diff options
Diffstat (limited to 'intern/cycles/kernel/split/kernel_indirect_background.h')
-rw-r--r-- | intern/cycles/kernel/split/kernel_indirect_background.h | 69 |
1 files changed, 0 insertions, 69 deletions
diff --git a/intern/cycles/kernel/split/kernel_indirect_background.h b/intern/cycles/kernel/split/kernel_indirect_background.h deleted file mode 100644 index 6d500650cc0..00000000000 --- a/intern/cycles/kernel/split/kernel_indirect_background.h +++ /dev/null @@ -1,69 +0,0 @@ -/* - * Copyright 2011-2017 Blender Foundation - * - * Licensed under the Apache License, Version 2.0 (the "License"); - * you may not use this file except in compliance with the License. - * You may obtain a copy of the License at - * - * http://www.apache.org/licenses/LICENSE-2.0 - * - * Unless required by applicable law or agreed to in writing, software - * distributed under the License is distributed on an "AS IS" BASIS, - * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. - * See the License for the specific language governing permissions and - * limitations under the License. - */ - -CCL_NAMESPACE_BEGIN - -ccl_device void kernel_indirect_background(KernelGlobals *kg) -{ - ccl_global char *ray_state = kernel_split_state.ray_state; - - int thread_index = ccl_global_id(1) * ccl_global_size(0) + ccl_global_id(0); - int ray_index; - - if (kernel_data.integrator.ao_bounces != INT_MAX) { - ray_index = get_ray_index(kg, - thread_index, - QUEUE_ACTIVE_AND_REGENERATED_RAYS, - kernel_split_state.queue_data, - kernel_split_params.queue_size, - 0); - - if (ray_index != QUEUE_EMPTY_SLOT) { - if (IS_STATE(ray_state, ray_index, RAY_ACTIVE)) { - ccl_global PathState *state = &kernel_split_state.path_state[ray_index]; - if (path_state_ao_bounce(kg, state)) { - kernel_split_path_end(kg, ray_index); - } - } - } - } - - ray_index = get_ray_index(kg, - thread_index, - QUEUE_HITBG_BUFF_UPDATE_TOREGEN_RAYS, - kernel_split_state.queue_data, - kernel_split_params.queue_size, - 0); - - if (ray_index == QUEUE_EMPTY_SLOT) { - return; - } - - if (IS_STATE(ray_state, ray_index, RAY_HIT_BACKGROUND)) { - ccl_global PathState *state = &kernel_split_state.path_state[ray_index]; - PathRadiance *L = &kernel_split_state.path_radiance[ray_index]; - ccl_global Ray *ray = &kernel_split_state.ray[ray_index]; - float3 throughput = kernel_split_state.throughput[ray_index]; - ShaderData *sd = kernel_split_sd(sd, ray_index); - uint buffer_offset = kernel_split_state.buffer_offset[ray_index]; - ccl_global float *buffer = kernel_split_params.tile.buffer + buffer_offset; - - kernel_path_background(kg, state, ray, throughput, sd, buffer, L); - kernel_split_path_end(kg, ray_index); - } -} - -CCL_NAMESPACE_END |