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Diffstat (limited to 'intern/cycles/kernel/split/kernel_direct_lighting.h')
-rw-r--r--intern/cycles/kernel/split/kernel_direct_lighting.h195
1 files changed, 95 insertions, 100 deletions
diff --git a/intern/cycles/kernel/split/kernel_direct_lighting.h b/intern/cycles/kernel/split/kernel_direct_lighting.h
index ca79602c565..b2ca59d60cc 100644
--- a/intern/cycles/kernel/split/kernel_direct_lighting.h
+++ b/intern/cycles/kernel/split/kernel_direct_lighting.h
@@ -43,116 +43,111 @@ CCL_NAMESPACE_BEGIN
ccl_device void kernel_direct_lighting(KernelGlobals *kg,
ccl_local_param unsigned int *local_queue_atomics)
{
- if(ccl_local_id(0) == 0 && ccl_local_id(1) == 0) {
- *local_queue_atomics = 0;
- }
- ccl_barrier(CCL_LOCAL_MEM_FENCE);
-
- char enqueue_flag = 0;
- int ray_index = ccl_global_id(1) * ccl_global_size(0) + ccl_global_id(0);
- ray_index = get_ray_index(kg, ray_index,
- QUEUE_ACTIVE_AND_REGENERATED_RAYS,
- kernel_split_state.queue_data,
- kernel_split_params.queue_size,
- 0);
-
- if(IS_STATE(kernel_split_state.ray_state, ray_index, RAY_ACTIVE)) {
- ccl_global PathState *state = &kernel_split_state.path_state[ray_index];
- ShaderData *sd = kernel_split_sd(sd, ray_index);
-
- /* direct lighting */
+ if (ccl_local_id(0) == 0 && ccl_local_id(1) == 0) {
+ *local_queue_atomics = 0;
+ }
+ ccl_barrier(CCL_LOCAL_MEM_FENCE);
+
+ char enqueue_flag = 0;
+ int ray_index = ccl_global_id(1) * ccl_global_size(0) + ccl_global_id(0);
+ ray_index = get_ray_index(kg,
+ ray_index,
+ QUEUE_ACTIVE_AND_REGENERATED_RAYS,
+ kernel_split_state.queue_data,
+ kernel_split_params.queue_size,
+ 0);
+
+ if (IS_STATE(kernel_split_state.ray_state, ray_index, RAY_ACTIVE)) {
+ ccl_global PathState *state = &kernel_split_state.path_state[ray_index];
+ ShaderData *sd = kernel_split_sd(sd, ray_index);
+
+ /* direct lighting */
#ifdef __EMISSION__
- bool flag = (kernel_data.integrator.use_direct_light &&
- (sd->flag & SD_BSDF_HAS_EVAL));
+ bool flag = (kernel_data.integrator.use_direct_light && (sd->flag & SD_BSDF_HAS_EVAL));
# ifdef __BRANCHED_PATH__
- if(flag && kernel_data.integrator.branched) {
- flag = false;
- enqueue_flag = 1;
- }
-# endif /* __BRANCHED_PATH__ */
+ if (flag && kernel_data.integrator.branched) {
+ flag = false;
+ enqueue_flag = 1;
+ }
+# endif /* __BRANCHED_PATH__ */
# ifdef __SHADOW_TRICKS__
- if(flag && state->flag & PATH_RAY_SHADOW_CATCHER) {
- flag = false;
- enqueue_flag = 1;
- }
-# endif /* __SHADOW_TRICKS__ */
-
- if(flag) {
- /* Sample illumination from lights to find path contribution. */
- float light_u, light_v;
- path_state_rng_2D(kg, state, PRNG_LIGHT_U, &light_u, &light_v);
- float terminate = path_state_rng_light_termination(kg, state);
-
- LightSample ls;
- if(light_sample(kg,
- light_u, light_v,
- sd->time,
- sd->P,
- state->bounce,
- &ls)) {
-
- Ray light_ray;
- light_ray.time = sd->time;
-
- BsdfEval L_light;
- bool is_lamp;
- if(direct_emission(kg,
- sd,
- AS_SHADER_DATA(&kernel_split_state.sd_DL_shadow[ray_index]),
- &ls,
- state,
- &light_ray,
- &L_light,
- &is_lamp,
- terminate))
- {
- /* Write intermediate data to global memory to access from
- * the next kernel.
- */
- kernel_split_state.light_ray[ray_index] = light_ray;
- kernel_split_state.bsdf_eval[ray_index] = L_light;
- kernel_split_state.is_lamp[ray_index] = is_lamp;
- /* Mark ray state for next shadow kernel. */
- enqueue_flag = 1;
- }
- }
- }
-#endif /* __EMISSION__ */
- }
+ if (flag && state->flag & PATH_RAY_SHADOW_CATCHER) {
+ flag = false;
+ enqueue_flag = 1;
+ }
+# endif /* __SHADOW_TRICKS__ */
+
+ if (flag) {
+ /* Sample illumination from lights to find path contribution. */
+ float light_u, light_v;
+ path_state_rng_2D(kg, state, PRNG_LIGHT_U, &light_u, &light_v);
+ float terminate = path_state_rng_light_termination(kg, state);
+
+ LightSample ls;
+ if (light_sample(kg, light_u, light_v, sd->time, sd->P, state->bounce, &ls)) {
+
+ Ray light_ray;
+ light_ray.time = sd->time;
+
+ BsdfEval L_light;
+ bool is_lamp;
+ if (direct_emission(kg,
+ sd,
+ AS_SHADER_DATA(&kernel_split_state.sd_DL_shadow[ray_index]),
+ &ls,
+ state,
+ &light_ray,
+ &L_light,
+ &is_lamp,
+ terminate)) {
+ /* Write intermediate data to global memory to access from
+ * the next kernel.
+ */
+ kernel_split_state.light_ray[ray_index] = light_ray;
+ kernel_split_state.bsdf_eval[ray_index] = L_light;
+ kernel_split_state.is_lamp[ray_index] = is_lamp;
+ /* Mark ray state for next shadow kernel. */
+ enqueue_flag = 1;
+ }
+ }
+ }
+#endif /* __EMISSION__ */
+ }
#ifdef __EMISSION__
- /* Enqueue RAY_SHADOW_RAY_CAST_DL rays. */
- enqueue_ray_index_local(ray_index,
- QUEUE_SHADOW_RAY_CAST_DL_RAYS,
- enqueue_flag,
- kernel_split_params.queue_size,
- local_queue_atomics,
- kernel_split_state.queue_data,
- kernel_split_params.queue_index);
+ /* Enqueue RAY_SHADOW_RAY_CAST_DL rays. */
+ enqueue_ray_index_local(ray_index,
+ QUEUE_SHADOW_RAY_CAST_DL_RAYS,
+ enqueue_flag,
+ kernel_split_params.queue_size,
+ local_queue_atomics,
+ kernel_split_state.queue_data,
+ kernel_split_params.queue_index);
#endif
#ifdef __BRANCHED_PATH__
- /* Enqueue RAY_LIGHT_INDIRECT_NEXT_ITER rays
- * this is the last kernel before next_iteration_setup that uses local atomics so we do this here
- */
- ccl_barrier(CCL_LOCAL_MEM_FENCE);
- if(ccl_local_id(0) == 0 && ccl_local_id(1) == 0) {
- *local_queue_atomics = 0;
- }
- ccl_barrier(CCL_LOCAL_MEM_FENCE);
-
- ray_index = ccl_global_id(1) * ccl_global_size(0) + ccl_global_id(0);
- enqueue_ray_index_local(ray_index,
- QUEUE_LIGHT_INDIRECT_ITER,
- IS_STATE(kernel_split_state.ray_state, ray_index, RAY_LIGHT_INDIRECT_NEXT_ITER),
- kernel_split_params.queue_size,
- local_queue_atomics,
- kernel_split_state.queue_data,
- kernel_split_params.queue_index);
-
-#endif /* __BRANCHED_PATH__ */
+ /* Enqueue RAY_LIGHT_INDIRECT_NEXT_ITER rays
+ * this is the last kernel before next_iteration_setup that uses local atomics so we do this here
+ */
+ ccl_barrier(CCL_LOCAL_MEM_FENCE);
+ if (ccl_local_id(0) == 0 && ccl_local_id(1) == 0) {
+ *local_queue_atomics = 0;
+ }
+ ccl_barrier(CCL_LOCAL_MEM_FENCE);
+
+ ray_index = ccl_global_id(1) * ccl_global_size(0) + ccl_global_id(0);
+ enqueue_ray_index_local(
+ ray_index,
+ QUEUE_LIGHT_INDIRECT_ITER,
+ IS_STATE(kernel_split_state.ray_state, ray_index, RAY_LIGHT_INDIRECT_NEXT_ITER),
+ kernel_split_params.queue_size,
+ local_queue_atomics,
+ kernel_split_state.queue_data,
+ kernel_split_params.queue_index);
+
+#endif /* __BRANCHED_PATH__ */
}
CCL_NAMESPACE_END