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Diffstat (limited to 'intern/cycles/kernel/split/kernel_path_init.h')
-rw-r--r--intern/cycles/kernel/split/kernel_path_init.h88
1 files changed, 43 insertions, 45 deletions
diff --git a/intern/cycles/kernel/split/kernel_path_init.h b/intern/cycles/kernel/split/kernel_path_init.h
index fdd54225b07..3faa3208341 100644
--- a/intern/cycles/kernel/split/kernel_path_init.h
+++ b/intern/cycles/kernel/split/kernel_path_init.h
@@ -21,61 +21,59 @@ CCL_NAMESPACE_BEGIN
*
* Ray state of rays outside the tile-boundary will be marked RAY_INACTIVE
*/
-ccl_device void kernel_path_init(KernelGlobals *kg) {
- int ray_index = ccl_global_id(0) + ccl_global_id(1) * ccl_global_size(0);
+ccl_device void kernel_path_init(KernelGlobals *kg)
+{
+ int ray_index = ccl_global_id(0) + ccl_global_id(1) * ccl_global_size(0);
- /* This is the first assignment to ray_state;
- * So we dont use ASSIGN_RAY_STATE macro.
- */
- kernel_split_state.ray_state[ray_index] = RAY_ACTIVE;
+ /* This is the first assignment to ray_state;
+ * So we dont use ASSIGN_RAY_STATE macro.
+ */
+ kernel_split_state.ray_state[ray_index] = RAY_ACTIVE;
- /* Get work. */
- ccl_global uint *work_pools = kernel_split_params.work_pools;
- uint total_work_size = kernel_split_params.total_work_size;
- uint work_index;
+ /* Get work. */
+ ccl_global uint *work_pools = kernel_split_params.work_pools;
+ uint total_work_size = kernel_split_params.total_work_size;
+ uint work_index;
- if(!get_next_work(kg, work_pools, total_work_size, ray_index, &work_index)) {
- /* No more work, mark ray as inactive */
- kernel_split_state.ray_state[ray_index] = RAY_INACTIVE;
+ if (!get_next_work(kg, work_pools, total_work_size, ray_index, &work_index)) {
+ /* No more work, mark ray as inactive */
+ kernel_split_state.ray_state[ray_index] = RAY_INACTIVE;
- return;
- }
+ return;
+ }
- ccl_global WorkTile *tile = &kernel_split_params.tile;
- uint x, y, sample;
- get_work_pixel(tile, work_index, &x, &y, &sample);
+ ccl_global WorkTile *tile = &kernel_split_params.tile;
+ uint x, y, sample;
+ get_work_pixel(tile, work_index, &x, &y, &sample);
- /* Store buffer offset for writing to passes. */
- uint buffer_offset = (tile->offset + x + y*tile->stride) * kernel_data.film.pass_stride;
- kernel_split_state.buffer_offset[ray_index] = buffer_offset;
+ /* Store buffer offset for writing to passes. */
+ uint buffer_offset = (tile->offset + x + y * tile->stride) * kernel_data.film.pass_stride;
+ kernel_split_state.buffer_offset[ray_index] = buffer_offset;
- /* Initialize random numbers and ray. */
- uint rng_hash;
- kernel_path_trace_setup(kg,
- sample,
- x, y,
- &rng_hash,
- &kernel_split_state.ray[ray_index]);
+ /* Initialize random numbers and ray. */
+ uint rng_hash;
+ kernel_path_trace_setup(kg, sample, x, y, &rng_hash, &kernel_split_state.ray[ray_index]);
- if(kernel_split_state.ray[ray_index].t != 0.0f) {
- /* Initialize throughput, path radiance, Ray, PathState;
- * These rays proceed with path-iteration.
- */
- kernel_split_state.throughput[ray_index] = make_float3(1.0f, 1.0f, 1.0f);
- path_radiance_init(&kernel_split_state.path_radiance[ray_index], kernel_data.film.use_light_pass);
- path_state_init(kg,
- AS_SHADER_DATA(&kernel_split_state.sd_DL_shadow[ray_index]),
- &kernel_split_state.path_state[ray_index],
- rng_hash,
- sample,
- &kernel_split_state.ray[ray_index]);
+ if (kernel_split_state.ray[ray_index].t != 0.0f) {
+ /* Initialize throughput, path radiance, Ray, PathState;
+ * These rays proceed with path-iteration.
+ */
+ kernel_split_state.throughput[ray_index] = make_float3(1.0f, 1.0f, 1.0f);
+ path_radiance_init(&kernel_split_state.path_radiance[ray_index],
+ kernel_data.film.use_light_pass);
+ path_state_init(kg,
+ AS_SHADER_DATA(&kernel_split_state.sd_DL_shadow[ray_index]),
+ &kernel_split_state.path_state[ray_index],
+ rng_hash,
+ sample,
+ &kernel_split_state.ray[ray_index]);
#ifdef __SUBSURFACE__
- kernel_path_subsurface_init_indirect(&kernel_split_state.ss_rays[ray_index]);
+ kernel_path_subsurface_init_indirect(&kernel_split_state.ss_rays[ray_index]);
#endif
- }
- else {
- ASSIGN_RAY_STATE(kernel_split_state.ray_state, ray_index, RAY_TO_REGENERATE);
- }
+ }
+ else {
+ ASSIGN_RAY_STATE(kernel_split_state.ray_state, ray_index, RAY_TO_REGENERATE);
+ }
}
CCL_NAMESPACE_END