diff options
Diffstat (limited to 'intern/cycles/kernel/shaders/node_vector_transform.osl')
-rw-r--r-- | intern/cycles/kernel/shaders/node_vector_transform.osl | 38 |
1 files changed, 38 insertions, 0 deletions
diff --git a/intern/cycles/kernel/shaders/node_vector_transform.osl b/intern/cycles/kernel/shaders/node_vector_transform.osl new file mode 100644 index 00000000000..2a501b25cea --- /dev/null +++ b/intern/cycles/kernel/shaders/node_vector_transform.osl @@ -0,0 +1,38 @@ +/* + * Copyright 2013, Blender Foundation. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + */ + +#include "stdosl.h" + +shader node_vector_transform( + string type = "Vector", + string convert_from = "world", + string convert_to = "object", + vector VectorIn = vector(0.0, 0.0, 0.0), + output vector VectorOut = vector(0.0, 0.0, 0.0)) +{ + if (type == "Vector" || type == "Normal") { + VectorOut = transform(convert_from, convert_to, VectorIn); + if (type == "Normal") + VectorOut = normalize(VectorOut); + } + else if (type == "Point") { + point Point = (point)VectorIn; + VectorOut = transform(convert_from, convert_to, Point); + } +} + |