diff options
Diffstat (limited to 'intern/cycles/kernel/split/kernel_buffer_update.h')
-rw-r--r-- | intern/cycles/kernel/split/kernel_buffer_update.h | 36 |
1 files changed, 14 insertions, 22 deletions
diff --git a/intern/cycles/kernel/split/kernel_buffer_update.h b/intern/cycles/kernel/split/kernel_buffer_update.h index de0c4160ca0..3b61319e349 100644 --- a/intern/cycles/kernel/split/kernel_buffer_update.h +++ b/intern/cycles/kernel/split/kernel_buffer_update.h @@ -75,7 +75,6 @@ ccl_device void kernel_buffer_update(KernelGlobals *kg, if(ray_index != QUEUE_EMPTY_SLOT) { #endif - ccl_global uint *rng_state = kernel_split_params.rng_state; int stride = kernel_split_params.stride; ccl_global char *ray_state = kernel_split_state.ray_state; @@ -83,29 +82,17 @@ ccl_device void kernel_buffer_update(KernelGlobals *kg, PathRadiance *L = &kernel_split_state.path_radiance[ray_index]; ccl_global Ray *ray = &kernel_split_state.ray[ray_index]; ccl_global float3 *throughput = &kernel_split_state.throughput[ray_index]; - ccl_global float *buffer = kernel_split_params.buffer; - unsigned int work_index; - ccl_global uint *initial_rng; - - unsigned int sample; - unsigned int tile_x; - unsigned int tile_y; - unsigned int pixel_x; - unsigned int pixel_y; + if(IS_STATE(ray_state, ray_index, RAY_UPDATE_BUFFER)) { + uint work_index = kernel_split_state.work_array[ray_index]; + uint sample = get_work_sample(kg, work_index, ray_index) + kernel_split_params.start_sample; - work_index = kernel_split_state.work_array[ray_index]; - sample = get_work_sample(kg, work_index, ray_index) + kernel_split_params.start_sample; - get_work_pixel_tile_position(kg, &pixel_x, &pixel_y, - &tile_x, &tile_y, - work_index, - ray_index); - initial_rng = rng_state; + uint tile_x, tile_y, pixel_x, pixel_y; + get_work_pixel_tile_position(kg, &pixel_x, &pixel_y, &tile_x, &tile_y, work_index, ray_index); - rng_state += kernel_split_params.offset + pixel_x + pixel_y*stride; - buffer += (kernel_split_params.offset + pixel_x + pixel_y*stride) * kernel_data.film.pass_stride; + ccl_global float *buffer = kernel_split_params.buffer; + buffer += (kernel_split_params.offset + pixel_x + pixel_y*stride) * kernel_data.film.pass_stride; - if(IS_STATE(ray_state, ray_index, RAY_UPDATE_BUFFER)) { /* accumulate result in output buffer */ bool is_shadow_catcher = (state->flag & PATH_RAY_SHADOW_CATCHER); kernel_write_result(kg, buffer, sample, L, is_shadow_catcher); @@ -115,6 +102,7 @@ ccl_device void kernel_buffer_update(KernelGlobals *kg, if(IS_STATE(ray_state, ray_index, RAY_TO_REGENERATE)) { /* We have completed current work; So get next work */ + uint work_index; int valid_work = get_next_work(kg, &work_index, ray_index); if(!valid_work) { /* If work is invalid, this means no more work is available and the thread may exit */ @@ -124,13 +112,17 @@ ccl_device void kernel_buffer_update(KernelGlobals *kg, if(IS_STATE(ray_state, ray_index, RAY_TO_REGENERATE)) { kernel_split_state.work_array[ray_index] = work_index; /* Get the sample associated with the current work */ - sample = get_work_sample(kg, work_index, ray_index) + kernel_split_params.start_sample; + uint sample = get_work_sample(kg, work_index, ray_index) + kernel_split_params.start_sample; /* Get pixel and tile position associated with current work */ + uint tile_x, tile_y, pixel_x, pixel_y; get_work_pixel_tile_position(kg, &pixel_x, &pixel_y, &tile_x, &tile_y, work_index, ray_index); /* Remap rng_state according to the current work */ - rng_state = initial_rng + kernel_split_params.offset + pixel_x + pixel_y*stride; + ccl_global uint *rng_state = kernel_split_params.rng_state; + rng_state += kernel_split_params.offset + pixel_x + pixel_y*stride; + /* Remap buffer according to the current work */ + ccl_global float *buffer = kernel_split_params.buffer; buffer += (kernel_split_params.offset + pixel_x + pixel_y*stride) * kernel_data.film.pass_stride; /* Initialize random numbers and ray. */ |