diff options
Diffstat (limited to 'intern/cycles/kernel/shaders/node_vector_math.osl')
-rw-r--r-- | intern/cycles/kernel/shaders/node_vector_math.osl | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/intern/cycles/kernel/shaders/node_vector_math.osl b/intern/cycles/kernel/shaders/node_vector_math.osl index f83412dc0f7..a7e3637402e 100644 --- a/intern/cycles/kernel/shaders/node_vector_math.osl +++ b/intern/cycles/kernel/shaders/node_vector_math.osl @@ -17,33 +17,33 @@ #include "stdosl.h" shader node_vector_math( - string type = "Add", + string type = "add", vector Vector1 = vector(0.0, 0.0, 0.0), vector Vector2 = vector(0.0, 0.0, 0.0), output float Value = 0.0, output vector Vector = vector(0.0, 0.0, 0.0)) { - if (type == "Add") { + if (type == "add") { Vector = Vector1 + Vector2; Value = (abs(Vector[0]) + abs(Vector[1]) + abs(Vector[2])) / 3.0; } - else if (type == "Subtract") { + else if (type == "subtract") { Vector = Vector1 - Vector2; Value = (abs(Vector[0]) + abs(Vector[1]) + abs(Vector[2])) / 3.0; } - else if (type == "Average") { + else if (type == "average") { Value = length(Vector1 + Vector2); Vector = normalize(Vector1 + Vector2); } - else if (type == "Dot Product") { + else if (type == "dot_product") { Value = dot(Vector1, Vector2); } - else if (type == "Cross Product") { + else if (type == "cross_product") { vector c = cross(Vector1, Vector2); Value = length(c); Vector = normalize(c); } - else if (type == "Normalize") { + else if (type == "normalize") { Value = length(Vector1); Vector = normalize(Vector1); } |