diff options
Diffstat (limited to 'intern/cycles/kernel/shaders/node_vector_displacement.osl')
-rw-r--r-- | intern/cycles/kernel/shaders/node_vector_displacement.osl | 58 |
1 files changed, 0 insertions, 58 deletions
diff --git a/intern/cycles/kernel/shaders/node_vector_displacement.osl b/intern/cycles/kernel/shaders/node_vector_displacement.osl deleted file mode 100644 index 7cd9c2a37f2..00000000000 --- a/intern/cycles/kernel/shaders/node_vector_displacement.osl +++ /dev/null @@ -1,58 +0,0 @@ -/* - * Copyright 2011-2013 Blender Foundation - * - * Licensed under the Apache License, Version 2.0 (the "License"); - * you may not use this file except in compliance with the License. - * You may obtain a copy of the License at - * - * http://www.apache.org/licenses/LICENSE-2.0 - * - * Unless required by applicable law or agreed to in writing, software - * distributed under the License is distributed on an "AS IS" BASIS, - * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. - * See the License for the specific language governing permissions and - * limitations under the License. - */ - -#include "stdcycles.h" - -shader node_vector_displacement(color Vector = color(0.0, 0.0, 0.0), - float Midlevel = 0.0, - float Scale = 1.0, - string space = "tangent", - string attr_name = "geom:tangent", - string attr_sign_name = "geom:tangent_sign", - output vector Displacement = vector(0.0, 0.0, 0.0)) -{ - vector offset = (Vector - vector(Midlevel)) * Scale; - - if (space == "tangent") { - /* Tangent space. */ - vector N_object = normalize(transform("world", "object", N)); - - vector T_object; - if (getattribute(attr_name, T_object)) { - T_object = normalize(T_object); - } - else { - T_object = normalize(dPdu); - } - - vector B_object = normalize(cross(N_object, T_object)); - float tangent_sign; - if (getattribute(attr_sign_name, tangent_sign)) { - B_object *= tangent_sign; - } - - Displacement = T_object * offset[0] + N_object * offset[1] + B_object * offset[2]; - } - else { - /* Object or world space. */ - Displacement = offset; - } - - if (space != "world") { - /* Tangent or object space. */ - Displacement = transform("object", "world", Displacement); - } -} |