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Diffstat (limited to 'intern/cycles/kernel/shaders/node_mix.osl')
-rw-r--r--intern/cycles/kernel/shaders/node_mix.osl38
1 files changed, 19 insertions, 19 deletions
diff --git a/intern/cycles/kernel/shaders/node_mix.osl b/intern/cycles/kernel/shaders/node_mix.osl
index a13b4bb7b96..dcd9f014f3e 100644
--- a/intern/cycles/kernel/shaders/node_mix.osl
+++ b/intern/cycles/kernel/shaders/node_mix.osl
@@ -279,7 +279,7 @@ color node_mix_clamp(color col)
return outcol;
}
-shader node_mix(string type = "mix",
+shader node_mix(string mix_type = "mix",
int use_clamp = 0,
float Fac = 0.5,
color Color1 = 0.0,
@@ -288,41 +288,41 @@ shader node_mix(string type = "mix",
{
float t = clamp(Fac, 0.0, 1.0);
- if (type == "mix")
+ if (mix_type == "mix")
Color = node_mix_blend(t, Color1, Color2);
- if (type == "add")
+ if (mix_type == "add")
Color = node_mix_add(t, Color1, Color2);
- if (type == "multiply")
+ if (mix_type == "multiply")
Color = node_mix_mul(t, Color1, Color2);
- if (type == "screen")
+ if (mix_type == "screen")
Color = node_mix_screen(t, Color1, Color2);
- if (type == "overlay")
+ if (mix_type == "overlay")
Color = node_mix_overlay(t, Color1, Color2);
- if (type == "subtract")
+ if (mix_type == "subtract")
Color = node_mix_sub(t, Color1, Color2);
- if (type == "divide")
+ if (mix_type == "divide")
Color = node_mix_div(t, Color1, Color2);
- if (type == "difference")
+ if (mix_type == "difference")
Color = node_mix_diff(t, Color1, Color2);
- if (type == "darken")
+ if (mix_type == "darken")
Color = node_mix_dark(t, Color1, Color2);
- if (type == "lighten")
+ if (mix_type == "lighten")
Color = node_mix_light(t, Color1, Color2);
- if (type == "dodge")
+ if (mix_type == "dodge")
Color = node_mix_dodge(t, Color1, Color2);
- if (type == "burn")
+ if (mix_type == "burn")
Color = node_mix_burn(t, Color1, Color2);
- if (type == "hue")
+ if (mix_type == "hue")
Color = node_mix_hue(t, Color1, Color2);
- if (type == "saturation")
+ if (mix_type == "saturation")
Color = node_mix_sat(t, Color1, Color2);
- if (type == "value")
+ if (mix_type == "value")
Color = node_mix_val(t, Color1, Color2);
- if (type == "color")
+ if (mix_type == "color")
Color = node_mix_color(t, Color1, Color2);
- if (type == "soft_light")
+ if (mix_type == "soft_light")
Color = node_mix_soft(t, Color1, Color2);
- if (type == "linear_light")
+ if (mix_type == "linear_light")
Color = node_mix_linear(t, Color1, Color2);
if (use_clamp)