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Diffstat (limited to 'intern/cycles/kernel/split/kernel_branched.h')
-rw-r--r--intern/cycles/kernel/split/kernel_branched.h350
1 files changed, 174 insertions, 176 deletions
diff --git a/intern/cycles/kernel/split/kernel_branched.h b/intern/cycles/kernel/split/kernel_branched.h
index ed0a82067f1..e08d87ab618 100644
--- a/intern/cycles/kernel/split/kernel_branched.h
+++ b/intern/cycles/kernel/split/kernel_branched.h
@@ -19,215 +19,213 @@ CCL_NAMESPACE_BEGIN
#ifdef __BRANCHED_PATH__
/* sets up the various state needed to do an indirect loop */
-ccl_device_inline void kernel_split_branched_path_indirect_loop_init(KernelGlobals *kg, int ray_index)
+ccl_device_inline void kernel_split_branched_path_indirect_loop_init(KernelGlobals *kg,
+ int ray_index)
{
- SplitBranchedState *branched_state = &kernel_split_state.branched_state[ray_index];
+ SplitBranchedState *branched_state = &kernel_split_state.branched_state[ray_index];
- /* save a copy of the state to restore later */
-#define BRANCHED_STORE(name) \
- branched_state->name = kernel_split_state.name[ray_index];
+ /* save a copy of the state to restore later */
+# define BRANCHED_STORE(name) branched_state->name = kernel_split_state.name[ray_index];
- BRANCHED_STORE(path_state);
- BRANCHED_STORE(throughput);
- BRANCHED_STORE(ray);
- BRANCHED_STORE(isect);
- BRANCHED_STORE(ray_state);
+ BRANCHED_STORE(path_state);
+ BRANCHED_STORE(throughput);
+ BRANCHED_STORE(ray);
+ BRANCHED_STORE(isect);
+ BRANCHED_STORE(ray_state);
- *kernel_split_sd(branched_state_sd, ray_index) = *kernel_split_sd(sd, ray_index);
- for(int i = 0; i < kernel_split_sd(branched_state_sd, ray_index)->num_closure; i++) {
- kernel_split_sd(branched_state_sd, ray_index)->closure[i] = kernel_split_sd(sd, ray_index)->closure[i];
- }
+ *kernel_split_sd(branched_state_sd, ray_index) = *kernel_split_sd(sd, ray_index);
+ for (int i = 0; i < kernel_split_sd(branched_state_sd, ray_index)->num_closure; i++) {
+ kernel_split_sd(branched_state_sd, ray_index)->closure[i] =
+ kernel_split_sd(sd, ray_index)->closure[i];
+ }
-#undef BRANCHED_STORE
+# undef BRANCHED_STORE
- /* set loop counters to intial position */
- branched_state->next_closure = 0;
- branched_state->next_sample = 0;
+ /* set loop counters to intial position */
+ branched_state->next_closure = 0;
+ branched_state->next_sample = 0;
}
/* ends an indirect loop and restores the previous state */
-ccl_device_inline void kernel_split_branched_path_indirect_loop_end(KernelGlobals *kg, int ray_index)
+ccl_device_inline void kernel_split_branched_path_indirect_loop_end(KernelGlobals *kg,
+ int ray_index)
{
- SplitBranchedState *branched_state = &kernel_split_state.branched_state[ray_index];
+ SplitBranchedState *branched_state = &kernel_split_state.branched_state[ray_index];
- /* restore state */
-#define BRANCHED_RESTORE(name) \
- kernel_split_state.name[ray_index] = branched_state->name;
+ /* restore state */
+# define BRANCHED_RESTORE(name) kernel_split_state.name[ray_index] = branched_state->name;
- BRANCHED_RESTORE(path_state);
- BRANCHED_RESTORE(throughput);
- BRANCHED_RESTORE(ray);
- BRANCHED_RESTORE(isect);
- BRANCHED_RESTORE(ray_state);
+ BRANCHED_RESTORE(path_state);
+ BRANCHED_RESTORE(throughput);
+ BRANCHED_RESTORE(ray);
+ BRANCHED_RESTORE(isect);
+ BRANCHED_RESTORE(ray_state);
- *kernel_split_sd(sd, ray_index) = *kernel_split_sd(branched_state_sd, ray_index);
- for(int i = 0; i < kernel_split_sd(branched_state_sd, ray_index)->num_closure; i++) {
- kernel_split_sd(sd, ray_index)->closure[i] = kernel_split_sd(branched_state_sd, ray_index)->closure[i];
- }
+ *kernel_split_sd(sd, ray_index) = *kernel_split_sd(branched_state_sd, ray_index);
+ for (int i = 0; i < kernel_split_sd(branched_state_sd, ray_index)->num_closure; i++) {
+ kernel_split_sd(sd, ray_index)->closure[i] =
+ kernel_split_sd(branched_state_sd, ray_index)->closure[i];
+ }
-#undef BRANCHED_RESTORE
+# undef BRANCHED_RESTORE
- /* leave indirect loop */
- REMOVE_RAY_FLAG(kernel_split_state.ray_state, ray_index, RAY_BRANCHED_INDIRECT);
+ /* leave indirect loop */
+ REMOVE_RAY_FLAG(kernel_split_state.ray_state, ray_index, RAY_BRANCHED_INDIRECT);
}
-ccl_device_inline bool kernel_split_branched_indirect_start_shared(KernelGlobals *kg, int ray_index)
+ccl_device_inline bool kernel_split_branched_indirect_start_shared(KernelGlobals *kg,
+ int ray_index)
{
- ccl_global char *ray_state = kernel_split_state.ray_state;
+ ccl_global char *ray_state = kernel_split_state.ray_state;
- int inactive_ray = dequeue_ray_index(QUEUE_INACTIVE_RAYS,
- kernel_split_state.queue_data, kernel_split_params.queue_size, kernel_split_params.queue_index);
+ int inactive_ray = dequeue_ray_index(QUEUE_INACTIVE_RAYS,
+ kernel_split_state.queue_data,
+ kernel_split_params.queue_size,
+ kernel_split_params.queue_index);
- if(!IS_STATE(ray_state, inactive_ray, RAY_INACTIVE)) {
- return false;
- }
+ if (!IS_STATE(ray_state, inactive_ray, RAY_INACTIVE)) {
+ return false;
+ }
-#define SPLIT_DATA_ENTRY(type, name, num) \
- if(num) { \
- kernel_split_state.name[inactive_ray] = kernel_split_state.name[ray_index]; \
- }
- SPLIT_DATA_ENTRIES_BRANCHED_SHARED
-#undef SPLIT_DATA_ENTRY
+# define SPLIT_DATA_ENTRY(type, name, num) \
+ if (num) { \
+ kernel_split_state.name[inactive_ray] = kernel_split_state.name[ray_index]; \
+ }
+ SPLIT_DATA_ENTRIES_BRANCHED_SHARED
+# undef SPLIT_DATA_ENTRY
- *kernel_split_sd(sd, inactive_ray) = *kernel_split_sd(sd, ray_index);
- for(int i = 0; i < kernel_split_sd(sd, ray_index)->num_closure; i++) {
- kernel_split_sd(sd, inactive_ray)->closure[i] = kernel_split_sd(sd, ray_index)->closure[i];
- }
+ *kernel_split_sd(sd, inactive_ray) = *kernel_split_sd(sd, ray_index);
+ for (int i = 0; i < kernel_split_sd(sd, ray_index)->num_closure; i++) {
+ kernel_split_sd(sd, inactive_ray)->closure[i] = kernel_split_sd(sd, ray_index)->closure[i];
+ }
- kernel_split_state.branched_state[inactive_ray].shared_sample_count = 0;
- kernel_split_state.branched_state[inactive_ray].original_ray = ray_index;
- kernel_split_state.branched_state[inactive_ray].waiting_on_shared_samples = false;
+ kernel_split_state.branched_state[inactive_ray].shared_sample_count = 0;
+ kernel_split_state.branched_state[inactive_ray].original_ray = ray_index;
+ kernel_split_state.branched_state[inactive_ray].waiting_on_shared_samples = false;
- PathRadiance *L = &kernel_split_state.path_radiance[ray_index];
- PathRadiance *inactive_L = &kernel_split_state.path_radiance[inactive_ray];
+ PathRadiance *L = &kernel_split_state.path_radiance[ray_index];
+ PathRadiance *inactive_L = &kernel_split_state.path_radiance[inactive_ray];
- path_radiance_init(inactive_L, kernel_data.film.use_light_pass);
- path_radiance_copy_indirect(inactive_L, L);
+ path_radiance_init(inactive_L, kernel_data.film.use_light_pass);
+ path_radiance_copy_indirect(inactive_L, L);
- ray_state[inactive_ray] = RAY_REGENERATED;
- ADD_RAY_FLAG(ray_state, inactive_ray, RAY_BRANCHED_INDIRECT_SHARED);
- ADD_RAY_FLAG(ray_state, inactive_ray, IS_FLAG(ray_state, ray_index, RAY_BRANCHED_INDIRECT));
+ ray_state[inactive_ray] = RAY_REGENERATED;
+ ADD_RAY_FLAG(ray_state, inactive_ray, RAY_BRANCHED_INDIRECT_SHARED);
+ ADD_RAY_FLAG(ray_state, inactive_ray, IS_FLAG(ray_state, ray_index, RAY_BRANCHED_INDIRECT));
- atomic_fetch_and_inc_uint32((ccl_global uint*)&kernel_split_state.branched_state[ray_index].shared_sample_count);
+ atomic_fetch_and_inc_uint32(
+ (ccl_global uint *)&kernel_split_state.branched_state[ray_index].shared_sample_count);
- return true;
+ return true;
}
/* bounce off surface and integrate indirect light */
-ccl_device_noinline bool kernel_split_branched_path_surface_indirect_light_iter(KernelGlobals *kg,
- int ray_index,
- float num_samples_adjust,
- ShaderData *saved_sd,
- bool reset_path_state,
- bool wait_for_shared)
+ccl_device_noinline bool kernel_split_branched_path_surface_indirect_light_iter(
+ KernelGlobals *kg,
+ int ray_index,
+ float num_samples_adjust,
+ ShaderData *saved_sd,
+ bool reset_path_state,
+ bool wait_for_shared)
{
- SplitBranchedState *branched_state = &kernel_split_state.branched_state[ray_index];
-
- ShaderData *sd = saved_sd;
- PathRadiance *L = &kernel_split_state.path_radiance[ray_index];
- float3 throughput = branched_state->throughput;
- ccl_global PathState *ps = &kernel_split_state.path_state[ray_index];
-
- float sum_sample_weight = 0.0f;
-#ifdef __DENOISING_FEATURES__
- if(ps->denoising_feature_weight > 0.0f) {
- for(int i = 0; i < sd->num_closure; i++) {
- const ShaderClosure *sc = &sd->closure[i];
-
- /* transparency is not handled here, but in outer loop */
- if(!CLOSURE_IS_BSDF(sc->type) || CLOSURE_IS_BSDF_TRANSPARENT(sc->type)) {
- continue;
- }
-
- sum_sample_weight += sc->sample_weight;
- }
- }
- else {
- sum_sample_weight = 1.0f;
- }
-#endif /* __DENOISING_FEATURES__ */
-
- for(int i = branched_state->next_closure; i < sd->num_closure; i++) {
- const ShaderClosure *sc = &sd->closure[i];
-
- if(!CLOSURE_IS_BSDF(sc->type))
- continue;
- /* transparency is not handled here, but in outer loop */
- if(sc->type == CLOSURE_BSDF_TRANSPARENT_ID)
- continue;
-
- int num_samples;
-
- if(CLOSURE_IS_BSDF_DIFFUSE(sc->type))
- num_samples = kernel_data.integrator.diffuse_samples;
- else if(CLOSURE_IS_BSDF_BSSRDF(sc->type))
- num_samples = 1;
- else if(CLOSURE_IS_BSDF_GLOSSY(sc->type))
- num_samples = kernel_data.integrator.glossy_samples;
- else
- num_samples = kernel_data.integrator.transmission_samples;
-
- num_samples = ceil_to_int(num_samples_adjust*num_samples);
-
- float num_samples_inv = num_samples_adjust/num_samples;
-
- for(int j = branched_state->next_sample; j < num_samples; j++) {
- if(reset_path_state) {
- *ps = branched_state->path_state;
- }
-
- ps->rng_hash = cmj_hash(branched_state->path_state.rng_hash, i);
-
- ccl_global float3 *tp = &kernel_split_state.throughput[ray_index];
- *tp = throughput;
-
- ccl_global Ray *bsdf_ray = &kernel_split_state.ray[ray_index];
-
- if(!kernel_branched_path_surface_bounce(kg,
- sd,
- sc,
- j,
- num_samples,
- tp,
- ps,
- &L->state,
- bsdf_ray,
- sum_sample_weight))
- {
- continue;
- }
-
- ps->rng_hash = branched_state->path_state.rng_hash;
-
- /* update state for next iteration */
- branched_state->next_closure = i;
- branched_state->next_sample = j+1;
-
- /* start the indirect path */
- *tp *= num_samples_inv;
-
- if(kernel_split_branched_indirect_start_shared(kg, ray_index)) {
- continue;
- }
-
- return true;
- }
-
- branched_state->next_sample = 0;
- }
-
- branched_state->next_closure = sd->num_closure;
-
- if(wait_for_shared) {
- branched_state->waiting_on_shared_samples = (branched_state->shared_sample_count > 0);
- if(branched_state->waiting_on_shared_samples) {
- return true;
- }
- }
-
- return false;
+ SplitBranchedState *branched_state = &kernel_split_state.branched_state[ray_index];
+
+ ShaderData *sd = saved_sd;
+ PathRadiance *L = &kernel_split_state.path_radiance[ray_index];
+ float3 throughput = branched_state->throughput;
+ ccl_global PathState *ps = &kernel_split_state.path_state[ray_index];
+
+ float sum_sample_weight = 0.0f;
+# ifdef __DENOISING_FEATURES__
+ if (ps->denoising_feature_weight > 0.0f) {
+ for (int i = 0; i < sd->num_closure; i++) {
+ const ShaderClosure *sc = &sd->closure[i];
+
+ /* transparency is not handled here, but in outer loop */
+ if (!CLOSURE_IS_BSDF(sc->type) || CLOSURE_IS_BSDF_TRANSPARENT(sc->type)) {
+ continue;
+ }
+
+ sum_sample_weight += sc->sample_weight;
+ }
+ }
+ else {
+ sum_sample_weight = 1.0f;
+ }
+# endif /* __DENOISING_FEATURES__ */
+
+ for (int i = branched_state->next_closure; i < sd->num_closure; i++) {
+ const ShaderClosure *sc = &sd->closure[i];
+
+ if (!CLOSURE_IS_BSDF(sc->type))
+ continue;
+ /* transparency is not handled here, but in outer loop */
+ if (sc->type == CLOSURE_BSDF_TRANSPARENT_ID)
+ continue;
+
+ int num_samples;
+
+ if (CLOSURE_IS_BSDF_DIFFUSE(sc->type))
+ num_samples = kernel_data.integrator.diffuse_samples;
+ else if (CLOSURE_IS_BSDF_BSSRDF(sc->type))
+ num_samples = 1;
+ else if (CLOSURE_IS_BSDF_GLOSSY(sc->type))
+ num_samples = kernel_data.integrator.glossy_samples;
+ else
+ num_samples = kernel_data.integrator.transmission_samples;
+
+ num_samples = ceil_to_int(num_samples_adjust * num_samples);
+
+ float num_samples_inv = num_samples_adjust / num_samples;
+
+ for (int j = branched_state->next_sample; j < num_samples; j++) {
+ if (reset_path_state) {
+ *ps = branched_state->path_state;
+ }
+
+ ps->rng_hash = cmj_hash(branched_state->path_state.rng_hash, i);
+
+ ccl_global float3 *tp = &kernel_split_state.throughput[ray_index];
+ *tp = throughput;
+
+ ccl_global Ray *bsdf_ray = &kernel_split_state.ray[ray_index];
+
+ if (!kernel_branched_path_surface_bounce(
+ kg, sd, sc, j, num_samples, tp, ps, &L->state, bsdf_ray, sum_sample_weight)) {
+ continue;
+ }
+
+ ps->rng_hash = branched_state->path_state.rng_hash;
+
+ /* update state for next iteration */
+ branched_state->next_closure = i;
+ branched_state->next_sample = j + 1;
+
+ /* start the indirect path */
+ *tp *= num_samples_inv;
+
+ if (kernel_split_branched_indirect_start_shared(kg, ray_index)) {
+ continue;
+ }
+
+ return true;
+ }
+
+ branched_state->next_sample = 0;
+ }
+
+ branched_state->next_closure = sd->num_closure;
+
+ if (wait_for_shared) {
+ branched_state->waiting_on_shared_samples = (branched_state->shared_sample_count > 0);
+ if (branched_state->waiting_on_shared_samples) {
+ return true;
+ }
+ }
+
+ return false;
}
-#endif /* __BRANCHED_PATH__ */
+#endif /* __BRANCHED_PATH__ */
CCL_NAMESPACE_END