Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
Diffstat (limited to 'intern/cycles/kernel/shaders/stdcycles.h')
-rw-r--r--intern/cycles/kernel/shaders/stdcycles.h151
1 files changed, 151 insertions, 0 deletions
diff --git a/intern/cycles/kernel/shaders/stdcycles.h b/intern/cycles/kernel/shaders/stdcycles.h
new file mode 100644
index 00000000000..8c27f31a357
--- /dev/null
+++ b/intern/cycles/kernel/shaders/stdcycles.h
@@ -0,0 +1,151 @@
+/////////////////////////////////////////////////////////////////////////////
+// Copyright (c) 2009-2010 Sony Pictures Imageworks Inc., et al. All Rights Reserved.
+//
+// Redistribution and use in source and binary forms, with or without
+// modification, are permitted provided that the following conditions are
+// met:
+// * Redistributions of source code must retain the above copyright
+// notice, this list of conditions and the following disclaimer.
+// * Redistributions in binary form must reproduce the above copyright
+// notice, this list of conditions and the following disclaimer in the
+// documentation and/or other materials provided with the distribution.
+// * Neither the name of Sony Pictures Imageworks nor the names of its
+// contributors may be used to endorse or promote products derived from
+// this software without specific prior written permission.
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+/////////////////////////////////////////////////////////////////////////////
+
+#ifndef CCL_STDCYCLESOSL_H
+#define CCL_STDCYCLESOSL_H
+
+#include "stdosl.h"
+
+// Declaration of built-in functions and closures, stdosl.h does not make
+// these available so we have to redefine them.
+#define BUILTIN [[int builtin = 1]]
+#define BUILTIN_DERIV [[ int builtin = 1, int deriv = 1 ]]
+
+closure color diffuse_ramp(normal N, color colors[8]) BUILTIN;
+closure color phong_ramp(normal N, float exponent, color colors[8]) BUILTIN;
+closure color diffuse_toon(normal N, float size, float smooth) BUILTIN;
+closure color glossy_toon(normal N, float size, float smooth) BUILTIN;
+closure color microfacet_ggx(normal N, float ag) BUILTIN;
+closure color microfacet_ggx_aniso(normal N, vector T, float ax, float ay) BUILTIN;
+closure color microfacet_ggx_refraction(normal N, float ag, float eta) BUILTIN;
+closure color microfacet_multi_ggx(normal N, float ag, color C) BUILTIN;
+closure color microfacet_multi_ggx_aniso(normal N, vector T, float ax, float ay, color C) BUILTIN;
+closure color microfacet_multi_ggx_glass(normal N, float ag, float eta, color C) BUILTIN;
+closure color microfacet_ggx_fresnel(normal N, float ag, float eta, color C, color Cspec0) BUILTIN;
+closure color microfacet_ggx_aniso_fresnel(
+ normal N, vector T, float ax, float ay, float eta, color C, color Cspec0) BUILTIN;
+closure color
+microfacet_multi_ggx_fresnel(normal N, float ag, float eta, color C, color Cspec0) BUILTIN;
+closure color microfacet_multi_ggx_aniso_fresnel(
+ normal N, vector T, float ax, float ay, float eta, color C, color Cspec0) BUILTIN;
+closure color
+microfacet_multi_ggx_glass_fresnel(normal N, float ag, float eta, color C, color Cspec0) BUILTIN;
+closure color microfacet_beckmann(normal N, float ab) BUILTIN;
+closure color microfacet_beckmann_aniso(normal N, vector T, float ax, float ay) BUILTIN;
+closure color microfacet_beckmann_refraction(normal N, float ab, float eta) BUILTIN;
+closure color ashikhmin_shirley(normal N, vector T, float ax, float ay) BUILTIN;
+closure color ashikhmin_velvet(normal N, float sigma) BUILTIN;
+closure color ambient_occlusion() BUILTIN;
+closure color principled_diffuse(normal N, float roughness) BUILTIN;
+closure color principled_sheen(normal N) BUILTIN;
+closure color principled_clearcoat(normal N, float clearcoat, float clearcoat_roughness) BUILTIN;
+
+// BSSRDF
+closure color bssrdf(string method, normal N, vector radius, color albedo) BUILTIN;
+
+// Hair
+closure color
+hair_reflection(normal N, float roughnessu, float roughnessv, vector T, float offset) BUILTIN;
+closure color
+hair_transmission(normal N, float roughnessu, float roughnessv, vector T, float offset) BUILTIN;
+closure color principled_hair(normal N,
+ color sigma,
+ float roughnessu,
+ float roughnessv,
+ float coat,
+ float alpha,
+ float eta) BUILTIN;
+
+// Volume
+closure color henyey_greenstein(float g) BUILTIN;
+closure color absorption() BUILTIN;
+
+normal ensure_valid_reflection(normal Ng, vector I, normal N)
+{
+ /* The implementation here mirrors the one in kernel_montecarlo.h,
+ * check there for an explanation of the algorithm. */
+
+ float sqr(float x)
+ {
+ return x * x;
+ }
+
+ vector R = 2 * dot(N, I) * N - I;
+
+ float threshold = min(0.9 * dot(Ng, I), 0.01);
+ if (dot(Ng, R) >= threshold) {
+ return N;
+ }
+
+ float NdotNg = dot(N, Ng);
+ vector X = normalize(N - NdotNg * Ng);
+
+ float Ix = dot(I, X), Iz = dot(I, Ng);
+ float Ix2 = sqr(Ix), Iz2 = sqr(Iz);
+ float a = Ix2 + Iz2;
+
+ float b = sqrt(Ix2 * (a - sqr(threshold)));
+ float c = Iz * threshold + a;
+
+ float fac = 0.5 / a;
+ float N1_z2 = fac * (b + c), N2_z2 = fac * (-b + c);
+ int valid1 = (N1_z2 > 1e-5) && (N1_z2 <= (1.0 + 1e-5));
+ int valid2 = (N2_z2 > 1e-5) && (N2_z2 <= (1.0 + 1e-5));
+
+ float N_new_x, N_new_z;
+ if (valid1 && valid2) {
+ float N1_x = sqrt(1.0 - N1_z2), N1_z = sqrt(N1_z2);
+ float N2_x = sqrt(1.0 - N2_z2), N2_z = sqrt(N2_z2);
+
+ float R1 = 2 * (N1_x * Ix + N1_z * Iz) * N1_z - Iz;
+ float R2 = 2 * (N2_x * Ix + N2_z * Iz) * N2_z - Iz;
+
+ valid1 = (R1 >= 1e-5);
+ valid2 = (R2 >= 1e-5);
+ if (valid1 && valid2) {
+ N_new_x = (R1 < R2) ? N1_x : N2_x;
+ N_new_z = (R1 < R2) ? N1_z : N2_z;
+ }
+ else {
+ N_new_x = (R1 > R2) ? N1_x : N2_x;
+ N_new_z = (R1 > R2) ? N1_z : N2_z;
+ }
+ }
+ else if (valid1 || valid2) {
+ float Nz2 = valid1 ? N1_z2 : N2_z2;
+ N_new_x = sqrt(1.0 - Nz2);
+ N_new_z = sqrt(Nz2);
+ }
+ else {
+ return Ng;
+ }
+
+ return N_new_x * X + N_new_z * Ng;
+}
+
+
+#endif /* CCL_STDOSL_H */