diff options
Diffstat (limited to 'intern/cycles/kernel/split/kernel_shadow_blocked_ao.h')
-rw-r--r-- | intern/cycles/kernel/split/kernel_shadow_blocked_ao.h | 49 |
1 files changed, 27 insertions, 22 deletions
diff --git a/intern/cycles/kernel/split/kernel_shadow_blocked_ao.h b/intern/cycles/kernel/split/kernel_shadow_blocked_ao.h index fb08112503a..5d772fc597b 100644 --- a/intern/cycles/kernel/split/kernel_shadow_blocked_ao.h +++ b/intern/cycles/kernel/split/kernel_shadow_blocked_ao.h @@ -19,35 +19,40 @@ CCL_NAMESPACE_BEGIN /* Shadow ray cast for AO. */ ccl_device void kernel_shadow_blocked_ao(KernelGlobals *kg) { - unsigned int ao_queue_length = kernel_split_params.queue_index[QUEUE_SHADOW_RAY_CAST_AO_RAYS]; - ccl_barrier(CCL_LOCAL_MEM_FENCE); + unsigned int ao_queue_length = kernel_split_params.queue_index[QUEUE_SHADOW_RAY_CAST_AO_RAYS]; + ccl_barrier(CCL_LOCAL_MEM_FENCE); - int ray_index = QUEUE_EMPTY_SLOT; - int thread_index = ccl_global_id(1) * ccl_global_size(0) + ccl_global_id(0); - if(thread_index < ao_queue_length) { - ray_index = get_ray_index(kg, thread_index, QUEUE_SHADOW_RAY_CAST_AO_RAYS, - kernel_split_state.queue_data, kernel_split_params.queue_size, 1); - } + int ray_index = QUEUE_EMPTY_SLOT; + int thread_index = ccl_global_id(1) * ccl_global_size(0) + ccl_global_id(0); + if (thread_index < ao_queue_length) { + ray_index = get_ray_index(kg, + thread_index, + QUEUE_SHADOW_RAY_CAST_AO_RAYS, + kernel_split_state.queue_data, + kernel_split_params.queue_size, + 1); + } - if(ray_index == QUEUE_EMPTY_SLOT) { - return; - } + if (ray_index == QUEUE_EMPTY_SLOT) { + return; + } - ShaderData *sd = kernel_split_sd(sd, ray_index); - ShaderData *emission_sd = AS_SHADER_DATA(&kernel_split_state.sd_DL_shadow[ray_index]); - PathRadiance *L = &kernel_split_state.path_radiance[ray_index]; - ccl_global PathState *state = &kernel_split_state.path_state[ray_index]; - float3 throughput = kernel_split_state.throughput[ray_index]; + ShaderData *sd = kernel_split_sd(sd, ray_index); + ShaderData *emission_sd = AS_SHADER_DATA(&kernel_split_state.sd_DL_shadow[ray_index]); + PathRadiance *L = &kernel_split_state.path_radiance[ray_index]; + ccl_global PathState *state = &kernel_split_state.path_state[ray_index]; + float3 throughput = kernel_split_state.throughput[ray_index]; #ifdef __BRANCHED_PATH__ - if(!kernel_data.integrator.branched || IS_FLAG(kernel_split_state.ray_state, ray_index, RAY_BRANCHED_INDIRECT)) { + if (!kernel_data.integrator.branched || + IS_FLAG(kernel_split_state.ray_state, ray_index, RAY_BRANCHED_INDIRECT)) { #endif - kernel_path_ao(kg, sd, emission_sd, L, state, throughput, shader_bsdf_alpha(kg, sd)); + kernel_path_ao(kg, sd, emission_sd, L, state, throughput, shader_bsdf_alpha(kg, sd)); #ifdef __BRANCHED_PATH__ - } - else { - kernel_branched_path_ao(kg, sd, emission_sd, L, state, throughput); - } + } + else { + kernel_branched_path_ao(kg, sd, emission_sd, L, state, throughput); + } #endif } |