else if (type == "arctangent") + else if (math_type == "arctangent") Value = atan(Value1); - else if (type == "arctan2") + else if (math_type == "arctan2") Value = atan2(Value1, Value2); - else if (type == "sign") + else if (math_type == "sign") Value = sign(Value1); - else if (type == "exponent") + else if (math_type == "exponent") Value = exp(Value1); - else if (type == "compare") + else if (math_type == "compare") Value = ((Value1 == Value2) || (abs(Value1 - Value2) <= max(Value3, 1e-5))) ? 1.0 : 0.0; - else if (type == "multiply_add") + else if (math_type == "multiply_add") Value = Value1 * Value2 + Value3; - else if (type == "smoothmin") + else if (math_type == "smoothmin") Value = smoothmin(Value1, Value2, Value3); - else if (type == "smoothmax") + else if (math_type == "smoothmax") Value = -(smoothmin(-Value1, -Value2, Value3)); else warning("%s", "Unknown math operator!"); |